From 6a671d0da6a26ed206ab0d415135ef308b8dc07e Mon Sep 17 00:00:00 2001 From: SDraw Date: Sun, 24 Dec 2023 13:16:32 +0300 Subject: [PATCH] Update README.md --- ml_asl/README.md | 14 ++++++++++++++ ml_pin/README.md | 27 +++++++++++++++++++++++++++ 2 files changed, 41 insertions(+) create mode 100644 ml_asl/README.md create mode 100644 ml_pin/README.md diff --git a/ml_asl/README.md b/ml_asl/README.md new file mode 100644 index 0000000..7573805 --- /dev/null +++ b/ml_asl/README.md @@ -0,0 +1,14 @@ +# Avatar Synced Look +This mod Forces local player's eyes look direction to be synced for remote players. + +# Installation +* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader) +* Get [latest release DLL](../../../releases/latest): + * Put `ml_asl.dll` in `Mods` folder of game + +# Usage +Available mod's settings in `Settings - Interactions - Avatar Synced Look`: +* **Enabled:** sets eyes look direction to be synced or locally generated on remote users side; `true` by default. + +# Notes +* Remote users with [EyeMovementFix](https://github.com/kafeijao/Kafe_CVR_Mods/tree/master/EyeMovementFix) installed can't see synced look direction. diff --git a/ml_pin/README.md b/ml_pin/README.md new file mode 100644 index 0000000..e567e90 --- /dev/null +++ b/ml_pin/README.md @@ -0,0 +1,27 @@ +# Players Instance Notifier +This mod implements sound notifications for players joining and leaving. +This can be considered as attempt of [JoinNotifier](https://github.com/knah/VRCMods/tree/master/JoinNotifier) revival. + +# Installation +* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader) +* Get [latest release DLL](../../../releases/latest): + * Put `ml_pin.dll` in `Mods` folder of game + +# Usage +Available mod's settings in `Settings - Audio - Players Instance Notifier`: +* **Notify of:** players notification filter type, available filters: `None`, `Friends`, `All`; `All` by default. +* **Mixed volume:** volume of notifications; `100` by default. + * Note: Respects game's interface volume setting and mixes with it accordingly. +* **Notify in public instances:** notifies in `Public` instances; `true` by default. +* **Notify in friends instances:** notifies in `Friends of friends` and `Friends` instances; `true` by default. +* **Notify in private instances:** notifies in `Everyone can invite` and `Owner must invite` instances; `true` by default. +* **Always notify of friends:** notifies friends join/leave no matter what; `false` by default. + +# Custom notification sounds +You can setup your own notification sounds. +Go to `/UserData/PlayersInstanceNotifier` and replaces your preferable sounds. +Available type of sounds: +* **player_join.wav** +* **player_leave.wav** +* **friend_join.wav** +* **friend_leave.wav**