From 6774c3ff6d247edd22b9ce21ca7b5fb10ae356b4 Mon Sep 17 00:00:00 2001
From: NotAKidoS <37721153+NotAKidOnSteam@users.noreply.github.com>
Date: Wed, 21 Jun 2023 14:06:12 -0500
Subject: [PATCH] [DesktopVRSwitch] Stop being a baby.
???
---
ControllerFreeze/ControllerFreeze.csproj | 2 +
ControllerFreeze/HarmonyPatches.cs | 20 ++++++
ControllerFreeze/Main.cs | 24 +++++++
ControllerFreeze/Properties/AssemblyInfo.cs | 30 +++++++++
ControllerFreeze/README.md | 16 +++++
ControllerFreeze/format.json | 23 +++++++
DesktopVRSwitch/VRModeSwitchManager.cs | 16 +++--
.../CVRGestureRecognizerTracker.cs | 8 +--
.../VRModeTrackers/CVRInputManagerTracker.cs | 22 +++----
.../VRModeTrackers/CVRWorldTracker.cs | 25 ++++---
.../CVR_InteractableManagerTracker.cs | 6 --
.../VRModeTrackers/CVR_MenuManagerTracker.cs | 16 +----
.../VRModeTrackers/CohtmlHudTracker.cs | 10 +--
.../VRModeTrackers/HudOperationsTracker.cs | 10 +--
.../VRModeTrackers/IKSystemTracker.cs | 5 +-
.../VRModeTrackers/MetaPortTracker.cs | 24 +++----
.../VRModeTrackers/MovementSystemTracker.cs | 65 +++++++------------
.../VRModeTrackers/PlayerSetupTracker.cs | 10 +--
.../VRModeTrackers/PortableCameraTracker.cs | 10 +--
.../VRModeTrackers/VRTrackerManagerTracker.cs | 18 +++--
.../VRModeTrackers/ViewManagerTracker.cs | 8 +--
NAK_CVR_Mods.sln | 6 ++
22 files changed, 205 insertions(+), 169 deletions(-)
create mode 100644 ControllerFreeze/ControllerFreeze.csproj
create mode 100644 ControllerFreeze/HarmonyPatches.cs
create mode 100644 ControllerFreeze/Main.cs
create mode 100644 ControllerFreeze/Properties/AssemblyInfo.cs
create mode 100644 ControllerFreeze/README.md
create mode 100644 ControllerFreeze/format.json
diff --git a/ControllerFreeze/ControllerFreeze.csproj b/ControllerFreeze/ControllerFreeze.csproj
new file mode 100644
index 0000000..66a50a8
--- /dev/null
+++ b/ControllerFreeze/ControllerFreeze.csproj
@@ -0,0 +1,2 @@
+
+
diff --git a/ControllerFreeze/HarmonyPatches.cs b/ControllerFreeze/HarmonyPatches.cs
new file mode 100644
index 0000000..7a1e7bf
--- /dev/null
+++ b/ControllerFreeze/HarmonyPatches.cs
@@ -0,0 +1,20 @@
+using ABI_RC.Core.Player;
+using ABI_RC.Core.Savior;
+using ABI_RC.Systems.IK.SubSystems;
+using HarmonyLib;
+
+namespace NAK.ControllerFreeze.HarmonyPatches;
+
+class PlayerSetupPatches
+{
+ [HarmonyPostfix]
+ [HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.Update))]
+ static void Postfix_PlayerSetup_Update()
+ {
+ if (MetaPort.Instance.isUsingVr)
+ {
+ BodySystem.TrackingLeftArmEnabled = true;
+ BodySystem.TrackingRightArmEnabled = true;
+ }
+ }
+}
\ No newline at end of file
diff --git a/ControllerFreeze/Main.cs b/ControllerFreeze/Main.cs
new file mode 100644
index 0000000..a8101f0
--- /dev/null
+++ b/ControllerFreeze/Main.cs
@@ -0,0 +1,24 @@
+using MelonLoader;
+
+namespace NAK.ControllerFreeze;
+
+public class ControllerFreeze : MelonMod
+{
+ public override void OnInitializeMelon()
+ {
+ ApplyPatches(typeof(HarmonyPatches.PlayerSetupPatches));
+ }
+
+ void ApplyPatches(Type type)
+ {
+ try
+ {
+ HarmonyInstance.PatchAll(type);
+ }
+ catch (Exception e)
+ {
+ LoggerInstance.Msg($"Failed while patching {type.Name}!");
+ LoggerInstance.Error(e);
+ }
+ }
+}
\ No newline at end of file
diff --git a/ControllerFreeze/Properties/AssemblyInfo.cs b/ControllerFreeze/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..26229a1
--- /dev/null
+++ b/ControllerFreeze/Properties/AssemblyInfo.cs
@@ -0,0 +1,30 @@
+using MelonLoader;
+using NAK.ControllerFreeze.Properties;
+using System.Reflection;
+
+[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyTitle(nameof(NAK.ControllerFreeze))]
+[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
+[assembly: AssemblyProduct(nameof(NAK.ControllerFreeze))]
+
+[assembly: MelonInfo(
+ typeof(NAK.ControllerFreeze.ControllerFreeze),
+ nameof(NAK.ControllerFreeze),
+ AssemblyInfoParams.Version,
+ AssemblyInfoParams.Author,
+ downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ControllerFreeze"
+)]
+
+[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
+[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
+[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
+[assembly: HarmonyDontPatchAll]
+
+namespace NAK.ControllerFreeze.Properties;
+internal static class AssemblyInfoParams
+{
+ public const string Version = "1.0.5";
+ public const string Author = "NotAKidoS";
+}
\ No newline at end of file
diff --git a/ControllerFreeze/README.md b/ControllerFreeze/README.md
new file mode 100644
index 0000000..8f36c62
--- /dev/null
+++ b/ControllerFreeze/README.md
@@ -0,0 +1,16 @@
+# ControllerFreeze
+
+This made no sense to dirty ControllerFreeze with, so it is now its own mod.
+
+Prevents game disabling arm tracking when a controller is inactive.
+
+---
+
+Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI.
+https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
+
+> This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.
+
+> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
+
+> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
diff --git a/ControllerFreeze/format.json b/ControllerFreeze/format.json
new file mode 100644
index 0000000..71e890c
--- /dev/null
+++ b/ControllerFreeze/format.json
@@ -0,0 +1,23 @@
+{
+ "_id": -1,
+ "name": "ControllerFreeze",
+ "modversion": "1.0.5",
+ "gameversion": "2022r170p1",
+ "loaderversion": "0.6.1",
+ "modtype": "Mod",
+ "author": "NotAKidoS",
+ "description": "Allows your controllers to track while the SteamVR overlay is open. This also fixes Quest/Touch controllers feeling slow during fast movements.\n\nSupport for SmoothRay & DesktopVRSwitch.",
+ "searchtags": [
+ "vr",
+ "quest",
+ "controller",
+ "tracking"
+ ],
+ "requirements": [
+ "None"
+ ],
+ "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r9/ControllerFreeze.dll",
+ "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ControllerFreeze/",
+ "changelog": "Initial CVRMG Release",
+ "embedcolor": "3498db"
+}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeSwitchManager.cs b/DesktopVRSwitch/VRModeSwitchManager.cs
index aa25ff1..7c3b985 100644
--- a/DesktopVRSwitch/VRModeSwitchManager.cs
+++ b/DesktopVRSwitch/VRModeSwitchManager.cs
@@ -75,9 +75,12 @@ public class VRModeSwitchManager : MonoBehaviour
yield return null;
- if (_useWorldTransition) // start visual transition and wait for it to complete
- yield return WorldTransitionSystem.Instance.StartTransitionCoroutine();
-
+ if (_useWorldTransition)
+ { // start visual transition and wait for it to complete
+ WorldTransitionSystem.Instance.StartTransition();
+ yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
+ }
+
// Check if OpenVR is running
bool isUsingVr = IsInVR();
@@ -110,8 +113,11 @@ public class VRModeSwitchManager : MonoBehaviour
InvokeOnFailedSwitch(!isUsingVr);
}
- if (_useWorldTransition) // finish the visual transition and wait
- yield return WorldTransitionSystem.Instance.ContinueTransitionCoroutine();
+ if (_useWorldTransition)
+ { // would be cool to have out length
+ WorldTransitionSystem.Instance.ContinueTransitionCoroutine();
+ yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
+ }
SwitchInProgress = false;
yield break;
diff --git a/DesktopVRSwitch/VRModeTrackers/CVRGestureRecognizerTracker.cs b/DesktopVRSwitch/VRModeTrackers/CVRGestureRecognizerTracker.cs
index b87a7d7..fa4dc6a 100644
--- a/DesktopVRSwitch/VRModeTrackers/CVRGestureRecognizerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CVRGestureRecognizerTracker.cs
@@ -17,14 +17,8 @@ public class CVRGestureRecognizerTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- CVRGestureRecognizer _cvrGestureRecognizer = CVRGestureRecognizer.Instance;
- if (_cvrGestureRecognizer == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVRGestureRecognizer!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Updating CVRGestureRecognizer _camera to active camera.");
- _cvrGestureRecognizer._camera = Utils.GetPlayerCameraObject(intoVR).GetComponent();
+ CVRGestureRecognizer.Instance._camera = Utils.GetPlayerCameraObject(intoVR).GetComponent();
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/CVRInputManagerTracker.cs b/DesktopVRSwitch/VRModeTrackers/CVRInputManagerTracker.cs
index 3dc6d91..1723cdf 100644
--- a/DesktopVRSwitch/VRModeTrackers/CVRInputManagerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CVRInputManagerTracker.cs
@@ -17,26 +17,20 @@ public class CVRInputManagerTracker : VRModeTracker
void OnPostSwitch(bool intoVR)
{
- CVRInputManager _cvrInputManager = CVRInputManager.Instance;
- if (_cvrInputManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVRInputManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Resetting CVRInputManager inputs.");
- _cvrInputManager.inputEnabled = true;
+ CVRInputManager.Instance.inputEnabled = true;
//just in case
- _cvrInputManager.blockedByUi = false;
+ CVRInputManager.Instance.blockedByUi = false;
//sometimes head can get stuck, so just in case
- _cvrInputManager.independentHeadToggle = false;
+ CVRInputManager.Instance.independentHeadToggle = false;
//just nice to load into desktop with idle gesture
- _cvrInputManager.gestureLeft = 0f;
- _cvrInputManager.gestureLeftRaw = 0f;
- _cvrInputManager.gestureRight = 0f;
- _cvrInputManager.gestureRightRaw = 0f;
+ CVRInputManager.Instance.gestureLeft = 0f;
+ CVRInputManager.Instance.gestureLeftRaw = 0f;
+ CVRInputManager.Instance.gestureRight = 0f;
+ CVRInputManager.Instance.gestureRightRaw = 0f;
//turn off finger tracking input
- _cvrInputManager.individualFingerTracking = false;
+ CVRInputManager.Instance.individualFingerTracking = false;
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/CVRWorldTracker.cs b/DesktopVRSwitch/VRModeTrackers/CVRWorldTracker.cs
index 394ebab..51563e8 100644
--- a/DesktopVRSwitch/VRModeTrackers/CVRWorldTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CVRWorldTracker.cs
@@ -19,30 +19,27 @@ public class CVRWorldTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- CVRWorld _cvrWorld = CVRWorld.Instance;
- if (_cvrWorld == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVRWorld!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Configuring CVRWorld. Updating PostProcessing & DesktopCameraController FOV settings.");
// some post processing settings aren't used in VR
- _cvrWorld.UpdatePostProcessing();
- UpdateCVRDesktopCameraController(_cvrWorld);
+ CVRWorld.Instance.UpdatePostProcessing();
+ UpdateCVRDesktopCameraController();
}
-
- private void UpdateCVRDesktopCameraController(CVRWorld _cvrWorld)
+
+ private void UpdateCVRDesktopCameraController()
{
// Just making sure- Starting in VR will not call Start() as rig is disabled
if (CVR_DesktopCameraController._cam == null)
CVR_DesktopCameraController._cam = PlayerSetup.Instance.desktopCamera.GetComponent();
- CVR_DesktopCameraController.defaultFov = Mathf.Clamp(_cvrWorld.fov, 60f, 120f);
+ CVR_DesktopCameraController.defaultFov = Mathf.Clamp(CVRWorld.Instance.fov, 60f, 120f);
CVR_DesktopCameraController.zoomFov = CVR_DesktopCameraController.defaultFov * 0.5f;
- CVR_DesktopCameraController.enableZoom = _cvrWorld.enableZoom;
- CVR_DesktopCameraController.UpdateFov(); // must happen after PlayerSetupTracker
- CVR_MenuManager.Instance.coreData.instance.current_game_rule_no_zoom = !_cvrWorld.enableZoom;
+ CVR_DesktopCameraController.enableZoom = CVRWorld.Instance.enableZoom;
+
+ // must happen after PlayerSetupTracker
+ CVR_DesktopCameraController.UpdateFov();
+
+ CVR_MenuManager.Instance.coreData.instance.current_game_rule_no_zoom = !CVRWorld.Instance.enableZoom;
// UICamera has a script that copies the FOV from the desktop cam.
// Toggling the cameras on/off resets the aspect ratio,
diff --git a/DesktopVRSwitch/VRModeTrackers/CVR_InteractableManagerTracker.cs b/DesktopVRSwitch/VRModeTrackers/CVR_InteractableManagerTracker.cs
index 824d72a..954862f 100644
--- a/DesktopVRSwitch/VRModeTrackers/CVR_InteractableManagerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CVR_InteractableManagerTracker.cs
@@ -16,12 +16,6 @@ public class CVR_InteractableManagerTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- CVR_InteractableManager _cvrInteractableManager = CVR_InteractableManager.Instance;
- if (_cvrInteractableManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVR_InteractableManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg($"Setting CVRInputManager inputEnabled & CVR_InteractableManager enableInteractions to {!intoVR}");
CVR_InteractableManager.enableInteractions = !intoVR;
diff --git a/DesktopVRSwitch/VRModeTrackers/CVR_MenuManagerTracker.cs b/DesktopVRSwitch/VRModeTrackers/CVR_MenuManagerTracker.cs
index dcf18c6..f3bbea8 100644
--- a/DesktopVRSwitch/VRModeTrackers/CVR_MenuManagerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CVR_MenuManagerTracker.cs
@@ -18,27 +18,15 @@ public class CVR_MenuManagerTracker : VRModeTracker
private void OnPreSwitch(bool intoVR)
{
- CVR_MenuManager _cvrMenuManager = CVR_MenuManager.Instance;
- if (_cvrMenuManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVR_MenuManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Closing CVR_MenuManager - Quick Menu.");
- _cvrMenuManager.ToggleQuickMenu(false);
+ CVR_MenuManager.Instance.ToggleQuickMenu(false);
}
private void OnPostSwitch(bool intoVR)
{
- CVR_MenuManager _cvrMenuManager = CVR_MenuManager.Instance;
- if (_cvrMenuManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CVR_MenuManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Updating CVR_Menu_Data core data.");
- _cvrMenuManager.coreData.core.inVr = intoVR;
+ CVR_MenuManager.Instance.coreData.core.inVr = intoVR;
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/CohtmlHudTracker.cs b/DesktopVRSwitch/VRModeTrackers/CohtmlHudTracker.cs
index e6583ae..024ce93 100644
--- a/DesktopVRSwitch/VRModeTrackers/CohtmlHudTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/CohtmlHudTracker.cs
@@ -18,17 +18,11 @@ public class CohtmlHudTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- CohtmlHud _cohtmlHud = CohtmlHud.Instance;
- if (_cohtmlHud == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting CohtmlHud!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Configuring new hud affinity for CohtmlHud.");
- _cohtmlHud.gameObject.transform.parent = Utils.GetPlayerCameraObject(intoVR).transform;
+ CohtmlHud.Instance.gameObject.transform.parent = Utils.GetPlayerCameraObject(intoVR).transform;
// This handles rotation and position
CVRTools.ConfigureHudAffinity();
- _cohtmlHud.gameObject.transform.localScale = new Vector3(1.2f, 1f, 1.2f);
+ CohtmlHud.Instance.gameObject.transform.localScale = new Vector3(1.2f, 1f, 1.2f);
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/HudOperationsTracker.cs b/DesktopVRSwitch/VRModeTrackers/HudOperationsTracker.cs
index f25a03a..d0a4574 100644
--- a/DesktopVRSwitch/VRModeTrackers/HudOperationsTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/HudOperationsTracker.cs
@@ -16,15 +16,9 @@ public class HudOperationsTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- HudOperations _hudOperations = HudOperations.Instance;
- if (_hudOperations == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting HudOperations!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Switching HudOperations worldLoadingItem & worldLoadStatus.");
- _hudOperations.worldLoadingItem = intoVR ? _hudOperations.worldLoadingItemVr : _hudOperations.worldLoadingItemDesktop;
- _hudOperations.worldLoadStatus = intoVR ? _hudOperations.worldLoadStatusVr : _hudOperations.worldLoadStatusDesktop;
+ HudOperations.Instance.worldLoadingItem = intoVR ? HudOperations.Instance.worldLoadingItemVr : HudOperations.Instance.worldLoadingItemDesktop;
+ HudOperations.Instance.worldLoadStatus = intoVR ? HudOperations.Instance.worldLoadStatusVr : HudOperations.Instance.worldLoadStatusDesktop;
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/IKSystemTracker.cs b/DesktopVRSwitch/VRModeTrackers/IKSystemTracker.cs
index 9e3a300..f70c081 100644
--- a/DesktopVRSwitch/VRModeTrackers/IKSystemTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/IKSystemTracker.cs
@@ -52,13 +52,12 @@ public class IKSystemTracker : VRModeTracker
BodySystem.isCalibratedAsFullBody = false;
BodySystem.isCalibrating = false;
BodySystem.isRecalibration = false;
-
+
// Make it so you don't instantly end up in FBT from Desktop
IKSystem.firstAvatarLoaded = DesktopVRSwitch.EntryEnterCalibrationOnSwitch.Value;
// Turn off finger tracking just in case the user switched controllers
- if (IKSystem.Instance != null)
- IKSystem.Instance.FingerSystem.controlActive = false;
+ IKSystem.Instance.FingerSystem.controlActive = false;
SetupSteamVRTrackingModule(intoVR);
}
diff --git a/DesktopVRSwitch/VRModeTrackers/MetaPortTracker.cs b/DesktopVRSwitch/VRModeTrackers/MetaPortTracker.cs
index 3d73c7a..1f5e851 100644
--- a/DesktopVRSwitch/VRModeTrackers/MetaPortTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/MetaPortTracker.cs
@@ -19,36 +19,30 @@ public class MetaPortTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- MetaPort _metaPort = MetaPort.Instance;
- if (_metaPort == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting MetaPort!");
- return;
- }
DesktopVRSwitch.Logger.Msg($"Setting MetaPort isUsingVr to {intoVR}.");
// Main thing most of the game checks for if using VR
- _metaPort.isUsingVr = intoVR;
+ MetaPort.Instance.isUsingVr = intoVR;
// replace
- UpdateRichPresence(_metaPort);
+ UpdateRichPresence();
ResetSteamVROverrides(intoVR);
}
- private void UpdateRichPresence(MetaPort _metaPort)
+ private void UpdateRichPresence()
{
// Hacky way of updating rich presence
- if (_metaPort.settings.GetSettingsBool("ImplementationRichPresenceDiscordEnabled", true))
+ if (MetaPort.Instance.settings.GetSettingsBool("ImplementationRichPresenceDiscordEnabled", true))
{
DesktopVRSwitch.Logger.Msg("Forcing Discord Rich Presence update.");
- _metaPort.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", false);
- _metaPort.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", true);
+ MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", false);
+ MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", true);
}
- if (_metaPort.settings.GetSettingsBool("ImplementationRichPresenceSteamEnabled", true))
+ if (MetaPort.Instance.settings.GetSettingsBool("ImplementationRichPresenceSteamEnabled", true))
{
DesktopVRSwitch.Logger.Msg("Forcing Steam Rich Presence update.");
- _metaPort.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", false);
- _metaPort.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", true);
+ MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", false);
+ MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", true);
}
}
diff --git a/DesktopVRSwitch/VRModeTrackers/MovementSystemTracker.cs b/DesktopVRSwitch/VRModeTrackers/MovementSystemTracker.cs
index 22de1ed..884cd0c 100644
--- a/DesktopVRSwitch/VRModeTrackers/MovementSystemTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/MovementSystemTracker.cs
@@ -23,41 +23,26 @@ public class MovementSystemTracker : VRModeTracker
VRModeSwitchManager.OnPostVRModeSwitch -= OnPostSwitch;
}
- // why do i do this
- private MovementSystem GetMovementSystemInstance()
- {
- MovementSystem _movementSystem = MovementSystem.Instance;
- if (_movementSystem == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting MovementSystem!");
- }
- return _movementSystem;
- }
-
private void OnPreSwitch(bool intoVR)
{
- MovementSystem _movementSystem = GetMovementSystemInstance();
- if (_movementSystem != null)
- {
- DesktopVRSwitch.Logger.Msg("Storing player world position and rotation.");
- preSwitchWorldPosition = _movementSystem.rotationPivot.transform.position;
- preSwitchWorldPosition.y = _movementSystem.transform.position.y;
- preSwitchWorldRotation = _movementSystem.rotationPivot.transform.rotation;
- _movementSystem.ChangeCrouch(false);
- _movementSystem.ChangeProne(false);
- _movementSystem.SetImmobilized(true);
- }
+ DesktopVRSwitch.Logger.Msg("Storing player world position and rotation.");
+
+ preSwitchWorldPosition = MovementSystem.Instance.rotationPivot.transform.position;
+ preSwitchWorldPosition.y = MovementSystem.Instance.transform.position.y;
+ preSwitchWorldRotation = MovementSystem.Instance.rotationPivot.transform.rotation;
+
+ MovementSystem.Instance.ChangeCrouch(false);
+ MovementSystem.Instance.ChangeProne(false);
+ MovementSystem.Instance.SetImmobilized(true);
+
}
private void OnFailedSwitch(bool intoVR)
{
- MovementSystem _movementSystem = GetMovementSystemInstance();
- if (_movementSystem != null)
- {
- DesktopVRSwitch.Logger.Msg("Resetting MovementSystem mobility.");
- _movementSystem.SetImmobilized(false);
- }
+ DesktopVRSwitch.Logger.Msg("Resetting MovementSystem mobility.");
+
+ MovementSystem.Instance.SetImmobilized(false);
}
private void OnPostSwitch(bool intoVR)
@@ -65,27 +50,23 @@ public class MovementSystemTracker : VRModeTracker
// Lazy
MelonLoader.MelonCoroutines.Start(TeleportFrameAfter(intoVR));
}
-
+
private IEnumerator TeleportFrameAfter(bool intoVR)
{
yield return null; // need to wait a frame
- MovementSystem _movementSystem = GetMovementSystemInstance();
- if (_movementSystem != null)
- {
- DesktopVRSwitch.Logger.Msg("Resetting MovementSystem mobility and applying stored position and rotation.");
+ DesktopVRSwitch.Logger.Msg("Resetting MovementSystem mobility and applying stored position and rotation.");
- _movementSystem.rotationPivot = Utils.GetPlayerCameraObject(intoVR).transform;
- _movementSystem.TeleportToPosRot(preSwitchWorldPosition, preSwitchWorldRotation, false);
+ MovementSystem.Instance.rotationPivot = Utils.GetPlayerCameraObject(intoVR).transform;
+ MovementSystem.Instance.TeleportToPosRot(preSwitchWorldPosition, preSwitchWorldRotation, false);
- if (!intoVR)
- _movementSystem.UpdateColliderCenter(_movementSystem.transform.position);
-
- _movementSystem.ChangeCrouch(false);
- _movementSystem.ChangeProne(false);
- _movementSystem.SetImmobilized(false);
- }
+ if (!intoVR)
+ MovementSystem.Instance.UpdateColliderCenter(MovementSystem.Instance.transform.position);
+ MovementSystem.Instance.ChangeCrouch(false);
+ MovementSystem.Instance.ChangeProne(false);
+ MovementSystem.Instance.SetImmobilized(false);
+
yield break;
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/PlayerSetupTracker.cs b/DesktopVRSwitch/VRModeTrackers/PlayerSetupTracker.cs
index 4a5fbfe..0568589 100644
--- a/DesktopVRSwitch/VRModeTrackers/PlayerSetupTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/PlayerSetupTracker.cs
@@ -16,15 +16,9 @@ public class PlayerSetupTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- PlayerSetup _playerSetup = PlayerSetup.Instance;
- if (_playerSetup == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting PlayerSetup!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Switching active PlayerSetup camera rigs. Updating Desktop camera FOV.");
- _playerSetup.desktopCameraRig.SetActive(!intoVR);
- _playerSetup.vrCameraRig.SetActive(intoVR);
+ PlayerSetup.Instance.desktopCameraRig.SetActive(!intoVR);
+ PlayerSetup.Instance.vrCameraRig.SetActive(intoVR);
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/PortableCameraTracker.cs b/DesktopVRSwitch/VRModeTrackers/PortableCameraTracker.cs
index f2a616e..4a4f145 100644
--- a/DesktopVRSwitch/VRModeTrackers/PortableCameraTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/PortableCameraTracker.cs
@@ -16,16 +16,10 @@ public class PortableCameraTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- PortableCamera _portableCamera = PortableCamera.Instance;
- if (_portableCamera == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting PortableCamera!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Forcing PortableCamera canvas mirroring off.");
// Tell the game we are in mirror mode so it'll disable it (if enabled)
- _portableCamera.mode = MirroringMode.Mirror;
- _portableCamera.ChangeMirroring();
+ PortableCamera.Instance.mode = MirroringMode.Mirror;
+ PortableCamera.Instance.ChangeMirroring();
}
}
diff --git a/DesktopVRSwitch/VRModeTrackers/VRTrackerManagerTracker.cs b/DesktopVRSwitch/VRModeTrackers/VRTrackerManagerTracker.cs
index a24d85c..d4ab6d2 100644
--- a/DesktopVRSwitch/VRModeTrackers/VRTrackerManagerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/VRTrackerManagerTracker.cs
@@ -16,17 +16,15 @@ public class VRTrackerManagerTracker : VRModeTracker
private void OnPostSwitch(bool intoVR)
{
- VRTrackerManager _vrTrackerManager = VRTrackerManager.Instance;
- if (_vrTrackerManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting VRTrackerManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Resetting VRTrackerManager.");
- _vrTrackerManager.poses = null;
- _vrTrackerManager.leftHand = null;
- _vrTrackerManager.rightHand = null;
- _vrTrackerManager.hasCheckedForKnuckles = false;
+ // VRTrackerManager will still get old Left/Right hand objects.
+ // This only breaks CVRGlobalParams1 reporting battry status
+ // MetaPort.Update
+
+ VRTrackerManager.Instance.poses = null;
+ VRTrackerManager.Instance.leftHand = null;
+ VRTrackerManager.Instance.rightHand = null;
+ VRTrackerManager.Instance.hasCheckedForKnuckles = false;
}
}
\ No newline at end of file
diff --git a/DesktopVRSwitch/VRModeTrackers/ViewManagerTracker.cs b/DesktopVRSwitch/VRModeTrackers/ViewManagerTracker.cs
index 1014b4d..b8aae58 100644
--- a/DesktopVRSwitch/VRModeTrackers/ViewManagerTracker.cs
+++ b/DesktopVRSwitch/VRModeTrackers/ViewManagerTracker.cs
@@ -16,14 +16,8 @@ public class ViewManagerTracker : VRModeTracker
public void OnPreSwitch(bool intoVR)
{
- ViewManager _viewManager = ViewManager.Instance;
- if (_viewManager == null)
- {
- DesktopVRSwitch.Logger.Error("Error while getting ViewManager!");
- return;
- }
DesktopVRSwitch.Logger.Msg("Closing ViewManager - Main Menu.");
- _viewManager.UiStateToggle(false);
+ ViewManager.Instance.UiStateToggle(false);
}
}
\ No newline at end of file
diff --git a/NAK_CVR_Mods.sln b/NAK_CVR_Mods.sln
index 9fd2e8b..06bab62 100644
--- a/NAK_CVR_Mods.sln
+++ b/NAK_CVR_Mods.sln
@@ -63,6 +63,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HeadBobbingFix", "HeadBobbi
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClickToMove", "ClickToMove\ClickToMove.csproj", "{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}"
EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ControllerFreeze", "ControllerFreeze\ControllerFreeze.csproj", "{ADAAC4FB-D78B-4FD2-B23A-EA6AF6B0B4A5}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -189,6 +191,10 @@ Global
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Release|Any CPU.Build.0 = Release|Any CPU
+ {ADAAC4FB-D78B-4FD2-B23A-EA6AF6B0B4A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {ADAAC4FB-D78B-4FD2-B23A-EA6AF6B0B4A5}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {ADAAC4FB-D78B-4FD2-B23A-EA6AF6B0B4A5}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {ADAAC4FB-D78B-4FD2-B23A-EA6AF6B0B4A5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE