using ABI_RC.Core.UI; using MelonLoader; using UnityEngine; namespace NAK.ClearHudNotifications; public class ClearHudNotifications : MelonMod { public override void OnInitializeMelon() { ApplyPatches(typeof(HarmonyPatches.CohtmlHudPatches)); } public override void OnUpdate() { if (Input.GetKeyDown(KeyCode.F4)) { ClearNotifications(); } } public static void ClearNotifications() { // sending an immediate notification clears buffer CohtmlHud.Instance?.ViewDropTextImmediate("(Local) Client", "Notifications Cleared!", "Cleared Hud Notifications!"); } void ApplyPatches(Type type) { try { HarmonyInstance.PatchAll(type); } catch (Exception e) { LoggerInstance.Msg($"Failed while patching {type.Name}!"); LoggerInstance.Error(e); } } }