diff --git a/AASBufferFix/Properties/AssemblyInfo.cs b/AASBufferFix/Properties/AssemblyInfo.cs index e981f44..56a75e9 100644 --- a/AASBufferFix/Properties/AssemblyInfo.cs +++ b/AASBufferFix/Properties/AssemblyInfo.cs @@ -24,6 +24,6 @@ using System.Reflection; namespace NAK.AASBufferFix.Properties; internal static class AssemblyInfoParams { - public const string Version = "1.0.6"; + public const string Version = "1.0.7"; public const string Author = "NotAKidoS"; } \ No newline at end of file diff --git a/AASBufferFix/README.md b/AASBufferFix/README.md index 14d1248..ea60b1f 100644 --- a/AASBufferFix/README.md +++ b/AASBufferFix/README.md @@ -1,4 +1,4 @@ -# AASBufferFix **(Depricated)** +# AASBufferFix Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars: diff --git a/AASBufferFix/format.json b/AASBufferFix/format.json index 0e9d1dc..9ebd5f7 100644 --- a/AASBufferFix/format.json +++ b/AASBufferFix/format.json @@ -1,7 +1,7 @@ { "_id": 126, "name": "AASBufferFix", - "modversion": "1.0.6", + "modversion": "1.0.7", "gameversion": "2022r170p1", "loaderversion": "0.6.1", "modtype": "Mod", @@ -16,8 +16,8 @@ "requirements": [ "None" ], - "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r9/AASBufferFix.dll", + "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r13/AASBufferFix.dll", "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/AASBufferFix/", - "changelog": "Fixed an error when a remote avatar does not have an Animator component.", + "changelog": "- Fixed an issue with the avatar footprint being calculated with values that exceed the 3200 AAS bit limit.", "embedcolor": "9b59b6" } \ No newline at end of file