using ABI.CCK.Components; using ABI_RC.Core.Player; using MelonLoader; using System.Reflection; using static NAK.ThirdPerson.CameraLogic; namespace NAK.ThirdPerson; internal static class Patches { internal static void Apply(HarmonyLib.Harmony harmony) { harmony.Patch( typeof(CVRWorld).GetMethod(nameof(CVRWorld.SetDefaultCamValues), BindingFlags.NonPublic | BindingFlags.Instance), postfix: typeof(Patches).GetMethod(nameof(OnWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod() ); harmony.Patch( typeof(CVRWorld).GetMethod(nameof(CVRWorld.CopyRefCamValues), BindingFlags.NonPublic | BindingFlags.Instance), postfix: typeof(Patches).GetMethod(nameof(OnWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod() ); harmony.Patch( typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupIKScaling), BindingFlags.NonPublic | BindingFlags.Instance), postfix: typeof(Patches).GetMethod(nameof(OnScaleAdjusted), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod() ); } //Copy camera settings & postprocessing components private static void OnWorldStart() => CopyPlayerCamValues(); private static void OnScaleAdjusted(float height) => AdjustScale(height); }