From 551e1a577f2fcab0a917d78467455a3ee8d60f1b Mon Sep 17 00:00:00 2001 From: SDraw Date: Mon, 26 Dec 2022 08:40:43 +0300 Subject: [PATCH] Update README.md --- ml_amt/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ml_amt/README.md b/ml_amt/README.md index 2b7c739..b27fb3e 100644 --- a/ml_amt/README.md +++ b/ml_amt/README.md @@ -9,7 +9,7 @@ This mod adds features for AAS animator and avatar locomotion behaviour. * Put `ml_amt.dll` in `Mods` folder of game # Usage -Available mod's settings in `Settings - Implementation - Avatar Motion Tweaker`: +Available mod's settings in `Settings - IK - Avatar Motion Tweaker`: * **IK override while crouching:** disables legs locomotion/autostep upon HMD reaching `Crouch limit`; default value - `true`. * **Crouch limit:** defines crouch limit; default value - `65`. * Note: Can be overrided by avatar. For this avatar has to have child gameobject with name `CrouchLimit`, its Y-axis location will be used as limit, should be in range [0.0, 1.0].