diff --git a/Blackout/HarmonyPatches.cs b/Blackout/HarmonyPatches.cs index 51f9793..a78b1e9 100644 --- a/Blackout/HarmonyPatches.cs +++ b/Blackout/HarmonyPatches.cs @@ -13,6 +13,7 @@ internal class HarmonyPatches { if (Blackout.inVR != PlayerSetup.Instance._inVr) { + Blackout.inVR = PlayerSetup.Instance._inVr; BlackoutController.Instance.SetupBlackoutInstance(); BlackoutController.Instance.ChangeBlackoutState(BlackoutController.BlackoutState.Awake); } diff --git a/Blackout/format.json b/Blackout/format.json index bb2ebe7..e67650f 100644 --- a/Blackout/format.json +++ b/Blackout/format.json @@ -1,9 +1,9 @@ { - "_id": -1, + "_id": 106, "name": "Blackout", - "modversion": "1.0.0", + "modversion": "1.0.1", "gameversion": "2022r168", - "loaderversion": "0.5.4", + "loaderversion": "0.5.5", "modtype": "Mod", "author": "NotAKidoS", "description": "Dim screen after set time of sitting still. Should be nice for VR sleeping.\n\nNotable Options:\n Cap FPS while sleeping.\nManual control via UIX\nConfigurable dimming strength.", @@ -16,8 +16,8 @@ "requirements": [ "None" ], - "downloadlink": "https://github.com/NotAKidOnSteam/Blackout/releases/download/r1/Blackout.dll", + "downloadlink": "https://github.com/NotAKidOnSteam/Blackout/releases/download/r2/Blackout.dll", "sourcelink": "https://github.com/NotAKidOnSteam/Blackout/", - "changelog": "Initial release.", + "changelog": "Update to Melonloader 0.5.5.", "embedcolor": "#161b22" } \ No newline at end of file