From da90e4623fa9677b5d14ea6696e5c1c7946a39b4 Mon Sep 17 00:00:00 2001 From: NotAKidoS <37721153+NotAKidoS@users.noreply.github.com> Date: Mon, 2 Sep 2024 00:44:50 -0500 Subject: [PATCH] Stickers: update format.json --- Stickers/format.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Stickers/format.json b/Stickers/format.json index 4acba2e..c29740a 100644 --- a/Stickers/format.json +++ b/Stickers/format.json @@ -1,7 +1,7 @@ { - "_id": -1, + "_id": 232, "name": "Stickers", - "modversion": "1.0.3", + "modversion": "1.0.5", "gameversion": "2024r175", "loaderversion": "0.6.1", "modtype": "Mod", @@ -16,8 +16,8 @@ "requirements": [ "None" ], - "downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r38/Stickers.dll", + "downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r40/Stickers.dll", "sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers/", - "changelog": "- Initial release", + "changelog": "- Added Friends Only setting.\n- Added button to clear sticker thumbnail cache.\n- Added Identify button to Player Selection page.\n- Added `[NoSticker]` GameObject name check. \n- Adjusted inbound network buffers to be cleared on initial connection to an instance.\n- Adjusted selecting a new image for a sticker slot to clear stickers in-scene for that slot.\n- Stripped all unused classes a bunch of other methods from decalery.\n - Completely removed Skinned Mesh Renderer support as it required running on CPU.\n - Most uploaded content is not marked as readable anyways (plus it crashed consistantly).\n- Fixed nullref spam when clearing stickers when sticker was already marked as dead.", "embedcolor": "#f61963" } \ No newline at end of file