using MelonLoader; using NAK.MuteSFX.Properties; using System.Reflection; [assembly: AssemblyVersion(AssemblyInfoParams.Version)] [assembly: AssemblyFileVersion(AssemblyInfoParams.Version)] [assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)] [assembly: AssemblyTitle(nameof(NAK.MuteSFX))] [assembly: AssemblyCompany(AssemblyInfoParams.Author)] [assembly: AssemblyProduct(nameof(NAK.MuteSFX))] [assembly: MelonInfo( typeof(NAK.MuteSFX.MuteSFX), nameof(NAK.MuteSFX), AssemblyInfoParams.Version, AssemblyInfoParams.Author, downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/MuteSFX" )] [assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")] [assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonColor(255, 146, 228, 146)] [assembly: MelonAuthorColor(255, 158, 21, 32)] [assembly: HarmonyDontPatchAll] namespace NAK.MuteSFX.Properties; internal static class AssemblyInfoParams { public const string Version = "1.0.2"; public const string Author = "NotAKidoS"; }