diff --git a/README.md b/README.md index fd89337..9d574f3 100644 --- a/README.md +++ b/README.md @@ -10,5 +10,5 @@ Merged set of MelonLoader mods for ChilloutVR. | Extended Game Notifications | ml_egn | 1.0.1 | Yes | Working | Four Point Tracking | ml_fpt | 1.0.9 | Retired | Deprecated | In-game feature since 2022r170 update | Leap Motion Extension | ml_lme | 1.3.2 | Yes | Working | -| Pickup Arm Movement | ml_pam | 1.0.1 | Yes | Working | +| Pickup Arm Movement | ml_pam | 1.0.2 | Yes, update review| Working | | Server Connection Info | ml_sci | 1.0.2 | Retired | Retired | Superseded by `Extended Game Notifications` diff --git a/ml_pam/ArmMover.cs b/ml_pam/ArmMover.cs index d9c5f7f..c9940ae 100644 --- a/ml_pam/ArmMover.cs +++ b/ml_pam/ArmMover.cs @@ -61,10 +61,15 @@ namespace ml_pam void Update() { - if(m_enabled && (m_pickup != null)) + if(m_enabled && !ReferenceEquals(m_pickup, null)) { - Matrix4x4 l_result = m_pickup.transform.GetMatrix() * m_offset; - m_target.position = l_result * ms_pointVector; + if(m_pickup != null) + { + Matrix4x4 l_result = m_pickup.transform.GetMatrix() * m_offset; + m_target.position = l_result * ms_pointVector; + } + else + this.OnPickupDrop(m_pickup); } } diff --git a/ml_pam/Properties/AssemblyInfo.cs b/ml_pam/Properties/AssemblyInfo.cs index 9a229fb..54ba674 100644 --- a/ml_pam/Properties/AssemblyInfo.cs +++ b/ml_pam/Properties/AssemblyInfo.cs @@ -1,10 +1,10 @@ using System.Reflection; [assembly: AssemblyTitle("PickupArmMovement")] -[assembly: AssemblyVersion("1.0.1")] -[assembly: AssemblyFileVersion("1.0.1")] +[assembly: AssemblyVersion("1.0.2")] +[assembly: AssemblyFileVersion("1.0.2")] -[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] +[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonPriority(1)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]