using ABI_RC.Core.Player; namespace NAK.DesktopVRSwitch.VRModeTrackers; public class PlayerSetupTracker : VRModeTracker { public override void TrackerInit() { VRModeSwitchManager.OnPostVRModeSwitch += OnPostSwitch; } public override void TrackerDestroy() { VRModeSwitchManager.OnPostVRModeSwitch -= OnPostSwitch; } private void OnPostSwitch(object sender, VRModeSwitchManager.VRModeEventArgs args) { DesktopVRSwitch.Logger.Msg("Switching active PlayerSetup camera rigs. Updating Desktop camera FOV."); PlayerSetup.Instance.desktopCameraRig.SetActive(!args.IsUsingVr); PlayerSetup.Instance.vrCameraRig.SetActive(args.IsUsingVr); } }