using ABI_RC.Core.InteractionSystem; using cohtml; using System; using System.Collections.Generic; namespace ml_amt { static class Settings { enum ModSetting { IKOverride = 0, CrouchLimit }; static bool ms_ikOverride = true; static float ms_crouchLimit = 0.65f; static MelonLoader.MelonPreferences_Category ms_category = null; static List ms_entries = null; static public event Action IKOverrideChange; static public event Action CrouchLimitChange; public static void Init() { ms_category = MelonLoader.MelonPreferences.CreateCategory("AMT"); ms_entries = new List(); ms_entries.Add(ms_category.CreateEntry(ModSetting.IKOverride.ToString(), true)); ms_entries.Add(ms_category.CreateEntry(ModSetting.CrouchLimit.ToString(), 65)); Load(); MelonLoader.MelonCoroutines.Start(WaitMainMenuUi()); } static System.Collections.IEnumerator WaitMainMenuUi() { while(ViewManager.Instance == null) yield return null; while(ViewManager.Instance.gameMenuView == null) yield return null; while(ViewManager.Instance.gameMenuView.Listener == null) yield return null; ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () => { ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_AMT_Call_InpSlider", new Action(OnSliderUpdate)); ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_AMT_Call_InpToggle", new Action(OnToggleUpdate)); }; ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) => { ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js")); foreach(var l_entry in ms_entries) ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSettingAMT", l_entry.DisplayName, l_entry.GetValueAsString()); }; } static void Load() { ms_ikOverride = (bool)ms_entries[(int)ModSetting.IKOverride].BoxedValue; ms_crouchLimit = ((int)ms_entries[(int)ModSetting.CrouchLimit].BoxedValue) * 0.01f; } static void OnSliderUpdate(string p_name, string p_value) { if(Enum.TryParse(p_name, out ModSetting l_setting)) { switch(l_setting) { case ModSetting.CrouchLimit: { ms_crouchLimit = int.Parse(p_value) * 0.01f; CrouchLimitChange?.Invoke(ms_crouchLimit); } break; } ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value); } } static void OnToggleUpdate(string p_name, string p_value) { if(Enum.TryParse(p_name, out ModSetting l_setting)) { switch(l_setting) { case ModSetting.IKOverride: { ms_ikOverride = bool.Parse(p_value); IKOverrideChange?.Invoke(ms_ikOverride); } break; } ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value); } } public static float CrouchLimit { get => ms_crouchLimit; } public static bool IKOverride { get => ms_ikOverride; } } }