From 90da1f3ae0f84ddba65a92b6f6fa0c5d6bfbd41b Mon Sep 17 00:00:00 2001 From: NotAKidoS <37721153+NotAKidOnSteam@users.noreply.github.com> Date: Fri, 14 Jul 2023 02:08:29 -0500 Subject: [PATCH] [AlternateIKSystem] Fix head target calibration. --- AlternateIKSystem/IK/IKCalibrator.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/AlternateIKSystem/IK/IKCalibrator.cs b/AlternateIKSystem/IK/IKCalibrator.cs index 409f647..1b3fde1 100644 --- a/AlternateIKSystem/IK/IKCalibrator.cs +++ b/AlternateIKSystem/IK/IKCalibrator.cs @@ -197,6 +197,7 @@ internal static class IKCalibrator // Lazy HeadIKTarget calibration vrik.solver.spine.headTarget = new GameObject("Head IK Target").transform; + vrik.solver.spine.headTarget.parent = vrik.references.head; vrik.solver.spine.headTarget.localRotation = Quaternion.identity; vrik.solver.spine.headTarget.parent = parent;