diff --git a/FOVAdjustment/FOVAdjustment.csproj b/FOVAdjustment/FOVAdjustment.csproj
new file mode 100644
index 0000000..66a50a8
--- /dev/null
+++ b/FOVAdjustment/FOVAdjustment.csproj
@@ -0,0 +1,2 @@
+
+
diff --git a/FOVAdjustment/Main.cs b/FOVAdjustment/Main.cs
new file mode 100644
index 0000000..a593ab0
--- /dev/null
+++ b/FOVAdjustment/Main.cs
@@ -0,0 +1,64 @@
+using ABI.CCK.Components;
+using ABI_RC.Core.Player;
+using MelonLoader;
+using System.Reflection;
+using UnityEngine;
+
+namespace NAK.FOVAdjustment;
+
+public class FOVAdjustment : MelonMod
+{
+ internal const string SettingsCategory = nameof(FOVAdjustment);
+
+ public static readonly MelonPreferences_Category Category =
+ MelonPreferences.CreateCategory(SettingsCategory);
+
+ public static readonly MelonPreferences_Entry EntryEnabled =
+ Category.CreateEntry("Enabled", true, description: "Toggle FOVAdjustment entirely.");
+
+ public static readonly MelonPreferences_Entry EntryFOV =
+ Category.CreateEntry("FOV", 60f, description: "Target Desktop FOV. This is ignored if the world specifies a custom FOV!");
+
+ public override void OnInitializeMelon()
+ {
+ HarmonyInstance.Patch(
+ typeof(CVR_DesktopCameraController).GetMethod(nameof(CVR_DesktopCameraController.UpdateFov)),
+ prefix: new HarmonyLib.HarmonyMethod(typeof(FOVAdjustment).GetMethod(nameof(OnUpdateFov_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
+ );
+
+ EntryEnabled.OnEntryValueChanged.Subscribe(OnEntryEnabledChanged);
+ EntryFOV.OnEntryValueChanged.Subscribe(OnEntryFovChanged);
+ }
+
+ private void OnEntryEnabledChanged(bool oldValue, bool newValue)
+ {
+ UpdateDesktopCameraControllerFov(newValue ? EntryFOV.Value : 60f);
+ CVR_DesktopCameraController.UpdateFov();
+ }
+
+ private void OnEntryFovChanged(float oldValue, float newValue)
+ {
+ if (!EntryEnabled.Value)
+ return;
+
+ UpdateDesktopCameraControllerFov(newValue);
+ CVR_DesktopCameraController.UpdateFov();
+ }
+
+ private static void OnUpdateFov_Prefix()
+ {
+ if (!EntryEnabled.Value)
+ return;
+
+ UpdateDesktopCameraControllerFov(EntryFOV.Value);
+ }
+
+ private static void UpdateDesktopCameraControllerFov(float value)
+ {
+ if (CVRWorld.Instance != null && Mathf.Approximately(CVRWorld.Instance.fov, 60f))
+ {
+ CVR_DesktopCameraController.defaultFov = Mathf.Clamp(value, 60f, 120f);
+ CVR_DesktopCameraController.zoomFov = CVR_DesktopCameraController.defaultFov * 0.5f;
+ }
+ }
+}
\ No newline at end of file
diff --git a/FOVAdjustment/Properties/AssemblyInfo.cs b/FOVAdjustment/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..8d6aada
--- /dev/null
+++ b/FOVAdjustment/Properties/AssemblyInfo.cs
@@ -0,0 +1,29 @@
+using MelonLoader;
+using NAK.FOVAdjustment.Properties;
+using System.Reflection;
+
+[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
+[assembly: AssemblyTitle(nameof(NAK.FOVAdjustment))]
+[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
+[assembly: AssemblyProduct(nameof(NAK.FOVAdjustment))]
+
+[assembly: MelonInfo(
+ typeof(NAK.FOVAdjustment.FOVAdjustment),
+ nameof(NAK.FOVAdjustment),
+ AssemblyInfoParams.Version,
+ AssemblyInfoParams.Author,
+ downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/FOVAdjustment"
+)]
+
+[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
+[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
+[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
+
+namespace NAK.FOVAdjustment.Properties;
+internal static class AssemblyInfoParams
+{
+ public const string Version = "1.0.0";
+ public const string Author = "NotAKidoS";
+}
\ No newline at end of file
diff --git a/FOVAdjustment/README.md b/FOVAdjustment/README.md
new file mode 100644
index 0000000..e465762
--- /dev/null
+++ b/FOVAdjustment/README.md
@@ -0,0 +1,18 @@
+# FOVAdjustment
+
+A simple mod that makes the CVR_DesktopCameraController defaultFov adjustable.
+
+The custom FOV setting is ignored if a world author specified a FOV other than 60f.
+
+It is limited between 60f and 120f to match the limitations world creators have with setting custom FOV.
+
+---
+
+Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI.
+https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
+
+> This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.
+
+> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
+
+> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
diff --git a/FOVAdjustment/format.json b/FOVAdjustment/format.json
new file mode 100644
index 0000000..243b478
--- /dev/null
+++ b/FOVAdjustment/format.json
@@ -0,0 +1,23 @@
+{
+ "_id": -1,
+ "name": "FOVAdjustment",
+ "modversion": "1.0.0",
+ "gameversion": "2022r170p1",
+ "loaderversion": "0.6.1",
+ "modtype": "Mod",
+ "author": "NotAKidoS",
+ "description": "A simple mod that makes CVR_DesktopCameraController defaultFov configurable by the user if the world author didn't specify a custom world FOV.\n\nCustom FOV values are limited between 60f and 120f to match the limitations imposed on world creators.",
+ "searchtags": [
+ "aas",
+ "sync",
+ "naked",
+ "buffer"
+ ],
+ "requirements": [
+ "UIExpansionKit"
+ ],
+ "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r13/FOVAdjustment.dll",
+ "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/FOVAdjustment/",
+ "changelog": "- Initial CVRMG release",
+ "embedcolor": "7d7d7d"
+}
\ No newline at end of file