From 4546d05bbb8f9cb87b864f6b4e57dee6e2531e10 Mon Sep 17 00:00:00 2001 From: NotAKidoS <37721153+NotAKidOnSteam@users.noreply.github.com> Date: Tue, 20 Jun 2023 18:49:45 -0500 Subject: [PATCH] [DesktopVRSwitch] Remove EntryRenderVRGameView Setting. That should probably be its own mod. --- DesktopVRSwitch/Main.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/DesktopVRSwitch/Main.cs b/DesktopVRSwitch/Main.cs index 77aab9d..bd6e93a 100644 --- a/DesktopVRSwitch/Main.cs +++ b/DesktopVRSwitch/Main.cs @@ -18,8 +18,8 @@ public class DesktopVRSwitch : MelonMod public static readonly MelonPreferences_Entry EntryUseTransitionOnSwitch = Category.CreateEntry("Use Transition on Switch", true, description: "Should the world transition play on VRMode switch?"); - public static readonly MelonPreferences_Entry EntryRenderVRGameView = - Category.CreateEntry("Render VR Game View", true, description: "Should the VR view be displayed in the game window after VRMode switch?"); + //public static readonly MelonPreferences_Entry EntryRenderVRGameView = + // Category.CreateEntry("Render VR Game View", true, description: "Should the VR view be displayed in the game window after VRMode switch?"); public static readonly MelonPreferences_Entry EntrySwitchToDesktopOnExit = Category.CreateEntry("Switch to Desktop on SteamVR Exit", true, description: "Should the game switch to Desktop when SteamVR quits?");