using ABI_RC.Core.InteractionSystem; using ABI_RC.Systems.IK; using ABI_RC.Systems.IK.SubSystems; using HarmonyLib; using NAK.IKAdjustments.Systems; namespace NAK.IKAdjustments.HarmonyPatches; internal static class IKSystemPatches { [HarmonyPostfix] [HarmonyPatch(typeof(IKSystem), nameof(IKSystem.Start))] private static void Postfix_IKSystem_Start(ref IKSystem __instance) { __instance.gameObject.AddComponent(); } [HarmonyPostfix] [HarmonyPatch(typeof(BodySystem), nameof(BodySystem.ResetCalibration))] private static void Postfix_IKSystem_ResetIkSettings() { IKAdjuster.Instance.ResetAllOffsets(); } } internal static class CVR_MenuManagerPatches { [HarmonyPostfix] [HarmonyPatch(typeof(CVR_MenuManager), nameof(CVR_MenuManager.ToggleQuickMenu), typeof(bool))] private static void Postfix_CVR_MenuManager_ToggleQuickMenu(bool show) { if (show) IKAdjuster.Instance.ExitAdjustMode(); } }