diff --git a/README.md b/README.md
index 842aede..2b58ae7 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,8 @@ Merged set of MelonLoader mods for ChilloutVR.
| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
| Avatar Change Info | ml_aci | 1.0.1 | Yes | Working |
-| Avatar Motion Tweaker | ml_amt | 1.0.0 | Pending approval | Working |
+| Avatar Motion Tweaker | ml_amt | 1.0.2 | Pending approval | Working |
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
| Four Point Tracking | ml_fpt | 1.0.1 | Yes | Working |
-| Leap Motion Extension | ml_lme | 1.1.3 | Pending approval | Working |
+| Leap Motion Extension | ml_lme | 1.1.4 | Pending approval | Working |
+| Server Connection Info | ml_sci | 1.0.0 | Pending approval | Working |
diff --git a/ml_amt/MotionTweaker.cs b/ml_amt/MotionTweaker.cs
index 2acac50..4ef09fd 100644
--- a/ml_amt/MotionTweaker.cs
+++ b/ml_amt/MotionTweaker.cs
@@ -28,6 +28,8 @@ namespace ml_amt
RootMotion.FinalIK.VRIK m_vrIk = null;
+ bool m_ready = false;
+
bool m_standing = true;
float m_currentUpright = 1f;
float m_locomotionWeight = 1f;
@@ -49,38 +51,41 @@ namespace ml_amt
void Update()
{
- // Update upright
- Matrix4x4 l_hmdMatrix = PlayerSetup.Instance.transform.GetMatrix().inverse * (PlayerSetup.Instance._inVr ? PlayerSetup.Instance.vrHeadTracker.transform.GetMatrix() : PlayerSetup.Instance.desktopCameraRig.transform.GetMatrix());
- float l_currentHeight = Mathf.Clamp((l_hmdMatrix * ms_pointVector).y, 0f, float.MaxValue);
- float l_avatarViewHeight = Mathf.Clamp(PlayerSetup.Instance.GetViewPointHeight() * PlayerSetup.Instance._avatar.transform.localScale.y, 0f, float.MaxValue);
- m_currentUpright = Mathf.Clamp((((l_currentHeight > 0f) && (l_avatarViewHeight > 0f)) ? (l_currentHeight / l_avatarViewHeight) : 0f), 0f, 1f);
- m_standing = (m_currentUpright > m_crouchLimit);
-
- if((m_vrIk != null) && m_vrIk.enabled && !PlayerSetup.Instance._movementSystem.sitting && (PlayerSetup.Instance._movementSystem.movementVector.magnitude <= Mathf.Epsilon) && !PlayerSetup.Instance.fullBodyActive)
+ if(m_ready)
{
- m_locomotionWeight = Mathf.Lerp(m_locomotionWeight, m_standing ? 1f : 0f, 0.5f);
- m_vrIk.solver.locomotion.weight = m_locomotionWeight;
- }
+ // Update upright
+ Matrix4x4 l_hmdMatrix = PlayerSetup.Instance.transform.GetMatrix().inverse * (PlayerSetup.Instance._inVr ? PlayerSetup.Instance.vrHeadTracker.transform.GetMatrix() : PlayerSetup.Instance.desktopCameraRig.transform.GetMatrix());
+ float l_currentHeight = Mathf.Clamp((l_hmdMatrix * ms_pointVector).y, 0f, float.MaxValue);
+ float l_avatarViewHeight = Mathf.Clamp(PlayerSetup.Instance.GetViewPointHeight() * PlayerSetup.Instance._avatar.transform.localScale.y, 0f, float.MaxValue);
+ m_currentUpright = Mathf.Clamp((((l_currentHeight > 0f) && (l_avatarViewHeight > 0f)) ? (l_currentHeight / l_avatarViewHeight) : 0f), 0f, 1f);
+ m_standing = (m_currentUpright > m_crouchLimit);
- if(m_parameters.Count > 0)
- {
- foreach(AdditionalParameterInfo l_param in m_parameters)
+ if((m_vrIk != null) && m_vrIk.enabled && !PlayerSetup.Instance._movementSystem.sitting && (PlayerSetup.Instance._movementSystem.movementVector.magnitude <= Mathf.Epsilon) && !PlayerSetup.Instance.fullBodyActive)
{
- switch(l_param.m_type)
+ m_locomotionWeight = Mathf.Lerp(m_locomotionWeight, m_standing ? 1f : 0f, 0.5f);
+ m_vrIk.solver.locomotion.weight = m_locomotionWeight;
+ }
+
+ if(m_parameters.Count > 0)
+ {
+ foreach(AdditionalParameterInfo l_param in m_parameters)
{
- case ParameterType.Upright:
+ switch(l_param.m_type)
{
- switch(l_param.m_sync)
+ case ParameterType.Upright:
{
- case ParameterSyncType.Local:
- PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, m_currentUpright);
- break;
- case ParameterSyncType.Synced:
- PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, m_currentUpright);
- break;
+ switch(l_param.m_sync)
+ {
+ case ParameterSyncType.Local:
+ PlayerSetup.Instance._animator.SetFloat(l_param.m_hash, m_currentUpright);
+ break;
+ case ParameterSyncType.Synced:
+ PlayerSetup.Instance.changeAnimatorParam(l_param.m_name, m_currentUpright);
+ break;
+ }
}
+ break;
}
- break;
}
}
}
@@ -89,6 +94,7 @@ namespace ml_amt
public void OnAvatarClear()
{
m_vrIk = null;
+ m_ready = false;
m_standing = true;
m_parameters.Clear();
m_locomotionWeight = 1f;
@@ -128,6 +134,8 @@ namespace ml_amt
Transform l_customLimit = PlayerSetup.Instance._avatar.transform.Find("CrouchLimit");
m_customCrouchLimit = (l_customLimit != null);
m_crouchLimit = m_customCrouchLimit ? Mathf.Clamp(l_customLimit.localPosition.y, 0f, 1f) : Settings.CrouchLimit;
+
+ m_ready = true;
}
public void SetCrouchLimit(float p_value)
diff --git a/ml_amt/Properties/AssemblyInfo.cs b/ml_amt/Properties/AssemblyInfo.cs
index 5adfeda..f6efc44 100644
--- a/ml_amt/Properties/AssemblyInfo.cs
+++ b/ml_amt/Properties/AssemblyInfo.cs
@@ -1,10 +1,10 @@
using System.Reflection;
[assembly: AssemblyTitle("AvatarMotionTweaker")]
-[assembly: AssemblyVersion("1.0.0")]
-[assembly: AssemblyFileVersion("1.0.0")]
+[assembly: AssemblyVersion("1.0.2")]
+[assembly: AssemblyFileVersion("1.0.2")]
-[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_amt/resources/menu.js b/ml_amt/resources/menu.js
index 825436c..e1a1eb4 100644
--- a/ml_amt/resources/menu.js
+++ b/ml_amt/resources/menu.js
@@ -102,7 +102,7 @@ function inp_slider_mod_amt(_obj, _callbackName) {
// Add own menu
{
- var l_block = document.createElement('div');
+ let l_block = document.createElement('div');
l_block.innerHTML = `
Avatar Motion Tweaker
@@ -115,7 +115,7 @@ function inp_slider_mod_amt(_obj, _callbackName) {
document.getElementById('settings-implementation').appendChild(l_block);
// Update sliders in new menu block
- var l_sliders = l_block.querySelectorAll('.inp_slider');
+ let l_sliders = l_block.querySelectorAll('.inp_slider');
for (var i = 0; i < l_sliders.length; i++) {
g_modSettingsAMT[g_modSettingsAMT.length] = new inp_slider_mod_amt(l_sliders[i], 'MelonMod_AMT_Call_InpSlider');
}
diff --git a/ml_lme/Properties/AssemblyInfo.cs b/ml_lme/Properties/AssemblyInfo.cs
index 332745e..5e2034e 100644
--- a/ml_lme/Properties/AssemblyInfo.cs
+++ b/ml_lme/Properties/AssemblyInfo.cs
@@ -1,10 +1,10 @@
using System.Reflection;
[assembly: AssemblyTitle("LeapMotionExtension")]
-[assembly: AssemblyVersion("1.1.3")]
-[assembly: AssemblyFileVersion("1.1.3")]
+[assembly: AssemblyVersion("1.1.4")]
+[assembly: AssemblyFileVersion("1.1.4")]
-[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.1.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.1.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
diff --git a/ml_lme/resources/menu.js b/ml_lme/resources/menu.js
index a312946..f1c41cb 100644
--- a/ml_lme/resources/menu.js
+++ b/ml_lme/resources/menu.js
@@ -250,7 +250,7 @@ function inp_dropdown_mod_lme(_obj, _callbackName) {
// Add own menu
{
- var l_block = document.createElement('div');
+ let l_block = document.createElement('div');
l_block.innerHTML = `
Leap Motion tracking
@@ -340,21 +340,20 @@ function inp_dropdown_mod_lme(_obj, _callbackName) {
document.getElementById('settings-implementation').appendChild(l_block);
// Update toggles in new menu block
- var l_toggles = l_block.querySelectorAll('.inp_toggle');
+ let l_toggles = l_block.querySelectorAll('.inp_toggle');
for (var i = 0; i < l_toggles.length; i++) {
g_modSettingsLME[g_modSettingsLME.length] = new inp_toggle_mod_lme(l_toggles[i], 'MelonMod_LME_Call_InpToggle');
}
// Update sliders in new menu block
- var l_sliders = l_block.querySelectorAll('.inp_slider');
+ let l_sliders = l_block.querySelectorAll('.inp_slider');
for (var i = 0; i < l_sliders.length; i++) {
g_modSettingsLME[g_modSettingsLME.length] = new inp_slider_mod_lme(l_sliders[i], 'MelonMod_LME_Call_InpSlider');
}
//Update dropdowns in new menu block
- var l_dropdowns = l_block.querySelectorAll('.inp_dropdown');
+ let l_dropdowns = l_block.querySelectorAll('.inp_dropdown');
for (var i = 0; i < l_dropdowns.length; i++) {
g_modSettingsLME[g_modSettingsLME.length] = new inp_dropdown_mod_lme(l_dropdowns[i], 'MelonMod_LME_Call_InpDropdown');
}
}
-
diff --git a/ml_mods_cvr.sln b/ml_mods_cvr.sln
index 33a8515..dd2eeb3 100644
--- a/ml_mods_cvr.sln
+++ b/ml_mods_cvr.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ml_drs", "ml_drs\ml_drs.csp
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ml_amt", "ml_amt\ml_amt.csproj", "{74E13D02-A506-41A2-A2CF-C8B3D5B1E452}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ml_sci", "ml_sci\ml_sci.csproj", "{E5481D41-196C-4241-AF26-6595EF1863C1}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@@ -39,6 +41,10 @@ Global
{74E13D02-A506-41A2-A2CF-C8B3D5B1E452}.Debug|x64.Build.0 = Debug|x64
{74E13D02-A506-41A2-A2CF-C8B3D5B1E452}.Release|x64.ActiveCfg = Release|x64
{74E13D02-A506-41A2-A2CF-C8B3D5B1E452}.Release|x64.Build.0 = Release|x64
+ {E5481D41-196C-4241-AF26-6595EF1863C1}.Debug|x64.ActiveCfg = Debug|x64
+ {E5481D41-196C-4241-AF26-6595EF1863C1}.Debug|x64.Build.0 = Debug|x64
+ {E5481D41-196C-4241-AF26-6595EF1863C1}.Release|x64.ActiveCfg = Release|x64
+ {E5481D41-196C-4241-AF26-6595EF1863C1}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/ml_sci/.github/img_01.png b/ml_sci/.github/img_01.png
new file mode 100644
index 0000000..1d4ce59
Binary files /dev/null and b/ml_sci/.github/img_01.png differ
diff --git a/ml_sci/Main.cs b/ml_sci/Main.cs
new file mode 100644
index 0000000..a41ca79
--- /dev/null
+++ b/ml_sci/Main.cs
@@ -0,0 +1,23 @@
+using ABI_RC.Core.UI;
+using DarkRift.Client;
+
+namespace ml_sci
+{
+ public class ServerConnectionInfo : MelonLoader.MelonMod
+ {
+ public override void OnApplicationStart()
+ {
+ HarmonyInstance.Patch(
+ typeof(ABI_RC.Core.Networking.NetworkManager).GetMethod("OnGameNetworkConnectionClosed", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance),
+ null,
+ new HarmonyLib.HarmonyMethod(typeof(ServerConnectionInfo).GetMethod(nameof(OnGameNetworkConnectionClosed), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static))
+ );
+ }
+
+ static void OnGameNetworkConnectionClosed(object __0, DisconnectedEventArgs __1)
+ {
+ if((CohtmlHud.Instance != null) && (__1 != null) && (!__1.LocalDisconnect))
+ CohtmlHud.Instance.ViewDropTextImmediate("(Global) Server", "Connection lost", (__1.Error != System.Net.Sockets.SocketError.Success) ? ("Reason: " + __1.Error.ToString()) : "");
+ }
+ }
+}
diff --git a/ml_sci/Properties/AssemblyInfo.cs b/ml_sci/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..d82a860
--- /dev/null
+++ b/ml_sci/Properties/AssemblyInfo.cs
@@ -0,0 +1,10 @@
+using System.Reflection;
+
+[assembly: AssemblyTitle("ServerConnectionInfo")]
+[assembly: AssemblyVersion("1.0.0")]
+[assembly: AssemblyFileVersion("1.0.0")]
+
+[assembly: MelonLoader.MelonInfo(typeof(ml_sci.ServerConnectionInfo), "ServerConnectionInfo", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
+[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
+[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_sci/README.md b/ml_sci/README.md
new file mode 100644
index 0000000..452a888
--- /dev/null
+++ b/ml_sci/README.md
@@ -0,0 +1,9 @@
+# Server Connection Info
+This mod shows HUD notification upon server disconnection.
+
+
+
+# Installation
+* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
+* Get [latest release DLL](../../../releases/latest):
+ * Put `ml_sci.dll` in `Mods` folder of game
diff --git a/ml_sci/ml_sci.csproj b/ml_sci/ml_sci.csproj
new file mode 100644
index 0000000..1e71c50
--- /dev/null
+++ b/ml_sci/ml_sci.csproj
@@ -0,0 +1,79 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {E5481D41-196C-4241-AF26-6595EF1863C1}
+ Library
+ Properties
+ ml_sci
+ ml_sci
+ v4.7.2
+ 512
+ true
+
+
+ true
+ bin\x64\Debug\
+ DEBUG;TRACE
+ full
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+
+
+ bin\x64\Release\
+ TRACE
+ true
+ pdbonly
+ x64
+ prompt
+ MinimumRecommendedRules.ruleset
+
+
+
+ False
+ F:\games\Steam\common\ChilloutVR\MelonLoader\0Harmony.dll
+ False
+
+
+ False
+ F:\games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll
+ False
+
+
+ False
+ C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\DarkRift.Client.dll
+ False
+
+
+ False
+ F:\games\Steam\common\ChilloutVR\MelonLoader\MelonLoader.dll
+ False
+
+
+
+
+
+
+
+
+
+ False
+ False
+
+
+
+
+
+
+
+
+
+
+
+
+ copy /y "$(TargetPath)" "C:\Games\Steam\common\ChilloutVR\Mods\"
+
+
\ No newline at end of file
diff --git a/ml_sci/ml_sci.csproj.user b/ml_sci/ml_sci.csproj.user
new file mode 100644
index 0000000..2539084
--- /dev/null
+++ b/ml_sci/ml_sci.csproj.user
@@ -0,0 +1,6 @@
+
+
+
+ C:\Games\Steam\common\ChilloutVR\MelonLoader\;C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\
+
+
\ No newline at end of file