using ABI.CCK.Components; using MelonLoader; using System.Reflection; using static NAK.ThirdPerson.CameraLogic; namespace NAK.ThirdPerson; internal static class Patches { internal static void Apply(HarmonyLib.Harmony harmony) { harmony.Patch( typeof(CVRWorld).GetMethod("SetDefaultCamValues", BindingFlags.NonPublic | BindingFlags.Instance), postfix: typeof(Patches).GetMethod(nameof(OnWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod() ); harmony.Patch( typeof(CVRWorld).GetMethod("CopyRefCamValues", BindingFlags.NonPublic | BindingFlags.Instance), postfix: typeof(Patches).GetMethod(nameof(OnWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod() ); } //Copy camera settings & postprocessing components private static void OnWorldStart() => CopyFromPlayerCam(); }