diff --git a/.Experimental/PlapPlapForAll/Components/DPS.cs b/.Experimental/PlapPlapForAll/Components/DPS.cs deleted file mode 100644 index 905c633..0000000 --- a/.Experimental/PlapPlapForAll/Components/DPS.cs +++ /dev/null @@ -1,146 +0,0 @@ -using ABI_RC.Core; -using UnityEngine; - -namespace NAK.PlapPlapForAll; - -public enum DPSLightType -{ - Invalid, - Hole, - Ring, - Normal, - Tip -} - -public struct DPSOrifice -{ - public DPSLightType type; - public Light dpsLight; - public Light normalLight; - public Transform basis; -} - -public struct DPSPenetrator -{ - public Transform penetratorTransform; - public float length; // _Length // _TPS_PenetratorLength -} - -public static class DPS -{ - private static readonly int Length = Shader.PropertyToID("_Length"); - private static readonly int TpsPenetratorLength = Shader.PropertyToID("_TPS_PenetratorLength"); - - public static DPSLightType GetOrificeType(Light light) - { - int encoded = Mathf.RoundToInt(Mathf.Repeat((light.range * 500f) + 500f, 50f) + 200f); - return encoded switch - { - 205 => DPSLightType.Hole, // 0.41 - 210 => DPSLightType.Ring, // 0.42 - 225 => DPSLightType.Normal, // 0.45 - 245 => DPSLightType.Tip, // 0.49 - _ => DPSLightType.Invalid - }; - } - - public static bool ScanForDPS( - GameObject rootObject, - out List dpsOrifices, - out bool foundPenetrator) - { - dpsOrifices = null; - foundPenetrator = false; - - // Scan for DPS - Light[] allLights = rootObject.GetComponentsInChildren(true); - int lightCount = allLights.Length; - if (lightCount == 0) return false; - - // DPS setups are usually like this: - // - Empty Container - // - Light (Type light) (range set to 0.x1 for hole or 0.x2 for ring) - // - Light (Normal light) (range set to 0.x5) - - for (int i = 0; i < lightCount; i++) - { - Light light = allLights[i]; - - DPSLightType orificeType = GetOrificeType(light); - - if (orificeType == DPSLightType.Tip) - { - foundPenetrator = true; - continue; - } - - if (orificeType is DPSLightType.Hole or DPSLightType.Ring) - { - Transform lightTransform = light.transform; - Transform parent = lightTransform.parent; - - // Found a DPS light - DPSOrifice dpsOrifice = new() - { - type = orificeType, - dpsLight = light, - normalLight = null, - basis = parent // Assume parent is basis - }; - - // Try to find normal light sibling - foreach (Transform sibling in parent) - { - if (sibling == lightTransform) continue; - if (sibling.TryGetComponent(out Light siblingLight) - && GetOrificeType(siblingLight) == DPSLightType.Normal) - { - dpsOrifice.normalLight = siblingLight; - break; - } - } - - dpsOrifices ??= []; - dpsOrifices.Add(dpsOrifice); - } - } - - return dpsOrifices is { Count: > 0 } || foundPenetrator; - } - - public static void AttemptTPSHack(GameObject rootObject) - { - Renderer[] allRenderers = rootObject.GetComponentsInChildren(true); - int count = allRenderers.Length; - if (count == 0) return; - - SkinnedDickFixRoot fixRoot = rootObject.AddComponent(); - - for (int i = 0; i < count; i++) - { - Renderer render = allRenderers[i]; - if (render.gameObject.CompareTag(CVRTags.InternalObject)) - continue; - - Material mat = render.sharedMaterial; - if (!mat) continue; - - float length = 0f; - if (mat.HasProperty(TpsPenetratorLength)) length += mat.GetFloat(TpsPenetratorLength); - if (mat.HasProperty(Length)) length += mat.GetFloat(Length); - if (length <= 0f) continue; - - Transform dpsRoot; - SkinnedMeshRenderer smr = render as SkinnedMeshRenderer; - if (smr && smr.rootBone) - dpsRoot = smr.rootBone; - else - dpsRoot = render.transform; - - fixRoot.Register(render, dpsRoot, length); - - PlapPlapForAllMod.Logger.Msg( - $"Added shared DPS penetrator light for mesh '{render.name}' in object '{rootObject.name}'."); - } - } -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/Components/DickFix.cs b/.Experimental/PlapPlapForAll/Components/DickFix.cs deleted file mode 100644 index 68a1d13..0000000 --- a/.Experimental/PlapPlapForAll/Components/DickFix.cs +++ /dev/null @@ -1,126 +0,0 @@ -using UnityEngine; - -namespace NAK.PlapPlapForAll; - -public sealed class SkinnedDickFixRoot : MonoBehaviour -{ - private struct Entry - { - public Transform root; - public GameObject lightObject; - public Renderer[] renderers; - public int rendererCount; - public bool lastState; - } - - private Entry[] _entries; - private int _entryCount; - - private void Awake() - { - _entries = new Entry[4]; - _entryCount = 0; - } - - public void Register(Renderer renderer, Transform dpsRoot, float length) - { - int idx = FindEntry(dpsRoot); - if (idx < 0) - { - idx = _entryCount; - if (idx == _entries.Length) - { - Entry[] old = _entries; - _entries = new Entry[old.Length << 1]; - Array.Copy(old, _entries, old.Length); - } - - GameObject lightObj = new("[PlapPlapForAllMod] Auto DPS Tip Light"); - lightObj.transform.SetParent(dpsRoot, false); - lightObj.transform.localPosition = new Vector3(0f, 0f, length * 0.5f); // Noachi said should be at base - lightObj.SetActive(false); // Initially off - - Light l = lightObj.AddComponent(); - l.type = LightType.Point; - l.range = 0.49f; - l.intensity = 0.354f; - l.shadows = LightShadows.None; - l.renderMode = LightRenderMode.ForceVertex; - l.color = new Color(0.003921569f, 0.003921569f, 0.003921569f); - - Entry e; - e.root = dpsRoot; - e.lightObject = lightObj; - e.renderers = new Renderer[2]; - e.rendererCount = 0; - e.lastState = false; - - _entries[idx] = e; - _entryCount++; - } - - ref Entry entry = ref _entries[idx]; - Renderer[] list = entry.renderers; - - for (int i = 0; i < entry.rendererCount; i++) - if (list[i] == renderer) - return; - - if (entry.rendererCount == list.Length) - { - Renderer[] old = list; - list = new Renderer[old.Length << 1]; - Array.Copy(old, list, old.Length); - entry.renderers = list; - } - - list[entry.rendererCount++] = renderer; - } - - private int FindEntry(Transform root) - { - for (int i = 0; i < _entryCount; i++) - if (_entries[i].root == root) - return i; - return -1; - } - - private void Update() - { - for (int i = 0; i < _entryCount; i++) - { - ref Entry entry = ref _entries[i]; - - bool active = false; - Renderer[] list = entry.renderers; - int count = entry.rendererCount; - - for (int r = 0; r < count; r++) - { - Renderer ren = list[r]; - if (!ren) continue; - if (ren.enabled && ren.gameObject.activeInHierarchy) - { - active = true; - break; - } - } - - if (active != entry.lastState) - { - entry.lastState = active; - entry.lightObject.SetActive(active); - } - } - } - - private void OnDisable() - { - for (int i = 0; i < _entryCount; i++) - { - ref Entry entry = ref _entries[i]; - entry.lightObject.SetActive(false); - entry.lastState = false; - } - } -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/Components/PlapPlapTap.cs b/.Experimental/PlapPlapForAll/Components/PlapPlapTap.cs deleted file mode 100644 index 90de670..0000000 --- a/.Experimental/PlapPlapForAll/Components/PlapPlapTap.cs +++ /dev/null @@ -1,271 +0,0 @@ -using ABI.CCK.Components; -using UnityEngine; -using UnityEngine.Animations; - -namespace NAK.PlapPlapForAll; - -public enum PlapPlapAudioMode -{ - Ass, - Mouth, - Generic, - Vagina -} - -public sealed class PlapPlapTap : MonoBehaviour -{ - private static readonly Rule[] Rules = - { - new(PlapPlapAudioMode.Mouth, HumanBodyBones.Head, 3, - "mouth", "oral", "blow", "bj"), - new(PlapPlapAudioMode.Vagina, HumanBodyBones.Hips, 3, - "pussy", "vagina", "cunt", "v"), - new(PlapPlapAudioMode.Ass, HumanBodyBones.Hips, 2, "ass", - "anus", "butt", "anal", "b"), - new(PlapPlapAudioMode.Generic, null, 1, - "thigh", "armpit", "foot", "knee", "paizuri", "buttjob", "breast", "boob", "ear") - }; - - private DPSOrifice _dpsOrifice; - private Animator _animator; - private ParentConstraint _constraint; - private bool _dynamic; - private bool _lastLightState; - private int _activeSourceIndex = -1; - private PlapPlapAudioMode _mode; - private GameObject _plapPlapObject; - private RenderTexture _memoryTexture; - private bool _hasInitialized; - - public static bool IsBuiltInPlapPlapSetup(DPSOrifice dpsOrifice) - { - Transform basis = dpsOrifice.basis; - - // Check if basis name is plap plap - if (basis.name == "plap plap") return true; - - // Check if there is a texture property parser under the basis - SkinnedMeshRenderer smr = basis.GetComponentInChildren(true); - if (smr && smr.sharedMaterial && smr.sharedMaterial.name == "Unlit_detect dps") - return true; - - return false; - } - - public static PlapPlapTap CreateFromOrifice(DPSOrifice dpsOrifice, Animator animator, GameObject plapPlapPrefab) - { - Light light = dpsOrifice.dpsLight; - PlapPlapTap tap = light.gameObject.AddComponent(); - tap._dpsOrifice = dpsOrifice; - tap._animator = animator; - - GameObject plapPlap = Instantiate(plapPlapPrefab, light.transform, false); - tap._plapPlapObject = plapPlap; - - // Duplicate memory texture - CVRTexturePropertyParser parser = plapPlap.GetComponentInChildren(true); - Camera camera = plapPlap.GetComponentInChildren(true); - - RenderTexture instancedTexture = new(parser.texture); - instancedTexture.name += $"_Copy_{instancedTexture.GetHashCode()}"; - parser.texture = instancedTexture; - camera.targetTexture = instancedTexture; - tap._memoryTexture = instancedTexture; - - ParentConstraint pc = tap.GetComponentInParent(true); - if (pc && pc.sourceCount > 0) - { - tap._constraint = pc; - tap._dynamic = true; - } - - tap.SetOrificeMode(dpsOrifice.type); - tap.RecomputeMode(); - tap.SyncLightState(); - - PlapPlapForAllMod.Logger.Msg( - $"PlapPlapTap created for orifice '{dpsOrifice.type}' using light '{dpsOrifice.basis.name}'. " + - $"Dynamic: {tap._dynamic}, Initial Mode: {tap._mode}"); - - tap._hasInitialized = true; - - return tap; - } - - private void OnEnable() - { - if (!_hasInitialized) return; - RecomputeMode(); - SyncLightState(); - } - - private void OnDisable() - { - if (!_hasInitialized) return; - SyncLightState(); - } - - private void OnDestroy() - { - if (_memoryTexture) - { - Destroy(_memoryTexture); - _memoryTexture = null; - } - } - - private void Update() - { - if (!_dynamic || !_constraint) return; - - int top = -1; - float best = -1f; - - int count = _constraint.sourceCount; - for (int i = 0; i < count; i++) - { - ConstraintSource src = _constraint.GetSource(i); - if (!src.sourceTransform) continue; - - float w = src.weight; - if (w > best) - { - best = w; - top = i; - } - } - - if (top != _activeSourceIndex) - { - _activeSourceIndex = top; - RecomputeMode(); - } - } - - private void SyncLightState() - { - Light light = _dpsOrifice.dpsLight; - if (!light) return; - - bool on = light.isActiveAndEnabled; - if (_lastLightState == on) return; - _lastLightState = on; - - _plapPlapObject.SetActive(on); - } - - private void RecomputeMode() - { - Transform basis = _dpsOrifice.dpsLight.transform; - - if (_dynamic && _constraint && _activeSourceIndex >= 0) - { - ConstraintSource src = _constraint.GetSource(_activeSourceIndex); - if (src.sourceTransform) - basis = src.sourceTransform; - } - - string basisName = basis.name; - int bestScore = int.MinValue; - PlapPlapAudioMode bestMode = PlapPlapAudioMode.Generic; - - for (int r = 0; r < Rules.Length; r++) - { - ref readonly Rule rule = ref Rules[r]; - int score = 0; - - if (rule.HintBone.HasValue && _animator) - { - Transform bone = _animator.GetBoneTransform(rule.HintBone.Value); - if (bone && basis.IsChildOf(bone)) - score += rule.BoneWeight; - } - - string lowerName = basisName.ToLowerInvariant(); - - for (int k = 0; k < rule.Keywords.Length; k++) - { - string kw = rule.Keywords[k]; - string lowerKw = kw.ToLowerInvariant(); - - if (lowerName == lowerKw) - { - score += 8; - continue; - } - - bool tokenMatch = false; - int start = 0; - for (int i = 0; i <= lowerName.Length; i++) - { - if (i == lowerName.Length || !char.IsLetter(lowerName[i])) - { - int len = i - start; - if (len == lowerKw.Length) - { - bool equal = true; - for (int c = 0; c < len; c++) - { - if (lowerName[start + c] != lowerKw[c]) - { - equal = false; - break; - } - } - if (equal) - { - tokenMatch = true; - break; - } - } - start = i + 1; - } - } - - if (tokenMatch) - { - score += lowerKw.Length == 1 ? 6 : 5; - continue; - } - - if (lowerKw.Length >= 4 && lowerName.Contains(lowerKw)) - score += 3; - } - - if (score > bestScore) - { - bestScore = score; - bestMode = rule.Mode; - } - } - - if (bestMode == _mode) return; - _mode = bestMode; - - SetAudioMode(_mode); - - PlapPlapForAllMod.Logger.Msg($"PlapPlapTap applying mode {_mode}"); - } - - private readonly struct Rule(PlapPlapAudioMode mode, HumanBodyBones? bone, int boneWeight, params string[] keywords) - { - public readonly PlapPlapAudioMode Mode = mode; - public readonly HumanBodyBones? HintBone = bone; - public readonly int BoneWeight = boneWeight; - public readonly string[] Keywords = keywords; - } - - /* Interacting with Plap Plap */ - - public void SetAudioMode(PlapPlapAudioMode mode) - { - CVRAnimatorDriver animatorDriver = _plapPlapObject.GetComponent(); - animatorDriver.animatorParameter01 = (float)mode; - } - - public void SetOrificeMode(DPSLightType mode) - { - CVRAnimatorDriver animatorDriver = _plapPlapObject.GetComponent(); - animatorDriver.animatorParameter02 = (float)mode; - } -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/Components/StopHighlightPropagation.cs b/.Experimental/PlapPlapForAll/Components/StopHighlightPropagation.cs deleted file mode 100644 index 1b51342..0000000 --- a/.Experimental/PlapPlapForAll/Components/StopHighlightPropagation.cs +++ /dev/null @@ -1,43 +0,0 @@ -using ABI_RC.Core.InteractionSystem; -using ABI_RC.Core.InteractionSystem.Base; -using UnityEngine; - -namespace NAK.PlapPlapForAll; - -public class StopHighlightPropagation : Pickupable -{ - public override void OnGrab(InteractionContext context, Vector3 grabPoint) - { - // throw new NotImplementedException(); - } - - public override void OnDrop(InteractionContext context) - { - // throw new NotImplementedException(); - } - - public override void OnUseDown(InteractionContext context) - { - // throw new NotImplementedException(); - } - - public override void OnUseUp(InteractionContext context) - { - // throw new NotImplementedException(); - } - - public override void FlingTowardsTarget(ControllerRay controllerRay) - { - // throw new NotImplementedException(); - } - - public override bool CanPickup { get; } - public override bool DisallowTheft { get; } - public override float MaxGrabDistance { get; } - public override float MaxPushDistance { get; } - public override bool IsAutoHold { get; } - public override bool IsObjectRotationAllowed { get; } - public override bool IsObjectPushPullAllowed { get; } - public override bool IsTelepathicGrabAllowed { get; } - public override bool IsObjectUseAllowed { get; } -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/Main.cs b/.Experimental/PlapPlapForAll/Main.cs deleted file mode 100644 index 5221e99..0000000 --- a/.Experimental/PlapPlapForAll/Main.cs +++ /dev/null @@ -1,124 +0,0 @@ -using ABI_RC.Core; -using ABI_RC.Core.Networking.IO.Social; -using MelonLoader; -using ABI_RC.Core.Player; -using ABI_RC.Systems.GameEventSystem; -using ABI.CCK.Components; -using UnityEngine; -using UnityEngine.Animations; - -namespace NAK.PlapPlapForAll; - -public class PlapPlapForAllMod : MelonMod -{ - public static MelonLogger.Instance Logger; - - public override void OnInitializeMelon() - { - Logger = LoggerInstance; - CVRGameEventSystem.Initialization.OnPlayerSetupStart.AddListener(OnPlayerSetupStart); - CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(OnLocalAvatarLoaded); - CVRGameEventSystem.Avatar.OnRemoteAvatarLoad.AddListener(OnRemoteAvatarLoaded); - LoadAssetBundle(); - } - - private static void OnPlayerSetupStart() - { - PlapPlapPrefab.SetActive(false); - - // Remove ParentConstraint so we can reparent later - ParentConstraint parentConstraint = PlapPlapPrefab.GetComponent(); - if (parentConstraint) UnityEngine.Object.DestroyImmediate(parentConstraint); - - // Remove lights to avoid interfering with avatar lights - Light[] lights = PlapPlapPrefab.GetComponentsInChildren(true); - foreach (Light light in lights) UnityEngine.Object.DestroyImmediate(light); - - // Register the audio sources underneath to the Avatar mixer group - AudioSource[] audioSources = PlapPlapPrefab.GetComponentsInChildren(true); - foreach (AudioSource audioSource in audioSources) audioSource.outputAudioMixerGroup = RootLogic.Instance.avatarSfx; - - // Add StopHighlightPropagation to prevent plap plap from being highlighted - StopHighlightPropagation stopHighlight = PlapPlapPrefab.AddComponent(); - stopHighlight.enabled = false; // marker only - - Logger.Msg("Patched PlapPlap prefab!"); - } - - private static void OnLocalAvatarLoaded(CVRAvatar avatar) - => OnAvatarLoaded(PlayerSetup.Instance, avatar.gameObject); - private static void OnRemoteAvatarLoaded(CVRPlayerEntity playerEntity, CVRAvatar avatar) - => OnAvatarLoaded(playerEntity.PuppetMaster, avatar.gameObject); - - private static void OnAvatarLoaded(PlayerBase player, GameObject avatarObject) - { - // Enforcing friends with benefits - if (!Friends.FriendsWith(player.PlayerId)) - return; - - // Scan for DPS setups - if (!DPS.ScanForDPS(avatarObject, out List dpsOrifices, out bool foundPenetrator)) - return; - - // If no penetrator found, attempt to find one via TPS - if (!foundPenetrator) DPS.AttemptTPSHack(avatarObject); - - // Setup PlapPlap for each found orifice - if (dpsOrifices.Count != 0) - { - // Log found orifices - Logger.Msg($"Found {dpsOrifices.Count} DPS orifices on avatar '{avatarObject.name}' for player '{player.PlayerUsername}':"); - foreach (DPSOrifice dpsOrifice in dpsOrifices) Logger.Msg($"- Orifice Type: {dpsOrifice.type}, DPS Light: {dpsOrifice.dpsLight.name}, Normal Light: {(dpsOrifice.normalLight != null ? dpsOrifice.normalLight.name : "None")}"); - - // Configure PlapPlap for each orifice - Animator avatarAnimator = player.Animator; - foreach (DPSOrifice dpsOrifice in dpsOrifices) - { - // Skip if this is already a plap plap setup - if (PlapPlapTap.IsBuiltInPlapPlapSetup(dpsOrifice)) - continue; - - PlapPlapTap.CreateFromOrifice( - dpsOrifice, - avatarAnimator, - PlapPlapPrefab - ); - } - } - } - - /* Asset Bundle Loading */ - - private const string PlapPlapAssetsName = "PlapPlapForAll.Resources.plap plap.assets"; - private const string PlapPlapPrefabName = "Assets/Noachi/Plap Plap/plap plap.prefab"; - - private static GameObject PlapPlapPrefab; - - private void LoadAssetBundle() - { - LoggerInstance.Msg($"Loading required asset bundle..."); - using Stream resourceStream = MelonAssembly.Assembly.GetManifestResourceStream(PlapPlapAssetsName); - using MemoryStream memoryStream = new(); - if (resourceStream == null) { - LoggerInstance.Error($"Failed to load {PlapPlapAssetsName}!"); - return; - } - - resourceStream.CopyTo(memoryStream); - AssetBundle assetBundle = AssetBundle.LoadFromStream(memoryStream); - if (assetBundle == null) { - LoggerInstance.Error($"Failed to load {PlapPlapAssetsName}! Asset bundle is null!"); - return; - } - - PlapPlapPrefab = assetBundle.LoadAsset(PlapPlapPrefabName); - if (PlapPlapPrefab == null) { - LoggerInstance.Error($"Failed to load {PlapPlapPrefabName}! Prefab is null!"); - return; - } - PlapPlapPrefab.hideFlags |= HideFlags.DontUnloadUnusedAsset; - LoggerInstance.Msg($"Loaded {PlapPlapPrefabName}!"); - - LoggerInstance.Msg("Asset bundle successfully loaded!"); - } -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/PlapPlapForAll.csproj b/.Experimental/PlapPlapForAll/PlapPlapForAll.csproj deleted file mode 100644 index f302093..0000000 --- a/.Experimental/PlapPlapForAll/PlapPlapForAll.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/.Experimental/PlapPlapForAll/Properties/AssemblyInfo.cs b/.Experimental/PlapPlapForAll/Properties/AssemblyInfo.cs deleted file mode 100644 index 8e69b28..0000000 --- a/.Experimental/PlapPlapForAll/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,32 +0,0 @@ -using NAK.PlapPlapForAll.Properties; -using MelonLoader; -using System.Reflection; - -[assembly: AssemblyVersion(AssemblyInfoParams.Version)] -[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)] -[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)] -[assembly: AssemblyTitle(nameof(NAK.PlapPlapForAll))] -[assembly: AssemblyCompany(AssemblyInfoParams.Author)] -[assembly: AssemblyProduct(nameof(NAK.PlapPlapForAll))] - -[assembly: MelonInfo( - typeof(NAK.PlapPlapForAll.PlapPlapForAllMod), - nameof(NAK.PlapPlapForAll), - AssemblyInfoParams.Version, - AssemblyInfoParams.Author, - downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/PlapPlapForAll" -)] - -[assembly: MelonGame("ChilloutVR", "ChilloutVR")] -[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] -[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)] -[assembly: MelonColor(255, 246, 25, 99)] // red-pink -[assembly: MelonAuthorColor(255, 158, 21, 32)] // red -[assembly: HarmonyDontPatchAll] - -namespace NAK.PlapPlapForAll.Properties; -internal static class AssemblyInfoParams -{ - public const string Version = "1.0.0"; - public const string Author = "NotAKidoS, Noachi"; -} \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/README.md b/.Experimental/PlapPlapForAll/README.md deleted file mode 100644 index 43d1cb3..0000000 --- a/.Experimental/PlapPlapForAll/README.md +++ /dev/null @@ -1,16 +0,0 @@ -# PlapPlapForAll - -Adds Noach's PlapPlap prefab to any detected DPS setups on avatars. - -Will also fix existing penetrator setups which are missing the tip light. - ---- - -Here is the block of text where I tell you this mod is not affiliated or endorsed by ~~~~ABI. -https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games - -> This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive. - -> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use. - -> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive. \ No newline at end of file diff --git a/.Experimental/PlapPlapForAll/Resources/plap plap.assets b/.Experimental/PlapPlapForAll/Resources/plap plap.assets deleted file mode 100644 index 2271535..0000000 Binary files a/.Experimental/PlapPlapForAll/Resources/plap plap.assets and /dev/null differ diff --git a/NAK_CVR_Mods.sln b/NAK_CVR_Mods.sln index 9ce73c1..1541fc7 100644 --- a/NAK_CVR_Mods.sln +++ b/NAK_CVR_Mods.sln @@ -18,9 +18,11 @@ EndProject EndProject EndProject EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RelativeSyncJitterFix", "RelativeSyncJitterFix\RelativeSyncJitterFix.csproj", "{B48C8F19-9451-4EE2-999F-82C0033CDE2C}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RelativeSync", "RelativeSync\RelativeSync.csproj", "{B48C8F19-9451-4EE2-999F-82C0033CDE2C}" EndProject EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LazyPrune", "LazyPrune\LazyPrune.csproj", "{8FA6D481-5801-4E4C-822E-DE561155D22B}" +EndProject EndProject EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScrollFlight", "ScrollFlight\ScrollFlight.csproj", "{1B5D7DCB-01A4-4988-8B25-211948AEED76}" @@ -30,6 +32,8 @@ EndProject EndProject EndProject EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KeepVelocityOnExitFlight", "KeepVelocityOnExitFlight\KeepVelocityOnExitFlight.csproj", "{0BB3D187-BBBA-4C58-B246-102342BE5E8C}" +EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ASTExtension", "ASTExtension\ASTExtension.csproj", "{6580AA87-6A95-438E-A5D3-70E583CCD77B}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AvatarQueueSystemTweaks", "AvatarQueueSystemTweaks\AvatarQueueSystemTweaks.csproj", "{D178E422-283B-4FB3-89A6-AA4FB9F87E2F}" @@ -60,58 +64,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaNetworkVariables", ".Exp EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TouchySquishy", ".Blackbox\TouchySquishy\TouchySquishy.csproj", "{FF4BF0E7-698D-49A0-96E9-0E2646FEAFFA}" EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CVRLuaToolsExtension", ".Experimental\CVRLuaToolsExtension\CVRLuaToolsExtension.csproj", "{3D221A25-007F-4764-98CD-CEEF2EB92165}" +EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConfigureCalibrationPose", "ConfigureCalibrationPose\ConfigureCalibrationPose.csproj", "{31667A36-D069-4708-9DCA-E3446009941B}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SuperAwesomeMod", ".Deprecated\SuperAwesomeMod\SuperAwesomeMod.csproj", "{11417BE7-7C4F-40D9-9FCB-467C7B3DCF66}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OriginShift", ".Experimental\OriginShift\OriginShift.csproj", "{A891F616-D163-4B1D-99E4-17C49810D3E4}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatBubbles", "ChatBubbles\ChatBubbles.csproj", "{6981A299-1743-4342-9F20-B8FC0263C54D}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "InDepthLogging", ".Blackbox\InDepthLogging\InDepthLogging.csproj", "{544C21EF-51EF-4947-BBED-26A6794A71D7}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FuckCameras", "FuckCameras\FuckCameras.csproj", "{D2B53F5A-9D6A-4402-B7FD-83BB1503D395}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FuckCohtml2", "FuckCohtml2\FuckCohtml2.csproj", "{F1CCF5D2-EA11-4FE8-A5E2-A92655245893}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MisatyanEffector", "MisatyanEffector\MisatyanEffector.csproj", "{0EA59927-C46A-43DE-9E16-ED64EC1F4FB5}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DummyMenu", "DummyMenu\DummyMenu.csproj", "{DDCEE1C8-80EE-4DFF-84F2-6CE67D02AC22}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tinyboard", "Tinyboard\Tinyboard.csproj", "{3678F633-47DD-443B-8A6B-0CF33F45097F}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FuckOffUICamera", "FuckOffUICamera\FuckOffUICamera.csproj", "{FAF20A58-1CA6-4543-A8FB-70085F31EFDF}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "IFUCKINGHATECAMERAS", "IFUCKINGHATECAMERAS\IFUCKINGHATECAMERAS.csproj", "{2878A29C-E40F-4A1D-A0A3-678742D3814F}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ApiSwitcher", ".Blackbox\ApiSwitcher\ApiSwitcher.csproj", "{BBDFF009-CD61-4345-AE16-01B18B5F8073}" -EndProject -Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Blackbox", "Blackbox", "{FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BufferParticleFixer", "BufferParticleFixer\BufferParticleFixer.csproj", "{46E47494-A96A-4138-BA3E-3A9A012C518A}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShowPlayerInSelfMirror", "ShowPlayerInSelfMirror\ShowPlayerInSelfMirror.csproj", "{33435863-4366-438B-9524-354D61E06806}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatBoxTweaks", "ChatBoxTweaks\ChatBoxTweaks.csproj", "{661119FB-B83B-4C48-8810-48293C6D7661}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ControlToUnlockEyes", "ControlToUnlockEyes\ControlToUnlockEyes.csproj", "{42C051F5-8DF6-4335-83F9-43A732595C05}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AccountSwitcher", ".Blackbox\AccountSwitcher\AccountSwitcher.csproj", "{CB20A400-51AC-456E-B261-3F6804EA6314}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RConHelper", ".Blackbox\RConHelper\RConHelper.csproj", "{E3950FB3-C4BD-4320-89F9-331C93781FBB}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ByeByePerformanceThankYouAMD", "ByeByePerformanceThankYouAMD\ByeByePerformanceThankYouAMD.csproj", "{B9B67099-777A-4686-AE01-455B101B3B36}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CVRGizmos", ".Deprecated\CVRGizmos\CVRGizmos.csproj", "{77FF7FA8-EBC2-4400-B7FF-3A5F7DBFAEAE}" -EndProject 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GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE @@ -462,15 +338,4 @@ Global GlobalSection(ExtensibilityGlobals) = postSolution SolutionGuid = {CD7DECEC-F4A0-4EEF-978B-72748414D52A} EndGlobalSection - GlobalSection(NestedProjects) = preSolution - {BBDFF009-CD61-4345-AE16-01B18B5F8073} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {FF4BF0E7-698D-49A0-96E9-0E2646FEAFFA} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {544C21EF-51EF-4947-BBED-26A6794A71D7} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {0EA59927-C46A-43DE-9E16-ED64EC1F4FB5} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {CB20A400-51AC-456E-B261-3F6804EA6314} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {E3950FB3-C4BD-4320-89F9-331C93781FBB} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {A19BF0EC-70C3-49D0-B278-02807669F240} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {7CE6B276-A25C-4B7B-B99D-AD52C6B48E5B} = {FF8CA700-BB6F-45FD-AEB6-CCAEACE50B0F} - {1DE6CF9F-996E-459B-9129-D76245001F5F} = {B8FAD767-CB47-4112-8AFC-8620A51B946A} - EndGlobalSection EndGlobal diff --git a/README.md b/README.md index ca65a8c..ed9da33 100644 --- a/README.md +++ b/README.md @@ -6,23 +6,23 @@ | Name | Description | Download | |------|-------------|----------| -| [ASTExtension](ASTExtension/README.md) | Extension mod for [Avatar Scale Tool](https://github.com/NotAKidoS/AvatarScaleTool): | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/ASTExtension.dll) | +| [ASTExtension](ASTExtension/README.md) | Extension mod for [Avatar Scale Tool](https://github.com/NotAKidoS/AvatarScaleTool): | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/ASTExtension.dll) | | [AvatarQueueSystemTweaks](AvatarQueueSystemTweaks/README.md) | Small tweaks to the Avatar Queue System. | No Download | | [ConfigureCalibrationPose](ConfigureCalibrationPose/README.md) | Select FBT calibration pose. | No Download | -| [CustomSpawnPoint](CustomSpawnPoint/README.md) | Replaces the unused Images button in the World Details page with a button to set a custom spawn point. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/CustomSpawnPoint.dll) | -| [DoubleTapJumpToExitSeat](DoubleTapJumpToExitSeat/README.md) | Replaces seat exit controls with a double-tap of the jump button, avoiding accidental exits from joystick drift or opening the menu. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/DoubleTapJumpToExitSeat.dll) | -| [FuckToes](FuckToes/README.md) | Prevents VRIK from autodetecting toes in Halfbody or Fullbody. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/FuckToes.dll) | +| [CustomSpawnPoint](CustomSpawnPoint/README.md) | Replaces the unused Images button in the World Details page with a button to set a custom spawn point. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/CustomSpawnPoint.dll) | +| [DoubleTapJumpToExitSeat](DoubleTapJumpToExitSeat/README.md) | Replaces seat exit controls with a double-tap of the jump button, avoiding accidental exits from joystick drift or opening the menu. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/DoubleTapJumpToExitSeat.dll) | +| [FuckToes](FuckToes/README.md) | Prevents VRIK from autodetecting toes in Halfbody or Fullbody. | No Download | | [KeepVelocityOnExitFlight](KeepVelocityOnExitFlight/README.md) | Keeps the player's velocity when exiting flight mode. Makes it possible to fling yourself like in Garry's Mod. | No Download | | [LazyPrune](LazyPrune/README.md) | Prevents loaded objects from immediately unloading on destruction. Should prevent needlessly unloading & reloading all avatars/props on world rejoin or GS reconnection. | No Download | -| [PropLoadingHexagon](PropLoadingHexagon/README.md) | https://github.com/NotAKidoS/NAK_CVR_Mods/assets/37721153/a892c765-71c1-47f3-a781-bdb9b60ba117 | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/PropLoadingHexagon.dll) | -| [RCCVirtualSteeringWheel](RCCVirtualSteeringWheel/README.md) | Allows you to physically grab rigged RCC steering wheels in VR to provide steering input. No explicit setup required other than defining the Steering Wheel transform within the RCC component. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/RCCVirtualSteeringWheel.dll) | -| [RelativeSyncJitterFix](RelativeSyncJitterFix/README.md) | Relative sync jitter fix is the single harmony patch that could not make it into the native release of RelativeSync. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/RelativeSyncJitterFix.dll) | -| [ShareBubbles](ShareBubbles/README.md) | Share Bubbles! Allows you to drop down bubbles containing Avatars & Props. Requires both users to have the mod installed. Synced over Mod Network. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/ShareBubbles.dll) | -| [SmootherRay](SmootherRay/README.md) | Smoothes your controller while the raycast lines are visible. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/SmootherRay.dll) | +| [PropLoadingHexagon](PropLoadingHexagon/README.md) | https://github.com/NotAKidoS/NAK_CVR_Mods/assets/37721153/a892c765-71c1-47f3-a781-bdb9b60ba117 | No Download | +| [RCCVirtualSteeringWheel](RCCVirtualSteeringWheel/README.md) | Allows you to physically grab rigged RCC steering wheels in VR to provide steering input. No explicit setup required other than defining the Steering Wheel transform within the RCC component. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/RCCVirtualSteeringWheel.dll) | +| [RelativeSyncJitterFix](RelativeSyncJitterFix/README.md) | Relative sync jitter fix is the single harmony patch that could not make it into the native release of RelativeSync. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/RelativeSyncJitterFix.dll) | +| [ShareBubbles](ShareBubbles/README.md) | Share Bubbles! Allows you to drop down bubbles containing Avatars & Props. Requires both users to have the mod installed. Synced over Mod Network. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/ShareBubbles.dll) | +| [SmootherRay](SmootherRay/README.md) | Smoothes your controller while the raycast lines are visible. | No Download | | [Stickers](Stickers/README.md) | Stickers! Allows you to place small images on any surface. Requires both users to have the mod installed. Synced over Mod Network. | No Download | -| [ThirdPerson](ThirdPerson/README.md) | Original repo: https://github.com/oestradiol/CVR-Mods | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/ThirdPerson.dll) | -| [Tinyboard](Tinyboard/README.md) | Makes the keyboard small and smart. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/Tinyboard.dll) | -| [YouAreMyPropNowWeAreHavingSoftTacosLater](YouAreMyPropNowWeAreHavingSoftTacosLater/README.md) | Lets you bring held, attached, and occupied props through world loads. This is configurable in the mod settings. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/YouAreMyPropNowWeAreHavingSoftTacosLater.dll) | +| [ThirdPerson](ThirdPerson/README.md) | Original repo: https://github.com/oestradiol/CVR-Mods | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/ThirdPerson.dll) | +| [Tinyboard](Tinyboard/README.md) | Makes the keyboard small and smart. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/Tinyboard.dll) | +| [YouAreMyPropNowWeAreHavingSoftTacosLater](YouAreMyPropNowWeAreHavingSoftTacosLater/README.md) | Lets you bring held, attached, and occupied props through world loads. This is configurable in the mod settings. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/YouAreMyPropNowWeAreHavingSoftTacosLater.dll) | ### Experimental Mods @@ -30,10 +30,9 @@ |------|-------------|----------| | [CVRLuaToolsExtension](.Experimental/CVRLuaToolsExtension/README.md) | Extension mod for [CVRLuaTools](https://github.com/NotAKidoS/CVRLuaTools) Hot Reload functionality. | No Download | | [CustomRichPresence](.Experimental/CustomRichPresence/README.md) | Lets you customize the Steam & Discord rich presence messages & values. | No Download | -| [LuaNetworkVariables](.Experimental/LuaNetworkVariables/README.md) | Adds a simple module for creating network variables & events *kinda* similar to Garry's Mod. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/LuaNetworkVariables.dll) | +| [LuaNetworkVariables](.Experimental/LuaNetworkVariables/README.md) | Adds a simple module for creating network variables & events *kinda* similar to Garry's Mod. | No Download | | [LuaTTS](.Experimental/LuaTTS/README.md) | Provides access to the built-in text-to-speech (TTS) functionality to lua scripts. Allows you to make the local player speak. | No Download | -| [OriginShift](.Experimental/OriginShift/README.md) | Experimental mod that allows world origin to be shifted to prevent floating point precision issues. | [Download](https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r48/OriginShift.dll) | -| [PlapPlapForAll](.Experimental/PlapPlapForAll/README.md) | Adds Noach's PlapPlap prefab to any detected DPS setups on avatars. | No Download | +| [OriginShift](.Experimental/OriginShift/README.md) | Experimental mod that allows world origin to be shifted to prevent floating point precision issues. | No Download | | [ScriptingSpoofer](.Experimental/ScriptingSpoofer/README.md) | Prevents **local** scripts from accessing your Username or UserID by spoofing them with random values each session. | No Download | diff --git a/References.Items.props b/References.Items.props index 8c9a594..69164f3 100644 --- a/References.Items.props +++ b/References.Items.props @@ -20,8 +20,8 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Assembly-CSharp.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\AsyncImageLoader.Runtime.dll + + $(MsBuildThisFileDirectory)\.ManagedLibs\Aura2_Core.dll False @@ -92,10 +92,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Crc32.NET.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\CVRLogger.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\DarkRift.Client.dll False @@ -104,14 +100,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\DarkRift.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\DiscordRPC.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\dotmore.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\DTLS.Net.dll False @@ -128,10 +116,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\ECM2.Walkthrough.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\EmbedIO.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\endel.nativewebsocket.dll False @@ -144,10 +128,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\FMODUnityResonance.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\Hacks.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\ICSharpCode.SharpZipLib.dll False @@ -160,10 +140,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\LibVLCSharp.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\LucHeart.CoreOSC.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\MagicaCloth.dll False @@ -172,10 +148,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\MagicaClothV2.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\MeaMod.DNS.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\MeshBakerCore.dll False @@ -184,26 +156,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Meta.XR.BuildingBlocks.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\Meta.XR.EnvironmentDepth.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\Meta.XR.ImmersiveDebugger.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\Meta.XR.ImmersiveDebugger.Interface.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\Meta.XR.MultiplayerBlocks.Shared.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\Microsoft.Win32.Registry.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\Mono.Security.dll False @@ -248,10 +200,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Oculus.VR.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\OSCQuery.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\PICO.Platform.dll False @@ -276,6 +224,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\SALSA-LipSync.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\SALSA.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\ShapesRuntime.dll False @@ -292,18 +244,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\SteamVR_Actions.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\Swan.Lite.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\System.Buffers.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\System.Collections.Immutable.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\System.ComponentModel.Composition.dll False @@ -344,10 +288,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Compression.FileSystem.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Hashing.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\System.Memory.dll False @@ -444,6 +384,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.AI.Navigation.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Analytics.DataPrivacy.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Burst.dll False @@ -476,10 +420,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Entities.Hybrid.HybridComponents.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Entities.UI.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.InputSystem.dll False @@ -500,6 +440,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.InternalAPIEngineBridge.003.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.InternalAPIEngineBridge.012.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Jobs.dll False @@ -516,6 +460,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Mathematics.Extensions.Hybrid.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Platforms.Common.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Polybrush.dll False @@ -548,6 +496,18 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Profiling.Core.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Properties.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Properties.Reflection.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Properties.UI.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.RenderPipelines.Core.Runtime.dll False @@ -572,6 +532,62 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Serialization.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Analytics.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Authentication.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Analytics.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Configuration.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Device.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Environments.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Environments.Internal.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Internal.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Networking.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Registration.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Scheduler.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Telemetry.dll + False + + + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Threading.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.TextMeshPro.dll False @@ -612,10 +628,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Management.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.MockHMD.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Oculus.dll False @@ -692,10 +704,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ClusterRendererModule.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ContentLoadModule.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.CoreModule.dll False @@ -780,10 +788,6 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ProfilerModule.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.PropertiesModule.dll - False - $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll False @@ -856,6 +860,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIElementsModule.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIElementsNativeModule.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIModule.dll False @@ -864,6 +872,10 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UmbraModule.dll False + + $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UNETModule.dll + False + $(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityAnalyticsCommonModule.dll False @@ -940,25 +952,5 @@ $(MsBuildThisFileDirectory)\.ManagedLibs\Valve.Newtonsoft.Json.dll False - - $(MsBuildThisFileDirectory)\.ManagedLibs\WasmScripting.UnsafeUtils.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\Wasmtime.Dotnet.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\ZLinq.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\ZLinq.Unity.dll - False - - - $(MsBuildThisFileDirectory)\.ManagedLibs\ZLinq.Unity.UnityCollectoins.dll - False - diff --git a/copy_and_nstrip_dll.ps1 b/copy_and_nstrip_dll.ps1 index 68fcc99..0f2c7f3 100644 --- a/copy_and_nstrip_dll.ps1 +++ b/copy_and_nstrip_dll.ps1 @@ -10,10 +10,10 @@ $cvrDefaultPath = "C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR" # $cvrDefaultPath = "E:\temp\CVR_Experimental" # Array with the dlls to strip -$dllsToStrip = @('Assembly-CSharp.dll','Assembly-CSharp-firstpass.dll','AVProVideo.Runtime.dll', 'Unity.TextMeshPro.dll', 'MagicaCloth.dll', 'MagicaClothV2.dll', 'ECM2.dll', 'DarkRift.dll', 'DarkRift.Client.dll', 'MTJobSystem.dll') +$dllsToStrip = @('Assembly-CSharp.dll','Assembly-CSharp-firstpass.dll','AVProVideo.Runtime.dll', 'Unity.TextMeshPro.dll', 'MagicaCloth.dll', 'MagicaClothV2.dll', 'ECM2.dll', 'TheClapper.dll', 'MTJobSystem.dll') # Array with the mods to grab -$modNames = @("BTKUILib") +$modNames = @("BTKUILib", "BTKSAImmersiveHud", "PortableMirrorMod", "VRBinding", "TheClapper") # Array with dlls to ignore from ManagedLibs $cvrManagedLibNamesToIgnore = @("netstandard", "Mono.Cecil", "Unity.Burst.Cecil")