// Add settings var g_modSettingsAMT = []; engine.on('updateModSettingAMT', function (_name, _value) { for (var i = 0; i < g_modSettingsAMT.length; i++) { if (g_modSettingsAMT[i].name == _name) { g_modSettingsAMT[i].updateValue(_value); break; } } }); // Add own menu { let l_block = document.createElement('div'); l_block.innerHTML = `
Avatar Motion Tweaker
Crouch limit:
Prone limit:
IK override while flying:
IK override while jumping:
Follow hips on IK override:
Detect animations emote tag:
Adjusted locomotion mass center:
`; document.getElementById('settings-ik').appendChild(l_block); // Update sliders in new menu block let l_sliders = l_block.querySelectorAll('.inp_slider'); for (var i = 0; i < l_sliders.length; i++) { g_modSettingsAMT[g_modSettingsAMT.length] = new inp_slider_mod(l_sliders[i], 'MelonMod_AMT_Call_InpSlider'); } // Update toggles in new menu block let l_toggles = l_block.querySelectorAll('.inp_toggle'); for (var i = 0; i < l_toggles.length; i++) { g_modSettingsAMT[g_modSettingsAMT.length] = new inp_toggle_mod(l_toggles[i], 'MelonMod_AMT_Call_InpToggle'); } }