using GestureLock.Properties; using MelonLoader; using System.Reflection; [assembly: AssemblyVersion(AssemblyInfoParams.Version)] [assembly: AssemblyFileVersion(AssemblyInfoParams.Version)] [assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)] [assembly: AssemblyTitle(nameof(GestureLock))] [assembly: AssemblyCompany(AssemblyInfoParams.Author)] [assembly: AssemblyProduct(nameof(GestureLock))] [assembly: MelonInfo( typeof(GestureLock.GestureLock), nameof(GestureLock), AssemblyInfoParams.Version, AssemblyInfoParams.Author, downloadLink: "https://github.com/NotAKidOnSteam/GestureLock" )] [assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")] [assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)] namespace GestureLock.Properties; internal static class AssemblyInfoParams { public const string Version = "1.1.0"; public const string Author = "NotAKidoS"; }