using MelonLoader; using NAK.HeadLookLockingInputFix.Properties; using System.Reflection; [assembly: AssemblyVersion(AssemblyInfoParams.Version)] [assembly: AssemblyFileVersion(AssemblyInfoParams.Version)] [assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)] [assembly: AssemblyTitle(nameof(NAK.HeadLookLockingInputFix))] [assembly: AssemblyCompany(AssemblyInfoParams.Author)] [assembly: AssemblyProduct(nameof(NAK.HeadLookLockingInputFix))] [assembly: MelonInfo( typeof(NAK.HeadLookLockingInputFix.HeadLookLockingInputFixMod), nameof(NAK.HeadLookLockingInputFix), AssemblyInfoParams.Version, AssemblyInfoParams.Author, downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/HeadLookLockingInputFix" )] [assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")] [assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonColor(255, 246, 25, 99)] // red-pink [assembly: MelonAuthorColor(255, 158, 21, 32)] // red [assembly: HarmonyDontPatchAll] namespace NAK.HeadLookLockingInputFix.Properties; internal static class AssemblyInfoParams { public const string Version = "1.0.0"; public const string Author = "NotAKidoS"; }