using ABI.CCK.Components; using ABI_RC.Core.UI; using ABI_RC.Systems.MovementSystem; using RootMotion.FinalIK; using System.Reflection; using UnityEngine; namespace ml_amt { static class Utils { static readonly FieldInfo ms_grounded = typeof(MovementSystem).GetField("_isGrounded", BindingFlags.NonPublic | BindingFlags.Instance); static readonly FieldInfo ms_groundedRaw = typeof(MovementSystem).GetField("_isGroundedRaw", BindingFlags.NonPublic | BindingFlags.Instance); static readonly FieldInfo ms_hasToes = typeof(IKSolverVR).GetField("hasToes", BindingFlags.NonPublic | BindingFlags.Instance); public static bool IsInVR() => ((ABI_RC.Core.Savior.CheckVR.Instance != null) && ABI_RC.Core.Savior.CheckVR.Instance.hasVrDeviceLoaded); public static bool IsGrounded(this MovementSystem p_instance) => (bool)ms_grounded.GetValue(MovementSystem.Instance); public static bool IsGroundedRaw(this MovementSystem p_instance) => (bool)ms_groundedRaw.GetValue(MovementSystem.Instance); public static bool HasToes(this IKSolverVR p_instance) => (bool)ms_hasToes.GetValue(p_instance); public static bool IsWorldSafe() => ((CVRWorld.Instance != null) && CVRWorld.Instance.allowFlying); public static float GetWorldMovementLimit() { float l_result = 1f; if(CVRWorld.Instance != null) { l_result = CVRWorld.Instance.baseMovementSpeed; l_result *= CVRWorld.Instance.sprintMultiplier; l_result *= CVRWorld.Instance.inAirMovementMultiplier; l_result *= CVRWorld.Instance.flyMultiplier; } return l_result; } // Engine extensions public static Matrix4x4 GetMatrix(this Transform p_transform, bool p_pos = true, bool p_rot = true, bool p_scl = false) { return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one); } } }