# Player Movement Copycat Allows to copy pose, gestures and movement of your friends. # Installation * Install [BTKUILib](https://github.com/BTK-Development/BTKUILib) * Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader) * Get [latest release DLL](../../../releases/latest): * Put `PlayerMovementCopycat.dll` in `Mods` folder of game # Usage Available options in BTKUILib players list upon player selection: * **Copy movement:** starts/stops copycating of selected player. * Note: Selected player should be your friend, be in your view range and not obstructed by other players/world objects/props. * **Apply position:** enables/disables position changes of selected player; `true` by default. * Note: Forcibly disabled in worlds that don't allow flight. * **Apply rotation:** enables/disables rotation changes of selected player; `true` by default. * **Copy gestures:** enables/disables gestures copy of selected player; `true` by default. * **Apply LookAtIK:** enables/disables additional head rotation based on camera view in desktop mode; `true` by default. * **Mirror pose:** enables/disables pose and gestures mirroring; `false` by default. * **Mirror position:** enables/disables mirroring of position changes of selected player along 0XZ plane; `false` by default. * **Mirror rotation:** enables/disables mirroring of rotation changes of selected player along 0XZ plane; `false` by default. # Notes * Some avatars can have unordinary avatar hierarchy (scaled, rotated or with offset armature/parent objects). Possible fixes are being made upon reports or own findings.