diff --git a/HeadLookLockingInputFix/format.json b/HeadLookLockingInputFix/format.json index 352a096..4394547 100644 --- a/HeadLookLockingInputFix/format.json +++ b/HeadLookLockingInputFix/format.json @@ -1,5 +1,5 @@ { - "_id": -1, + "_id": 224, "name": "HeadLookLockingInputFix", "modversion": "1.0.0", "gameversion": "2024r175", diff --git a/VisualCloneFix/format.json b/VisualCloneFix/format.json index 58fb2bf..dc0896f 100644 --- a/VisualCloneFix/format.json +++ b/VisualCloneFix/format.json @@ -6,7 +6,7 @@ "loaderversion": "0.6.1", "modtype": "Mod", "author": "NotAKidoS", - "description": "Fixes the Visual Clone system and allows you to use it again.\n\nUsing the Visual Clone should be faster than the default Head Hiding & Shadow Clones, but will add a longer hitch on initial avatar load.", + "description": "Fixes the Visual Clone system and allows you to use it again.\n\nUsing the Visual Clone should be faster than the default Head Hiding & Shadow Clones, but will add a longer hitch on initial avatar load.\n\n**NOTE:** The Visual Clone is still an *experimental* feature that was temporarily removed in [ChilloutVR 2024r175 Hotfix 1](https://abinteractive.net/blog/chilloutvr_2024r175_hotfix_1), so there may be bugs or issues with it.", "searchtags": [ "visual", "clone",