From 2c4fbb17316059da19a4d5650b1c7ea522c17080 Mon Sep 17 00:00:00 2001 From: SDraw Date: Sat, 2 May 2026 16:28:39 +0300 Subject: [PATCH] Lower default impact sounds volume --- ml_prm/ModUi.cs | 2 +- ml_prm/Settings.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ml_prm/ModUi.cs b/ml_prm/ModUi.cs index c7c11d7..52f7790 100644 --- a/ml_prm/ModUi.cs +++ b/ml_prm/ModUi.cs @@ -321,7 +321,7 @@ namespace ml_prm ms_fallLimitSlider.SetSliderValue(9.899494f); OnSliderUpdate(UiIndex.ImpactVolume, 100f); - ms_impactVolumeSlider.SetSliderValue(100f); + ms_impactVolumeSlider.SetSliderValue(25f); } static void OnHotkeyKeyChanged(UnityEngine.KeyCode p_keyCode) diff --git a/ml_prm/Settings.cs b/ml_prm/Settings.cs index 80aafbb..f35a331 100644 --- a/ml_prm/Settings.cs +++ b/ml_prm/Settings.cs @@ -57,7 +57,7 @@ namespace ml_prm public static float FallLimit { get; private set; } = 9.899494f; public static bool GestureGrab { get; private set; } = false; public static bool ImpactSounds { get; private set; } = true; - public static float ImpactVolume { get; private set; } = 1f; + public static float ImpactVolume { get; private set; } = 0.25f; public static readonly SettingEvent OnHotkeyChanged = new SettingEvent(); public static readonly SettingEvent OnHotkeyKeyChanged = new SettingEvent();