using ABI_RC.Core.InteractionSystem; using cohtml; using System; using System.Collections.Generic; namespace ml_pam { static class Settings { public enum ModSetting { Enabled = 0, GrabOffset } static bool ms_enabled = true; static float ms_grabOffset = 0.25f; static MelonLoader.MelonPreferences_Category ms_category = null; static List ms_entries = null; static public event Action EnabledChange; static public event Action GrabOffsetChange; internal static void Init() { ms_category = MelonLoader.MelonPreferences.CreateCategory("PAM"); ms_entries = new List() { ms_category.CreateEntry(ModSetting.Enabled.ToString(), ms_enabled), ms_category.CreateEntry(ModSetting.GrabOffset.ToString(), 25), }; Load(); MelonLoader.MelonCoroutines.Start(WaitMainMenuUi()); } static System.Collections.IEnumerator WaitMainMenuUi() { while(ViewManager.Instance == null) yield return null; while(ViewManager.Instance.gameMenuView == null) yield return null; while(ViewManager.Instance.gameMenuView.Listener == null) yield return null; ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () => { ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_PAM_Call_InpToggle", new Action(OnToggleUpdate)); ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_PAM_Call_InpSlider", new Action(OnSliderUpdate)); }; ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) => { ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js")); foreach(var l_entry in ms_entries) ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSettingPAM", l_entry.DisplayName, l_entry.GetValueAsString()); }; } static void Load() { ms_enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue; ms_grabOffset = (int)ms_entries[(int)ModSetting.GrabOffset].BoxedValue * 0.01f; } static void OnToggleUpdate(string p_name, string p_value) { if(Enum.TryParse(p_name, out ModSetting l_setting)) { switch(l_setting) { case ModSetting.Enabled: { ms_enabled = bool.Parse(p_value); EnabledChange?.Invoke(ms_enabled); } break; } ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value); } } static void OnSliderUpdate(string p_name, string p_value) { if(Enum.TryParse(p_name, out ModSetting l_setting)) { switch(l_setting) { case ModSetting.GrabOffset: { ms_grabOffset = int.Parse(p_value) * 0.01f; GrabOffsetChange?.Invoke(ms_grabOffset); } break; } ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value); } } public static bool Enabled { get => ms_enabled; } public static float GrabOffset { get => ms_grabOffset; } } }