From a7f4c967485234b66b027da16a14ce182bf28911 Mon Sep 17 00:00:00 2001 From: SDraw Date: Sun, 6 Oct 2024 10:14:14 +0000 Subject: [PATCH] Repo fix --- README.md | 22 +++++++++++----------- ml_prm/PlayerRagdollMod.unitypackage | Bin 0 -> 985 bytes ml_prm/README.md | 3 +-- 3 files changed, 12 insertions(+), 13 deletions(-) create mode 100644 ml_prm/PlayerRagdollMod.unitypackage diff --git a/README.md b/README.md index 3ec094a..9d07ae6 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,15 @@ Merged set of MelonLoader mods for ChilloutVR. -**Table for game build 2023r177:** +**Table for game build 2024r177:** | Full name | Latest version | |:---------:|:--------------:| -|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.0 [:arrow_down:](../../releases/latest/download/ml_amt.dll)| -|[Avatar Synced Look](/ml_asl/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_asl.dll)| -|[Better Fingers Tracking](/ml_bft/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_bft.dll)| -|[Desktop Head Tracking](/ml_dht/README.md)|1.3.0 [:arrow_down:](../../releases/latest/download/ml_dht.dll)| -|[Leap Motion Extension](/ml_lme/README.md)| 1.6.0 [:arrow_down:](../../releases/latest/download/ml_lme.dll)| -|[Pickup Arm Movement](/ml_pam/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/ml_pam.dll)| -|[Player Movement Copycat](/ml_pmc/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_pmc.dll)| -|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/ml_prm.dll)| -|[Players Instance Notifier](/ml_pin/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_ml_pin.dll)| -|[Vive Extended Input](/ml_vei/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ml_vei.dll)| +|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.0 [:arrow_down:](../../releases/latest/download/AvatarMotionTweaker.dll)| +|[Avatar Synced Look](/ml_asl/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/AvatarSyncedLook.dll)| +|[Better Fingers Tracking](/ml_bft/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/BetterFingersTracking.dll)| +|[Desktop Head Tracking](/ml_dht/README.md)|1.3.0 [:arrow_down:](../../releases/latest/download/DesktopHeadTracking.dll)| +|[Leap Motion Extension](/ml_lme/README.md)| 1.6.0 [:arrow_down:](../../releases/latest/download/LeapMotionExtension.dll)| +|[Pickup Arm Movement](/ml_pam/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/PickupArmMovement.dll)| +|[Player Movement Copycat](/ml_pmc/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayerMovementCopycat.dll)| +|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.0 [:arrow_down:](../../releases/latest/download/PlayerRagdollMod.dll)| +|[Players Instance Notifier](/ml_pin/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/PlayersInstanceNotifier.dll)| +|[Vive Extended Input](/ml_vei/README.md)|1.1.0 [:arrow_down:](../../releases/latest/download/ViveExtendedInput.dll)| diff --git a/ml_prm/PlayerRagdollMod.unitypackage b/ml_prm/PlayerRagdollMod.unitypackage new file mode 100644 index 0000000000000000000000000000000000000000..4ef69870dc2a427dad8fd0714cfe1e2950f72415 GIT binary patch literal 985 zcmV;~119_*iwFq&TmokV0AX@tXmn+5a4vLVascgF%dXQf5Y0ML|H0}CB*e`-X<6}< zSinU*7YHFIp0ozn4z^P$SNF?U@Jajvlk@@Y6*oM?D`%0UGq%U+c*b*_BxhchPv~S) zWN{iqVIFx!QPQZ$6E>O9Bj?BAd6Ac|*ctHC(dFc$irTqEw>aOAuK4%j@F4$3 zK{~{LFKDCJ95uH^E>;-9Tyl$fz#QEZbOri8oiQcE9mSjh{~l82 zj1P1E_|jUhm9kB7W-3~=4Hx2hr58Ijl%PQtU{Lq;*+$A`A!-IVrY*6=+|$9EFYBlf z>h&XOXbIO9Ys{5Y7}#jl613(F?(b|KG^jKbYEfZf%XV${$FHs0X&7p(uD6|8vjL)6 zX{@GP+P#j;b&1?=lKVqSbyLnzcy?0msq-h}>*D_x^S>zB^1nD**MEsW)PKF;9RAm} zG~BaAHgq|;5B}$SXZT+j`9u8ofp6e{X9Sn2S>S%@4ETGIWmyDS5{7jaRPba^N{{`N_|9U~E|9jwnNgD6!KRknM_+JnwL;mjrAKtyM4VN?W2-E&* zO=7N$+>tA{Y>%v|9yuAcRHv$Q!3$CdTo`1t7d%w6nE)~+ca&7uU{04@)w=Dm!PAFI z3CpVs<0o^lbI?R-B9$fF5HnY`U`=I6P=k_VNh+->&~`@&*`0INvB-@+{pf<4>5K#mjIm_FVZxN^>X_YF4FriJB8*uIC7 zpU;5YhgUV%U=A!auao0d*X`qLrC)x-Y@2^(Gsn}Bdpi0VW%1X=|F7kLVG@4&{ud@q z{pY8_5dVGP9RAm}G~6cIyBVL^u4wkj0*cxCTj8ezljby~9R!NHDL{`k!(oYsGF~*j zPPjy0Vbj|;P&|;ypMnl2_rm|YG&-pN@H(9T_JVKWe|x+A<-#}v1`HT5;IG9;K<`YD H04e|g5`+2( literal 0 HcmV?d00001 diff --git a/ml_prm/README.md b/ml_prm/README.md index 4d10d51..28b3c3f 100644 --- a/ml_prm/README.md +++ b/ml_prm/README.md @@ -55,14 +55,13 @@ World creators can restrict ragdolling by creating empty game object with name ` # Unity Editor Script You can also trigger the ragdoll via animations on your avatar. To do this you need: -* Download and import the `ml_prm_editor_script.unitypackage` into your unity project +* Download and import the [`PlayerRagdollMod.unitypackage`](./PlayerRagdollMod.unitypackage) into your unity project * Add the component `Ragdoll Toggle` anywhere inside of your avatar's hierarchy. Now you can animate both parameters available: - **Should Override:** whether the animation should override the toggled state of the ragdoll. - **Is On:** whether the ragdoll state is On or Off (only works if `Should Override` is also On). -![](.github/img_01.png) Note: In order to work the game object needs to be active and the component enabled. # Mods integration