diff --git a/README.md b/README.md
deleted file mode 100644
index aaacb6c..0000000
--- a/README.md
+++ /dev/null
@@ -1,23 +0,0 @@
-Merged set of MelonLoader mods for ChilloutVR.
-
-**Table for game build 2025r181:**
-| Full name | Latest version |
-|:---------:|:--------------:|
-|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.3 [:arrow_down:](../../releases/download/r181/AvatarMotionTweaker.dll)|
-|[Avatar Synced Look](/ml_asl/README.md)|1.1.4 [:arrow_down:](../../releases/download/r181/AvatarSyncedLook.dll)|
-|[Better Fingers Tracking](/ml_bft/README.md)|1.1.4 [:arrow_down:](../../releases/download/r181/BetterFingersTracking.dll)|
-|[Leap Motion Extension](/ml_lme/README.md)| 1.6.4 [:arrow_down:](../../releases/download/r181/LeapMotionExtension.dll)|
-|[Pickup Arm Movement](/ml_pam/README.md)|1.2.4 [:arrow_down:](../../releases/download/r181/PickupArmMovement.dll)|
-|[Player Avatar History](/ml_pah/README.md)|1.0.1 [:arrow_down:](../../releases/download/r181/PlayerAvatarHistory.dll)|
-|[Player Movement Copycat](/ml_pmc/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/PlayerMovementCopycat.dll)|
-|[Player Pick Up](/ml_ppu/README.md)|1.0.2 [:arrow_down:](../../releases/download/r181/PlayerPickUp.dll)|
-|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.5 [:arrow_down:](../../releases/download/r181/PlayerRagdollMod.dll)|
-|[Players Instance Notifier](/ml_pin/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/PlayersInstanceNotifier.dll)|
-|[Vive Extended Input](/ml_vei/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/ViveExtendedInput.dll)|
-|[Video Player Cookies](/ml_vpc/README.md)|1.0.4 [:arrow_down:](../../releases/download/r181/VideoPlayerCookies.dll)|
-
-
-
-
-
-
diff --git a/ml_prm/GameEvents.cs b/ml_prm/GameEvents.cs
index 880c0aa..27837d5 100644
--- a/ml_prm/GameEvents.cs
+++ b/ml_prm/GameEvents.cs
@@ -55,7 +55,7 @@ namespace ml_prm
);
p_instance.Patch(
- typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.Instance |BindingFlags.NonPublic),
+ typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.Instance | BindingFlags.NonPublic),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupIKScaling_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
@@ -73,7 +73,7 @@ namespace ml_prm
);
p_instance.Patch(
- typeof(RootLogic).GetMethod(nameof(RootLogic.SpawnOnWorldInstance),BindingFlags.Instance | BindingFlags.Public),
+ typeof(RootLogic).GetMethod(nameof(RootLogic.SpawnOnWorldInstance), BindingFlags.Instance | BindingFlags.Public),
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnWorldSpawn_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
null
);
diff --git a/ml_prm/ModUi.cs b/ml_prm/ModUi.cs
index 557a63e..bd366c2 100644
--- a/ml_prm/ModUi.cs
+++ b/ml_prm/ModUi.cs
@@ -21,7 +21,6 @@ namespace ml_prm
Hotkey = 0,
Gravity,
PointersReaction,
- IgnoreLocal,
CombatReaction,
AutoRecover,
Slipperiness,
@@ -35,8 +34,7 @@ namespace ml_prm
AngularDrag,
RecoverDelay,
FallLimit,
- GestureGrab,
- FriendsGrab
+ GestureGrab
}
const string c_ragdollKeyTooltip = "Switch ragdoll mode with '{0}' key";
@@ -52,7 +50,6 @@ namespace ml_prm
static ToggleButton ms_hotkeyToggle = null;
static ToggleButton ms_gravityToggle = null;
static ToggleButton ms_pointersToggle = null;
- static ToggleButton ms_ignoreLocalToggle = null;
static ToggleButton ms_combatToggle = null;
static ToggleButton ms_recoveryToggle = null;
static ToggleButton ms_slipperinessToggle = null;
@@ -62,7 +59,6 @@ namespace ml_prm
static ToggleButton ms_buoyancyToggle = null;
static ToggleButton ms_fallDamageToggle = null;
static ToggleButton ms_gestureGrabToggle = null;
- static ToggleButton ms_friendsGrabToggle = null;
static SliderFloat ms_velocityMultiplierSlider = null;
static SliderFloat ms_movementDragSlider = null;
static SliderFloat ms_angularMovementDragSlider = null;
@@ -94,9 +90,6 @@ namespace ml_prm
ms_pointersToggle = ms_category.AddToggle("Pointers reaction", "React to trigger colliders with CVRPointer component of 'ragdoll' type", Settings.PointersReaction);
ms_pointersToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.PointersReaction, state);
- ms_ignoreLocalToggle = ms_category.AddToggle("Ignore local pointers", "Ignore local avatar's CVRPointer components of 'ragdoll' type", Settings.IgnoreLocal);
- ms_ignoreLocalToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.IgnoreLocal, state);
-
ms_combatToggle = ms_category.AddToggle("Combat reaction", "Ragdoll upon combat system death", Settings.CombatReaction);
ms_combatToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.CombatReaction, state);
@@ -121,12 +114,9 @@ namespace ml_prm
ms_fallDamageToggle = ms_category.AddToggle("Fall damage", "Enable ragdoll when falling from height", Settings.FallDamage);
ms_fallDamageToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FallDamage, state);
- ms_gestureGrabToggle = ms_category.AddToggle("Gesture grab", "Enable grabbing of ragdolled body parts by remote players with trigger/grab gesture
Warning: can lead to unpredictable physics behaviour in some cases", Settings.GestureGrab);
+ ms_gestureGrabToggle = ms_category.AddToggle("Grab attaching", "Enable attaching of ragdolled body parts to pointers of 'grab' type
Warning: can lead to unpredictable physics behaviour in some cases", Settings.GestureGrab);
ms_gestureGrabToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.GestureGrab, state);
- ms_friendsGrabToggle = ms_category.AddToggle("Friends grab only", " ", Settings.FriendsGrab);
- ms_friendsGrabToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FriendsGrab, state);
-
ms_velocityMultiplierSlider = ms_category.AddSlider("Velocity multiplier", "Velocity multiplier upon entering ragdoll state", Settings.VelocityMultiplier, 1f, 50f);
ms_velocityMultiplierSlider.OnValueUpdated += (value) => OnSliderUpdate(UiIndex.VelocityMultiplier, value);
@@ -177,10 +167,6 @@ namespace ml_prm
Settings.SetSetting(Settings.ModSetting.PointersReaction, p_state);
break;
- case UiIndex.IgnoreLocal:
- Settings.SetSetting(Settings.ModSetting.IgnoreLocal, p_state);
- break;
-
case UiIndex.CombatReaction:
Settings.SetSetting(Settings.ModSetting.CombatReaction, p_state);
break;
@@ -216,10 +202,6 @@ namespace ml_prm
case UiIndex.GestureGrab:
Settings.SetSetting(Settings.ModSetting.GestureGrab, p_state);
break;
-
- case UiIndex.FriendsGrab:
- Settings.SetSetting(Settings.ModSetting.FriendsGrab, p_state);
- break;
}
}
catch(Exception e)
@@ -275,9 +257,6 @@ namespace ml_prm
OnToggleUpdate(UiIndex.PointersReaction, true);
ms_pointersToggle.ToggleValue = true;
- OnToggleUpdate(UiIndex.IgnoreLocal, true);
- ms_ignoreLocalToggle.ToggleValue = true;
-
OnToggleUpdate(UiIndex.CombatReaction, true);
ms_combatToggle.ToggleValue = true;
@@ -305,9 +284,6 @@ namespace ml_prm
OnToggleUpdate(UiIndex.GestureGrab, false);
ms_gestureGrabToggle.ToggleValue = false;
- OnToggleUpdate(UiIndex.FriendsGrab, true);
- ms_friendsGrabToggle.ToggleValue = true;
-
OnSliderUpdate(UiIndex.VelocityMultiplier, 2f);
ms_velocityMultiplierSlider.SetSliderValue(2f);
diff --git a/ml_prm/Properties/AssemblyInfo.cs b/ml_prm/Properties/AssemblyInfo.cs
index 66ddd15..22daa45 100644
--- a/ml_prm/Properties/AssemblyInfo.cs
+++ b/ml_prm/Properties/AssemblyInfo.cs
@@ -1,4 +1,4 @@
-[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.5", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
+[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.6", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]
diff --git a/ml_prm/RagdollBodypartHandler.cs b/ml_prm/RagdollBodypartHandler.cs
index ac2aa93..30d196f 100644
--- a/ml_prm/RagdollBodypartHandler.cs
+++ b/ml_prm/RagdollBodypartHandler.cs
@@ -1,15 +1,15 @@
using ABI.CCK.Components;
using ABI_RC.Core;
-using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Player;
-using ABI_RC.Core.Savior;
using ABI_RC.Systems.Movement;
+using NAK.Contacts;
+using System.Collections.Generic;
using UnityEngine;
namespace ml_prm
{
[DisallowMultipleComponent]
- class RagdollBodypartHandler : MonoBehaviour, CVRTriggerVolume
+ class RagdollBodypartHandler : MonoBehaviour
{
const string c_ragdollPointerType = "ragdoll";
const string c_grabPointerType = "grab";
@@ -18,14 +18,16 @@ namespace ml_prm
Rigidbody m_rigidBody = null;
public Collider collider { get; set; } = null;
+ ContactReceiver m_contactReciever = null;
PhysicsInfluencer m_physicsInfluencer = null;
public bool UseBuoyancy { get; set; } = false;
bool m_attached = false;
- CVRPointer m_attachedPointer = null;
Transform m_attachTransform = null;
+ ContactSender m_attachedSender = null;
FixedJoint m_attachJoint = null;
+ static List ms_attachedSenders = new List();
// Unity events
void Awake()
@@ -42,7 +44,28 @@ namespace ml_prm
}
if(collider != null)
+ {
RemoveGameCollision();
+
+ var l_constactShape = ContactConversion.FromCollider(collider, true);
+ m_contactReciever = this.gameObject.AddComponent();
+
+ m_contactReciever.shapeType = l_constactShape.shapeType;
+ m_contactReciever.localPosition = l_constactShape.localPosition;
+ m_contactReciever.localRotation = l_constactShape.localRotation;
+ m_contactReciever.radius = l_constactShape.radius;
+ m_contactReciever.height = l_constactShape.height;
+ m_contactReciever.boxSize = l_constactShape.boxSize;
+
+ m_contactReciever.collisionTags = new string[] { c_ragdollPointerType, c_grabPointerType };
+ m_contactReciever.receiverType = ReceiverType.Constant;
+ m_contactReciever.contentTypes = ContentType.World | ContentType.Avatar | ContentType.Prop;
+ m_contactReciever.SourceContentType = ContentType.Player;
+ m_contactReciever.contactValue = 1f;
+ m_contactReciever.drawGizmos = false;
+
+ m_contactReciever.OnContactEnter += this.OnContactEnter;
+ }
}
void Start()
@@ -64,46 +87,45 @@ namespace ml_prm
this.gameObject.name = string.Format("{0} [NoGizmo]", this.gameObject.name);
}
-
- if(collider != null)
- {
- CVRParticlePointerManager.volumes.Add(this);
- CVRParticlePointerManager.UpdateParticleSystems();
- }
}
void OnDestroy()
{
- if(collider != null)
- CVRParticlePointerManager.RemoveTrigger(collider);
-
Detach();
}
void Update()
{
- if(m_attached && ((m_attachedPointer == null) || !m_attachedPointer.isActiveAndEnabled))
+ if(m_attached && ((m_attachedSender == null) || !m_attachedSender.isActiveAndEnabled))
Detach();
}
- void OnTriggerEnter(Collider p_col)
+ void OnContactEnter(ContactCollisionInfo p_col)
{
- if(m_ready && (RagdollController.Instance != null))
+ if(m_ready && (RagdollController.Instance != null) && ContactManager.Exists)
{
- CVRPointer l_pointer = p_col.GetComponent();
-
- // Ragdolling
- if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled())
+ ContactSender l_sender = ContactManager.Instance.GetSenderById(p_col.senderContactId);
+ if((l_sender != null) && (l_sender.collisionTags != null))
{
- if((l_pointer != null) && (l_pointer.type == c_ragdollPointerType) && l_pointer.enabled && !IgnoreCheck(l_pointer.transform))
- RagdollController.Instance.Ragdoll();
- }
+ foreach(string l_tag in l_sender.collisionTags)
+ {
+ switch(l_tag)
+ {
+ case c_ragdollPointerType:
+ {
+ if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
+ RagdollController.Instance.Ragdoll();
+ }
+ break;
- //Attachment
- if(!m_attached && RagdollController.Instance.IsRagdolled())
- {
- if((l_pointer != null) && (l_pointer.type == c_grabPointerType) && RestrictionsCheck(p_col.transform.root))
- Attach(l_pointer);
+ case c_grabPointerType:
+ {
+ if(!m_attached && RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
+ Attach(l_sender);
+ }
+ break;
+ }
+ }
}
}
}
@@ -196,16 +218,16 @@ namespace ml_prm
RemoveGameCollision();
}
- void Attach(CVRPointer p_pointer)
+ void Attach(ContactSender p_sender)
{
- if(!m_attached && (collider != null) && (m_rigidBody != null))
+ if(!m_attached && (collider != null) && (m_rigidBody != null) && !ms_attachedSenders.Contains(p_sender))
{
- m_attachedPointer = p_pointer;
+ m_attachedSender = p_sender;
GameObject l_attachPoint = new GameObject("[AttachPoint]");
- l_attachPoint.layer = CVRLayers.PlayerNetwork;
+ l_attachPoint.layer = CVRLayers.Default;
m_attachTransform = l_attachPoint.transform;
- m_attachTransform.parent = p_pointer.transform;
+ m_attachTransform.parent = p_sender.transform;
Rigidbody l_body = l_attachPoint.AddComponent();
l_body.isKinematic = true;
@@ -216,6 +238,7 @@ namespace ml_prm
m_attachJoint.breakForce = Mathf.Infinity;
m_attachJoint.breakTorque = Mathf.Infinity;
+ ms_attachedSenders.Add(p_sender);
m_attached = true;
}
}
@@ -232,7 +255,10 @@ namespace ml_prm
Object.Destroy(m_attachJoint);
m_attachJoint = null;
- m_attachedPointer = null;
+ if(!ReferenceEquals(m_attachedSender, null))
+ ms_attachedSenders.Remove(m_attachedSender);
+ m_attachedSender = null;
+
m_attached = false;
}
}
@@ -246,32 +272,12 @@ namespace ml_prm
BetterBetterCharacterController.Instance.IgnoreCollision(collider);
}
- // CVRTriggerVolume
- public void TriggerEnter(CVRPointer pointer)
- {
- if(Settings.PointersReaction && (pointer != null) && pointer.enabled && (pointer.type == c_ragdollPointerType) && !IgnoreCheck(pointer.transform) && (RagdollController.Instance != null) && !RagdollController.Instance.IsRagdolled())
- RagdollController.Instance.Ragdoll();
- }
- public void TriggerExit(CVRPointer pointer)
+ internal void RestoreContact()
{
+ if((m_contactReciever != null) && ContactManager.Exists)
+ ContactManager.Instance.RestoreContact(m_contactReciever, m_contactReciever.isActiveAndEnabled);
}
- // Static utility
- static bool IgnoreCheck(Transform p_transform)
- {
- return (Settings.IgnoreLocal && (p_transform.root == PlayerSetup.Instance.transform));
- }
-
- static bool RestrictionsCheck(Transform p_transform)
- {
- if(p_transform == PlayerSetup.Instance.transform)
- return false;
-
- PlayerDescriptor l_playerDescriptor = p_transform.GetComponent();
- if(l_playerDescriptor != null)
- return (!Settings.FriendsGrab || Friends.FriendsWith(l_playerDescriptor.ownerId));
-
- return false;
- }
+ static bool RestrictionsCheck(Transform p_transform) => (p_transform != PlayerSetup.Instance.transform);
}
}
diff --git a/ml_prm/RagdollController.cs b/ml_prm/RagdollController.cs
index 2d45dab..8581275 100644
--- a/ml_prm/RagdollController.cs
+++ b/ml_prm/RagdollController.cs
@@ -677,6 +677,7 @@ namespace ml_prm
foreach(RagdollBodypartHandler l_handler in m_ragdollBodyHandlers)
{
+ l_handler.RestoreContact();
l_handler.SetVelocity(l_velocity);
l_handler.SetAngularVelocity(Vector3.zero);
}
diff --git a/ml_prm/Settings.cs b/ml_prm/Settings.cs
index 74869a4..e084f86 100644
--- a/ml_prm/Settings.cs
+++ b/ml_prm/Settings.cs
@@ -23,7 +23,6 @@ namespace ml_prm
AngularDrag,
Gravity,
PointersReaction,
- IgnoreLocal,
CombatReaction,
AutoRecover,
RecoverDelay,
@@ -34,8 +33,7 @@ namespace ml_prm
Buoyancy,
FallDamage,
FallLimit,
- GestureGrab,
- FriendsGrab
+ GestureGrab
}
public static bool Hotkey { get; private set; } = true;
@@ -45,7 +43,6 @@ namespace ml_prm
public static float AngularDrag { get; private set; } = 2f;
public static bool Gravity { get; private set; } = true;
public static bool PointersReaction { get; private set; } = true;
- public static bool IgnoreLocal { get; private set; } = true;
public static bool CombatReaction { get; private set; } = true;
public static bool AutoRecover { get; private set; } = false;
public static float RecoverDelay { get; private set; } = 3f;
@@ -57,8 +54,6 @@ namespace ml_prm
public static bool FallDamage { get; private set; } = true;
public static float FallLimit { get; private set; } = 9.899494f;
public static bool GestureGrab { get; private set; } = false;
- public static bool FriendsGrab { get; private set; } = true;
- public static float GrabDistance { get; private set; } = 0.1f;
public static readonly SettingEvent OnHotkeyChanged = new SettingEvent();
public static readonly SettingEvent OnHotkeyKeyChanged = new SettingEvent();
@@ -67,7 +62,6 @@ namespace ml_prm
public static readonly SettingEvent OnAngularDragChanged = new SettingEvent();
public static readonly SettingEvent OnGravityChanged = new SettingEvent();
public static readonly SettingEvent OnPointersReactionChanged = new SettingEvent();
- public static readonly SettingEvent OnIgnoreLocalChanged = new SettingEvent();
public static readonly SettingEvent OnCombatReactionChanged = new SettingEvent();
public static readonly SettingEvent OnAutoRecoverChanged = new SettingEvent();
public static readonly SettingEvent OnRecoverDelayChanged = new SettingEvent();
@@ -79,8 +73,6 @@ namespace ml_prm
public static readonly SettingEvent OnFallDamageChanged = new SettingEvent();
public static readonly SettingEvent OnFallLimitChanged = new SettingEvent();
public static readonly SettingEvent OnGestureGrabChanged = new SettingEvent();
- public static readonly SettingEvent OnFriendsGrabChanged = new SettingEvent();
- public static readonly SettingEvent OnGrabDistanceChanged = new SettingEvent();
static MelonLoader.MelonPreferences_Category ms_category = null;
static List ms_entries = null;
@@ -98,7 +90,6 @@ namespace ml_prm
ms_category.CreateEntry(ModSetting.AngularDrag.ToString(), AngularDrag, null, null, true),
ms_category.CreateEntry(ModSetting.Gravity.ToString(), Gravity, null, null, true),
ms_category.CreateEntry(ModSetting.PointersReaction.ToString(), PointersReaction, null, null, true),
- ms_category.CreateEntry(ModSetting.IgnoreLocal.ToString(), IgnoreLocal, null, null, true),
ms_category.CreateEntry(ModSetting.CombatReaction.ToString(), CombatReaction, null, null, true),
ms_category.CreateEntry(ModSetting.AutoRecover.ToString(), AutoRecover, null, null, true),
ms_category.CreateEntry(ModSetting.RecoverDelay.ToString(), RecoverDelay, null, null, true),
@@ -109,8 +100,7 @@ namespace ml_prm
ms_category.CreateEntry(ModSetting.Buoyancy.ToString(), Buoyancy, null, null, true),
ms_category.CreateEntry(ModSetting.FallDamage.ToString(), FallDamage, null, null, true),
ms_category.CreateEntry(ModSetting.FallLimit.ToString(), FallLimit, null, null, true),
- ms_category.CreateEntry(ModSetting.GestureGrab.ToString(), GestureGrab, null, null, true),
- ms_category.CreateEntry(ModSetting.FriendsGrab.ToString(), FriendsGrab, null, null, true)
+ ms_category.CreateEntry(ModSetting.GestureGrab.ToString(), GestureGrab, null, null, true)
};
ms_entries[(int)ModSetting.HotkeyKey].OnEntryValueChangedUntyped.Subscribe(OnMelonSettingSave_HotkeyKey);
@@ -122,7 +112,6 @@ namespace ml_prm
AngularDrag = Mathf.Clamp((float)ms_entries[(int)ModSetting.AngularDrag].BoxedValue, 0f, 50f);
Gravity = (bool)ms_entries[(int)ModSetting.Gravity].BoxedValue;
PointersReaction = (bool)ms_entries[(int)ModSetting.PointersReaction].BoxedValue;
- IgnoreLocal = (bool)ms_entries[(int)ModSetting.IgnoreLocal].BoxedValue;
CombatReaction = (bool)ms_entries[(int)ModSetting.CombatReaction].BoxedValue;
AutoRecover = (bool)ms_entries[(int)ModSetting.AutoRecover].BoxedValue;
RecoverDelay = Mathf.Clamp((float)ms_entries[(int)ModSetting.RecoverDelay].BoxedValue, 1f, 10f);
@@ -134,7 +123,6 @@ namespace ml_prm
FallDamage = (bool)ms_entries[(int)ModSetting.FallDamage].BoxedValue;
FallLimit = Mathf.Clamp((float)ms_entries[(int)ModSetting.FallLimit].BoxedValue, 4.5f, 44.5f);
GestureGrab = (bool)ms_entries[(int)ModSetting.GestureGrab].BoxedValue;
- FriendsGrab = (bool)ms_entries[(int)ModSetting.FriendsGrab].BoxedValue;
}
static void OnMelonSettingSave_HotkeyKey(object p_oldValue, object p_newValue)
@@ -181,13 +169,6 @@ namespace ml_prm
}
break;
- case ModSetting.IgnoreLocal:
- {
- IgnoreLocal = (bool)p_value;
- OnIgnoreLocalChanged.Invoke(IgnoreLocal);
- }
- break;
-
case ModSetting.CombatReaction:
{
CombatReaction = (bool)p_value;
@@ -251,13 +232,6 @@ namespace ml_prm
}
break;
- case ModSetting.FriendsGrab:
- {
- FriendsGrab = (bool)p_value;
- OnFriendsGrabChanged.Invoke(FriendsGrab);
- }
- break;
-
// Floats
case ModSetting.VelocityMultiplier:
{
diff --git a/ml_prm/Utils.cs b/ml_prm/Utils.cs
index 809b910..6eeb601 100644
--- a/ml_prm/Utils.cs
+++ b/ml_prm/Utils.cs
@@ -1,13 +1,11 @@
using ABI.CCK.Components;
-using ABI_RC.Core.Player;
-using ABI_RC.Core.Savior;
-using ABI_RC.Systems.IK;
using ABI_RC.Systems.Movement;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using System.Linq;
using ABI_RC.Core.InteractionSystem;
+using NAK.Contacts;
namespace ml_prm
{
@@ -18,6 +16,8 @@ namespace ml_prm
static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.Instance | BindingFlags.NonPublic);
static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.Instance | BindingFlags.NonPublic);
static readonly FieldInfo ms_lastCVRSeat = typeof(BetterBetterCharacterController).GetField("_lastCvrSeat", BindingFlags.Instance | BindingFlags.NonPublic);
+ static readonly FieldInfo ms_contactList = typeof(ContactManager).GetField("contactList", BindingFlags.Instance | BindingFlags.NonPublic);
+ static readonly FieldInfo ms_pendingRemove = typeof(ContactManager).GetField("pendingRemove", BindingFlags.Instance | BindingFlags.NonPublic);
public static void ClearFluidVolumes(this BetterBetterCharacterController p_instance) => (ms_touchingVolumes?.GetValue(p_instance) as List)?.Clear();
@@ -35,6 +35,18 @@ namespace ml_prm
public static CVRSeat GetCurrentSeat(this BetterBetterCharacterController p_instance) => (ms_lastCVRSeat?.GetValue(p_instance) as CVRSeat);
+ public static bool IsRegistered(this ContactManager p_instance, ContactBase p_contact) => (ms_contactList?.GetValue(p_instance) as List).Contains(p_contact);
+
+ public static void RestoreContact(this ContactManager p_instance, ContactBase p_contact, bool p_state)
+ {
+ if(p_instance.IsRegistered(p_contact))
+ (ms_pendingRemove?.GetValue(p_instance) as HashSet).Remove(p_contact.ContactId);
+ else
+ p_instance.Register(p_contact);
+
+ p_instance.SetEnabled(p_contact.ContactId, p_state);
+ }
+
// Unity specific
public static void CopyGlobal(this Transform p_source, Transform p_target)
{
diff --git a/ml_prm/ml_prm.csproj b/ml_prm/ml_prm.csproj
index b32c093..bc52523 100644
--- a/ml_prm/ml_prm.csproj
+++ b/ml_prm/ml_prm.csproj
@@ -4,7 +4,7 @@
netstandard2.1
x64
PlayerRagdollMod
- 1.2.5
+ 1.2.6
SDraw
SDraw
PlayerRagdollMod