using ABI_RC.Core.Savior; using ABI_RC.Systems.MovementSystem; using HarmonyLib; namespace NAK.JumpPatch.HarmonyPatches; class MovementSystemPatches { [HarmonyPrefix] [HarmonyPatch(typeof(MovementSystem), nameof(MovementSystem.Update))] private static void Prefix_MovementSystem_Update(ref bool ____isGrounded, ref bool __state) { __state = CVRInputManager.Instance.jump; CVRInputManager.Instance.jump = CVRInputManager.Instance.jump && ____isGrounded; } [HarmonyPostfix] [HarmonyPatch(typeof(MovementSystem), nameof(MovementSystem.Update))] private static void Postfix_MovementSystem_Update(ref bool __state) { CVRInputManager.Instance.jump = __state; } }