From aa5856b10236ef3ac7ae2321c99685bd2eda8f46 Mon Sep 17 00:00:00 2001 From: SDraw Date: Wed, 25 Jun 2025 18:56:45 +0300 Subject: [PATCH] Fixes for 25/06/2025 nightly game build --- ml_dht/HeadTracked.cs | 8 ++++---- ml_lme/LeapInput.cs | 2 +- ml_pmc/PoseCopycat.cs | 4 ++-- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/ml_dht/HeadTracked.cs b/ml_dht/HeadTracked.cs index 7ed33b2..858241d 100644 --- a/ml_dht/HeadTracked.cs +++ b/ml_dht/HeadTracked.cs @@ -70,8 +70,8 @@ namespace ml_dht Settings.OnHeadTrackingChanged.AddListener(this.OnEnabledOrHeadTrackingChanged); Settings.OnSmoothingChanged.AddListener(this.OnSmoothingChanged); - CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarClear); - CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarSetup); + CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup); + CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear); GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse); GameEvents.OnEyeControllerUpdate.AddListener(this.OnEyeControllerUpdate); GameEvents.OnFaceTrackingUpdate.AddListener(this.UpdateFaceTracking); @@ -90,8 +90,8 @@ namespace ml_dht Settings.OnHeadTrackingChanged.RemoveListener(this.OnEnabledOrHeadTrackingChanged); Settings.OnSmoothingChanged.RemoveListener(this.OnSmoothingChanged); - CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarClear); - CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarSetup); + CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup); + CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear); GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse); GameEvents.OnEyeControllerUpdate.RemoveListener(this.OnEyeControllerUpdate); GameEvents.OnFaceTrackingUpdate.RemoveListener(this.UpdateFaceTracking); diff --git a/ml_lme/LeapInput.cs b/ml_lme/LeapInput.cs index 49eee51..2273bb2 100644 --- a/ml_lme/LeapInput.cs +++ b/ml_lme/LeapInput.cs @@ -651,7 +651,7 @@ namespace ml_lme void SetGameFingersTracking(bool p_state) { base._inputManager.individualFingerTracking = p_state; - IKSystem.Instance.FingerSystem.controlActive = base._inputManager.individualFingerTracking; + IKSystem.Instance.FingerSystem.ControlActive = base._inputManager.individualFingerTracking; } } } diff --git a/ml_pmc/PoseCopycat.cs b/ml_pmc/PoseCopycat.cs index 929d5f6..1a27aba 100644 --- a/ml_pmc/PoseCopycat.cs +++ b/ml_pmc/PoseCopycat.cs @@ -112,7 +112,7 @@ namespace ml_pmc m_fingerTracking = true; CVRInputManager.Instance.individualFingerTracking = true; - IKSystem.Instance.FingerSystem.controlActive = true; + IKSystem.Instance.FingerSystem.ControlActive = true; ref readonly float[] l_curls = ref m_puppetParser.GetFingerCurls(); ref readonly float[] l_spreads = ref m_puppetParser.GetFingerSpreads(); @@ -441,7 +441,7 @@ namespace ml_pmc void RestoreFingerTracking() { CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.SkeletalToggleValue); - IKSystem.Instance.FingerSystem.controlActive = CVRInputManager.Instance.individualFingerTracking; + IKSystem.Instance.FingerSystem.ControlActive = CVRInputManager.Instance.individualFingerTracking; if(!CVRInputManager.Instance.individualFingerTracking) {