From 0902edd5609d56906962f3c6a2044c18283842df Mon Sep 17 00:00:00 2001 From: SDraw Date: Thu, 5 Jun 2025 14:28:20 +0300 Subject: [PATCH] Separate stable and nightly game builds functionality --- ml_vet/Main.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/ml_vet/Main.cs b/ml_vet/Main.cs index 9a30c1a..6ba63aa 100644 --- a/ml_vet/Main.cs +++ b/ml_vet/Main.cs @@ -174,9 +174,12 @@ namespace ml_vet if(p_controller.IsLocal && IsReadyForUpdate()) { p_controller.manualBlinking = true; +#if NIGHTLY_BUILD p_controller.blinkProgressLeft = 1f - m_openness.x; p_controller.blinkProgressRight = 1f - m_openness.y; - +#else + p_controller.blinkProgress = 1f - (m_openness.x + m_openness.y) * 0.5f; +#endif p_controller.manualViewTarget = true; Vector3 l_gazePoint = m_gazePoint;