# Leap Motion Extension This mod allows you to use your Leap Motion controller for hands and fingers visual tracking. [![](.github/img_01.png)](https://youtu.be/nak1C8uibgc) # Installation * Install [latest Ultraleap Gemini tracking software](https://developer.leapmotion.com/tracking-software-download) * Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader) * Get [latest release DLL](../../../releases/latest): * Put `ml_lme_cvr.dll` in `Mods` folder of game * Add code from [this gist](https://gist.github.com/SDraw/543825b39cdabc3bc4fda358bc70247a) to `\ChilloutVR_Data\StreamingAssets\Cohtml\UIResources\CVRTest\index.html` after `row-wrapper` div for `InteractionViveFaceTrackingStrength` menu item (near line 1183) # Usage ## Settings Available mod's settings in `Settings - Implementation - Leap Motion Tracking`: * **Enable tracking:** enable hands tracking from Leap Motion data, disabled by default. * **Tracking mode:** set Leap Motion tracking mode, available values: `Screentop`, `Desktop` (by default), `HMD`. * **Desktop offset X/Y/Z:** offset position for body attachment, (0, -45, 30) by default. * **Attach to head:** attach hands transformation to head instead of body, disabled by default. * **Head offset X/Y/Z:** offset position for head attachment (`Attach to head` is **`true`**), (0, -30, 15) by default. * **Offset angle:** rotation around X axis, useful for neck mounts, 0 by default. * **Fingers tracking only:** apply only fingers tracking, disabled by default. * **Model visibility:** show Leap Motion controller model, useful for tracking visualizing, disabled by default.