diff --git a/ml_amt/Properties/AssemblyInfo.cs b/ml_amt/Properties/AssemblyInfo.cs
index eaafb9a..dc4df48 100644
--- a/ml_amt/Properties/AssemblyInfo.cs
+++ b/ml_amt/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.2.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.2.4-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_amt/README.md b/ml_amt/README.md
index c49dd7d..b717c77 100644
--- a/ml_amt/README.md
+++ b/ml_amt/README.md
@@ -28,9 +28,10 @@ Available mod's settings in `Settings - IK - Avatar Motion Tweaker`:
* Note: Created as example for [propoused game feature](https://feedback.abinteractive.net/p/disabling-vr-ik-for-emotes-via-animator-state-tag-7b80d963-053a-41c0-86ac-e3d53c61c1e2).
* **Adjusted locomotion mass center:** automatically changes IK locomotion center if avatar has toe bones; default value - `true`.
* Note: Compatible with [DesktopVRIK](https://github.com/NotAKidOnSteam/DesktopVRIK) and [FuckToes](https://github.com/NotAKidOnSteam/FuckToes).
-* **Alternative avatar collider scale:** applies slightly different approach to avatar collider size change; default value - `true`
-* **Prevent Unity animation override:** disables overriding of animations at runtime for avatars with AAS; default value - `false`.
- * Note: This options is made for "fix" of [broken animator issues with chairs and combat worlds](https://feedback.abinteractive.net/p/gestures-getting-stuck-locally-upon-entering-vehicles-chairs).
+* **Scaled locomotion steps:** scales VRIK locomotion steps according to avatar height and scale; default value - `true`.
+* **Alternative avatar collider scale:** applies slightly different approach to avatar collider size change; default value - `true`.
+* **Fix animation overrides (chairs, etc.):** fixes animations overriding for avatars with AAS; default value - `true`.
+ * Note: This options is made to address [broken animator in chairs and combat worlds issue](https://feedback.abinteractive.net/p/gestures-getting-stuck-locally-upon-entering-vehicles-chairs).
Available additional parameters for AAS animator:
* **`Upright`:** defines linear coefficient between current viewpoint height and avatar's viewpoint height; float, range - [0.0, 1.0].
diff --git a/ml_amt/ml_amt.csproj b/ml_amt/ml_amt.csproj
index 50899c6..d3318ed 100644
--- a/ml_amt/ml_amt.csproj
+++ b/ml_amt/ml_amt.csproj
@@ -6,7 +6,7 @@
None
AvatarMotionTweaker
AvatarMotionTweaker
- 1.2.3
+ 1.2.4
x64
ml_amt
diff --git a/ml_dht/Properties/AssemblyInfo.cs b/ml_dht/Properties/AssemblyInfo.cs
index 84eafec..a4c8fbf 100644
--- a/ml_dht/Properties/AssemblyInfo.cs
+++ b/ml_dht/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.1.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.1.2-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_dht/ml_dht.csproj b/ml_dht/ml_dht.csproj
index c180073..32ef990 100644
--- a/ml_dht/ml_dht.csproj
+++ b/ml_dht/ml_dht.csproj
@@ -6,7 +6,7 @@
SDraw
None
DesktopHeadTracking
- 1.1.1
+ 1.1.2
x64
diff --git a/ml_drs/Properties/AssemblyInfo.cs b/ml_drs/Properties/AssemblyInfo.cs
index 36e4ddb..3e29b95 100644
--- a/ml_drs/Properties/AssemblyInfo.cs
+++ b/ml_drs/Properties/AssemblyInfo.cs
@@ -1,10 +1,4 @@
-using System.Reflection;
-
-[assembly: AssemblyTitle("DesktopReticleSwitch")]
-[assembly: AssemblyVersion("1.0.0")]
-[assembly: AssemblyFileVersion("1.0.0")]
-
-[assembly: MelonLoader.MelonInfo(typeof(ml_drs.DesktopReticleSwitch), "DesktopReticleSwitch", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_drs.DesktopReticleSwitch), "DesktopReticleSwitch", "1.0.1-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_drs/ml_drs.csproj b/ml_drs/ml_drs.csproj
index 41b71ab..b1153cc 100644
--- a/ml_drs/ml_drs.csproj
+++ b/ml_drs/ml_drs.csproj
@@ -1,74 +1,49 @@
-
-
-
+
+
- Debug
- AnyCPU
- {06CD5155-4459-48C3-8A53-E0B91136351B}
- Library
- Properties
- ml_drs
- ml_drs
- v4.7.2
- 512
- true
+ netstandard2.1
+ x64
+ DesktopReticleSwitch
+ DesktopReticleSwitch
+ SDraw
+ None
+ 1.0.1
-
- true
- bin\x64\Debug\
- DEBUG;TRACE
- full
- x64
- prompt
- MinimumRecommendedRules.ruleset
-
-
- bin\x64\Release\
- TRACE
- true
- pdbonly
- x64
- prompt
- MinimumRecommendedRules.ruleset
+
+
+ none
+ false
+
-
- False
- False
+
+
+
+
+
+ D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll
+ false
- C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll
- False
-
-
- C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll
- False
+ D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll
+ false
- C:\Games\Steam\common\ChilloutVR\MelonLoader\MelonLoader.dll
- False
+ D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\MelonLoader.dll
+ false
-
-
-
-
-
-
-
- False
+ D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll
+ false
- C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.InputLegacyModule.dll
- False
+ D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.InputLegacyModule.dll
+ false
-
-
-
-
-
-
- copy /y "$(TargetPath)" "C:\Games\Steam\common\ChilloutVR\Mods\"
-
-
\ No newline at end of file
+
+
+
+
+
+
diff --git a/ml_drs/ml_drs.csproj.user b/ml_drs/ml_drs.csproj.user
deleted file mode 100644
index 2539084..0000000
--- a/ml_drs/ml_drs.csproj.user
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
- C:\Games\Steam\common\ChilloutVR\MelonLoader\;C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\
-
-
\ No newline at end of file
diff --git a/ml_egn/Properties/AssemblyInfo.cs b/ml_egn/Properties/AssemblyInfo.cs
index 81075ea..7a56a6b 100644
--- a/ml_egn/Properties/AssemblyInfo.cs
+++ b/ml_egn/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_egn.ExtendedGameNotifications), "ExtendedGameNotifications", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_egn.ExtendedGameNotifications), "ExtendedGameNotifications", "1.0.2-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
\ No newline at end of file
diff --git a/ml_egn/ml_egn.csproj b/ml_egn/ml_egn.csproj
index 1bde6ae..6441a3f 100644
--- a/ml_egn/ml_egn.csproj
+++ b/ml_egn/ml_egn.csproj
@@ -4,7 +4,7 @@
netstandard2.1
x64
ExtendedGameNotifications
- 1.0.1
+ 1.0.2
SDraw
None
ExtendedGameNotifications
diff --git a/ml_lme/LeapTracked.cs b/ml_lme/LeapTracked.cs
index 3c66318..7c8cfea 100644
--- a/ml_lme/LeapTracked.cs
+++ b/ml_lme/LeapTracked.cs
@@ -129,12 +129,14 @@ namespace ml_lme
GestureMatcher.LeapData l_data = LeapManager.GetInstance().GetLatestData();
Vector3 l_hipsLocalPos = m_hips.localPosition;
+ Quaternion l_hipsLocalRot = m_hips.localRotation;
m_poseHandler.GetHumanPose(ref m_pose);
UpdateFingers(l_data);
m_poseHandler.SetHumanPose(ref m_pose);
m_hips.localPosition = l_hipsLocalPos;
+ m_hips.localRotation = l_hipsLocalRot;
}
}
diff --git a/ml_lme/Properties/AssemblyInfo.cs b/ml_lme/Properties/AssemblyInfo.cs
index 2ba92f2..6599485 100644
--- a/ml_lme/Properties/AssemblyInfo.cs
+++ b/ml_lme/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.3.2-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
diff --git a/ml_lme/ml_lme.csproj b/ml_lme/ml_lme.csproj
index 9ee47f9..bd5702a 100644
--- a/ml_lme/ml_lme.csproj
+++ b/ml_lme/ml_lme.csproj
@@ -4,7 +4,7 @@
netstandard2.1
x64
LeapMotionExtension
- 1.3.1
+ 1.3.2
SDraw
None
LeapMotionExtension
diff --git a/ml_pam/Properties/AssemblyInfo.cs b/ml_pam/Properties/AssemblyInfo.cs
index 45107f1..4e400ae 100644
--- a/ml_pam/Properties/AssemblyInfo.cs
+++ b/ml_pam/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.2-ex", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(1)]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
diff --git a/ml_pam/ml_pam.csproj b/ml_pam/ml_pam.csproj
index a591cc9..83de615 100644
--- a/ml_pam/ml_pam.csproj
+++ b/ml_pam/ml_pam.csproj
@@ -4,7 +4,7 @@
netstandard2.1
x64
PickupArmMovement
- 1.0.1
+ 1.0.2
SDraw
None
PickupArmMovement