diff --git a/SmoothRay/HarmonyPatches.cs b/SmoothRay/HarmonyPatches.cs index af5847b..18a4964 100644 --- a/SmoothRay/HarmonyPatches.cs +++ b/SmoothRay/HarmonyPatches.cs @@ -9,9 +9,7 @@ class PlayerSetupPatches [HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.Start))] static void Post_PlayerSetup_Start(ref PlayerSetup __instance) { - var leftSmoother = __instance.vrLeftHandTracker.gameObject.AddComponent(); - leftSmoother.ray = __instance.leftRay; - var rightSmoother = __instance.vrRightHandTracker.gameObject.AddComponent(); - rightSmoother.ray = __instance.rightRay; + __instance.vrLeftHandTracker.gameObject.AddComponent().ray = __instance.leftRay; + __instance.vrRightHandTracker.gameObject.AddComponent().ray = __instance.rightRay; } } \ No newline at end of file