diff --git a/AlternateIKSystem/IK/IKCalibrator.cs b/AlternateIKSystem/IK/IKCalibrator.cs index 409f647..1b3fde1 100644 --- a/AlternateIKSystem/IK/IKCalibrator.cs +++ b/AlternateIKSystem/IK/IKCalibrator.cs @@ -197,6 +197,7 @@ internal static class IKCalibrator // Lazy HeadIKTarget calibration vrik.solver.spine.headTarget = new GameObject("Head IK Target").transform; + vrik.solver.spine.headTarget.parent = vrik.references.head; vrik.solver.spine.headTarget.localRotation = Quaternion.identity; vrik.solver.spine.headTarget.parent = parent;