diff --git a/ml_prm/README.md b/ml_prm/README.md index ccd275c..992788b 100644 --- a/ml_prm/README.md +++ b/ml_prm/README.md @@ -12,7 +12,6 @@ This mod turns player's avatar into ragdoll puppet. Optional mod's settings with [BTKUILib](https://github.com/BTK-Development/BTKUILib): * **Switch ragdoll:** turns into ragdoll state and back, made for VR usage primarily. * **Use hotkey:** enables/disables ragdoll state switch with `R` key; `true` by default. -* **Restore position:** returns to position of ragdoll state activation upon ragdoll state exit; `false` by default. * **Use gravity:** enables/disables gravity for ragdoll; `true` by default. * Note: Forcibly enabled in worlds that don't allow flight. * **Pointers reaction:** enables ragdoll state when player collides with trigger colliders with CVRPointer component of `ragdoll` type (avatars, props and world included); `true` by default. @@ -23,6 +22,8 @@ Optional mod's settings with [BTKUILib](https://github.com/BTK-Development/BTKUI * Note: Forcibly disabled in worlds that don't allow flight. * **Bounciness:** enables/disable bounce force of ragdoll; `false` by default. * Note: Forcibly disabled in worlds that don't allow flight. +* **View direction velocity:** apply velocity to camera view direction instead of player movement direction; `false` by default. + * Note: Forcibly disabled in worlds that don't allow flight. * **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default. * Note: Limited according to world's fly multiplier. * Note: Forcibly set to `1.0` in worlds that don't allow flight.