using System; using System.Collections.Generic; using System.Text; namespace Ryujinx.HLE.HOS.Services.FspSrv { public struct DirectoryEntry { public string Path { get; private set; } public long Size { get; private set; } public DirectoryEntryType EntryType { get; set; } public DirectoryEntry(string path, DirectoryEntryType directoryEntryType, long size = 0) { this.Path = path; EntryType = directoryEntryType; this.Size = size; } } }