From 6e73e4204909b30f56aea3b64797f96aa650531c Mon Sep 17 00:00:00 2001 From: NotAKidoS <37721153+NotAKidoS@users.noreply.github.com> Date: Sun, 30 Jun 2024 17:14:04 -0500 Subject: [PATCH] ASTExtension: Clarified supported setups in README --- ASTExtension/README.md | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/ASTExtension/README.md b/ASTExtension/README.md index fc0c340..3de94bb 100644 --- a/ASTExtension/README.md +++ b/ASTExtension/README.md @@ -8,6 +8,34 @@ Extension mod for [Avatar Scale Tool](https://github.com/NotAKidoS/AvatarScaleTo Best used with Avatar Scale Tool, but will attempt to work with found scaling setups. Requires already having Avatar Scaling on the avatar. This is **not** Universal Scaling. +## Supported Setups + +ASTExtension will attempt to work with the following setups: + +**Parameter Names:** +- AvatarScale +- Scale +- Scaler +- Scale/Scale +- Height +- LoliModifier + +Assuming the parameter is a float, ASTExtension will attempt to use it as the height parameter. Will automatically calibrate to the height range of the found parameter, assuming the scaling animation is in a blend tree / state using motion time & is linear. The scaling animation state **must be active** at time of avatar load. + +The max value ASTExtension will drive the parameter to is 100. As the mod is having to guess the max height, it may not be accurate if the max height is not capped at a multiple of 10. + +Examples: +- `AvatarScale` - 0 to 1 (slider) + - This is the default setup for Avatar Scale Tool and will work perfectly. +- `Scale` - 0 to 100 (input single) + - This will also work perfectly as the max height is a multiple of 10. +- 'Height' - 0 to 2 (input single) + - This will not work properly. The max value to drive the parameter to is not a multiple of 10, and as such ASTExtension will believe the parameter range is 0 to 1. +- `BurntToast` - 0 to 100 (input single) + - This will not work properly. The parameter name is not recognized by ASTExtension. + +If your setup is theoretically supported but not working, it is likely the scaling animation is not linear. In this case, you will need to fix your animation clip curves / blend tree to be linear, or use Avatar Scale Tool to generate a new scaling animation. + --- Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI.