using ABI.CCK.Components; using UnityEngine; //Thanks Ben! I was scared of transpiler so I reworked a bit... namespace NAK.Melons.DesktopXRSwitch.Patches; public class CVRPickupObjectTracker : MonoBehaviour { public CVRPickupObject pickupObject; public Transform storedGripOrigin; void Start() { XRModeSwitchTracker.OnPostXRModeSwitch += PostXRModeSwitch; } void OnDestroy() { XRModeSwitchTracker.OnPostXRModeSwitch -= PostXRModeSwitch; } public void PostXRModeSwitch(bool isXR, Camera activeCamera) { if (pickupObject != null) { if (pickupObject._controllerRay != null) pickupObject._controllerRay.DropObject(true); (storedGripOrigin, pickupObject.gripOrigin) = (pickupObject.gripOrigin, storedGripOrigin); } } }