From 0fb1649ace6ed96bf48743be2626fb7562d32648 Mon Sep 17 00:00:00 2001 From: NotAKidoS <37721153+NotAKidOnSteam@users.noreply.github.com> Date: Sat, 4 Mar 2023 20:26:37 -0600 Subject: [PATCH] undo change- parent to vrCameraRig vrCameraRig transform is scaled alongside avatar during scaling, which handles the local offset of the menu while scaling in VR this does not change how the menus function on desktop, as the transforms are only placed based on position from camera, not the parent container object --- MenuScalePatch/Helpers/MainMenuHelper.cs | 2 +- MenuScalePatch/Helpers/QuickMenuHelper.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/MenuScalePatch/Helpers/MainMenuHelper.cs b/MenuScalePatch/Helpers/MainMenuHelper.cs index ee45723..b41ff44 100644 --- a/MenuScalePatch/Helpers/MainMenuHelper.cs +++ b/MenuScalePatch/Helpers/MainMenuHelper.cs @@ -47,7 +47,7 @@ public class MainMenuHelper : MonoBehaviour { //VR specific anchor GameObject vrAnchor = new GameObject("MSP_MMVR_Anchor"); - vrAnchor.transform.parent = PlayerSetup.Instance.transform; + vrAnchor.transform.parent = PlayerSetup.Instance.vrCameraRig.transform; vrAnchor.transform.localPosition = Vector3.zero; worldAnchor = vrAnchor.transform; } diff --git a/MenuScalePatch/Helpers/QuickMenuHelper.cs b/MenuScalePatch/Helpers/QuickMenuHelper.cs index d329fe9..c5c2aae 100644 --- a/MenuScalePatch/Helpers/QuickMenuHelper.cs +++ b/MenuScalePatch/Helpers/QuickMenuHelper.cs @@ -45,7 +45,7 @@ public class QuickMenuHelper : MonoBehaviour { //VR specific anchor GameObject vrAnchor = new GameObject("MSP_QMVR_Anchor"); - vrAnchor.transform.parent = PlayerSetup.Instance.transform; + vrAnchor.transform.parent = PlayerSetup.Instance.vrCameraRig.transform; vrAnchor.transform.localPosition = Vector3.zero; worldAnchor = vrAnchor.transform; }