using ABI_RC.Core.InteractionSystem; using System; using System.Collections.Generic; namespace ml_pin { static class Settings { internal class SettingEvent { event Action m_action; public void AddHandler(Action p_listener) => m_action += p_listener; public void RemoveHandler(Action p_listener) => m_action -= p_listener; public void Invoke(T p_value) => m_action?.Invoke(p_value); } public enum NotificationType { None = 0, Friends, All }; enum ModSetting { NotifyType, Volume, Delay, NotifyInPublic, NotifyInFriends, NotifyInPrivate, FriendsAlways }; public static NotificationType NotifyType { get; private set; } = NotificationType.All; public static float Volume { get; private set; } = 1.0f; public static bool Delay { get; private set; } = true; public static bool NotifyInPublic { get; private set; } = true; public static bool NotifyInFriends { get; private set; } = true; public static bool NotifyInPrivate { get; private set; } = true; public static bool FriendsAlways { get; private set; } = false; static MelonLoader.MelonPreferences_Category ms_category = null; static List ms_entries = null; public static readonly SettingEvent OnNotifyTypeChanged = new SettingEvent(); public static readonly SettingEvent OnVolumeChanged = new SettingEvent(); public static readonly SettingEvent OnDelayChange = new SettingEvent(); public static readonly SettingEvent OnNotifyInPublicChanged = new SettingEvent(); public static readonly SettingEvent OnNotifyInFriendsChanged = new SettingEvent(); public static readonly SettingEvent OnNotifyInPrivateChanged = new SettingEvent(); public static readonly SettingEvent OnFriendsAlwaysChanged = new SettingEvent(); internal static void Init() { ms_category = MelonLoader.MelonPreferences.CreateCategory("PIN", null, true); ms_entries = new List() { ms_category.CreateEntry(ModSetting.NotifyType.ToString(), (int)NotifyType), ms_category.CreateEntry(ModSetting.Volume.ToString(), (int)(Volume * 100f)), ms_category.CreateEntry(ModSetting.Delay.ToString(), Delay), ms_category.CreateEntry(ModSetting.NotifyInPublic.ToString(), NotifyInPublic), ms_category.CreateEntry(ModSetting.NotifyInFriends.ToString(), NotifyInFriends), ms_category.CreateEntry(ModSetting.NotifyInPrivate.ToString(), NotifyInPrivate), ms_category.CreateEntry(ModSetting.FriendsAlways.ToString(), FriendsAlways), }; NotifyType = (NotificationType)(int)ms_entries[(int)ModSetting.NotifyType].BoxedValue; Volume = (int)ms_entries[(int)ModSetting.Volume].BoxedValue * 0.01f; Delay = (bool)ms_entries[(int)ModSetting.Delay].BoxedValue; NotifyInPublic = (bool)ms_entries[(int)ModSetting.NotifyInPublic].BoxedValue; NotifyInFriends = (bool)ms_entries[(int)ModSetting.NotifyInFriends].BoxedValue; NotifyInPrivate = (bool)ms_entries[(int)ModSetting.NotifyInPrivate].BoxedValue; FriendsAlways = (bool)ms_entries[(int)ModSetting.FriendsAlways].BoxedValue; MelonLoader.MelonCoroutines.Start(WaitMainMenuUi()); } static System.Collections.IEnumerator WaitMainMenuUi() { while(ViewManager.Instance == null) yield return null; while(ViewManager.Instance.gameMenuView == null) yield return null; while(ViewManager.Instance.gameMenuView.Listener == null) yield return null; ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () => { ViewManager.Instance.gameMenuView.View.BindCall("OnToggleUpdate_" + ms_category.Identifier, new Action(OnToggleUpdate)); ViewManager.Instance.gameMenuView.View.BindCall("OnSliderUpdate_" + ms_category.Identifier, new Action(OnSliderUpdate)); ViewManager.Instance.gameMenuView.View.BindCall("OnDropdownUpdate_" + ms_category.Identifier, new Action(OnDropdownUpdate)); }; ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) => { ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mods_extension.js")); ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mod_menu.js")); foreach(var l_entry in ms_entries) ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString()); }; } static void OnToggleUpdate(string p_name, string p_value) { try { if(Enum.TryParse(p_name, out ModSetting l_setting) && bool.TryParse(p_value, out bool l_value)) { switch(l_setting) { case ModSetting.Delay: { Delay = l_value; OnDelayChange.Invoke(Delay); } break; case ModSetting.NotifyInPublic: { NotifyInPublic = l_value; OnNotifyInPublicChanged.Invoke(NotifyInPublic); } break; case ModSetting.NotifyInFriends: { NotifyInFriends = l_value; OnNotifyInFriendsChanged.Invoke(NotifyInFriends); } break; case ModSetting.NotifyInPrivate: { NotifyInPrivate = l_value; OnNotifyInPrivateChanged.Invoke(NotifyInPrivate); } break; case ModSetting.FriendsAlways: { FriendsAlways = l_value; OnFriendsAlwaysChanged.Invoke(FriendsAlways); } break; } ms_entries[(int)l_setting].BoxedValue = l_value; } } catch(Exception e) { MelonLoader.MelonLogger.Error(e); } } static void OnSliderUpdate(string p_name, string p_value) { try { if(Enum.TryParse(p_name, out ModSetting l_setting) && int.TryParse(p_value, out int l_value)) { switch(l_setting) { case ModSetting.Volume: { Volume = l_value * 0.01f; OnVolumeChanged.Invoke(Volume); } break; } ms_entries[(int)l_setting].BoxedValue = l_value; } } catch(Exception e) { MelonLoader.MelonLogger.Error(e); } } static void OnDropdownUpdate(string p_name, string p_value) { try { if(Enum.TryParse(p_name, out ModSetting l_setting) && int.TryParse(p_value, out int l_value)) { switch(l_setting) { case ModSetting.NotifyType: { NotifyType = (NotificationType)l_value; OnNotifyTypeChanged.Invoke(NotifyType); } break; } ms_entries[(int)l_setting].BoxedValue = l_value; } } catch(Exception e) { MelonLoader.MelonLogger.Error(e); } } } }