using ABI.CCK.Components; using ABI_RC.Core.Savior; using ABI_RC.Systems.Movement; using System.Collections.Generic; using System.Reflection; using UnityEngine; namespace ml_prm { static class Utils { static readonly FieldInfo ms_touchingVolumes = typeof(BetterBetterCharacterController).GetField("_currentlyTouchingFluidVolumes", BindingFlags.NonPublic | BindingFlags.Instance); static readonly FieldInfo ms_referencePoints = typeof(PhysicsInfluencer).GetField("_referencePoints", BindingFlags.NonPublic | BindingFlags.Instance); static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance); static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.NonPublic | BindingFlags.Instance); public static bool IsInVR() => ((CheckVR.Instance != null) && CheckVR.Instance.hasVrDeviceLoaded); public static bool IsWorldSafe() => ((CVRWorld.Instance != null) && CVRWorld.Instance.allowFlying); public static float GetWorldMovementLimit() { float l_result = 1f; if(CVRWorld.Instance != null) { l_result = CVRWorld.Instance.baseMovementSpeed; l_result *= CVRWorld.Instance.sprintMultiplier; l_result *= CVRWorld.Instance.inAirMovementMultiplier; l_result *= CVRWorld.Instance.flyMultiplier; } return l_result; } public static void ClearFluidVolumes(this BetterBetterCharacterController p_instance) => (ms_touchingVolumes.GetValue(p_instance) as List)?.Clear(); public static void CopyGlobal(this Transform p_source, Transform p_target) { p_target.position = p_source.position; p_target.rotation = p_source.rotation; } public static bool IsReady(this PhysicsInfluencer p_instance) { return ((ms_referencePoints.GetValue(p_instance) as List).Count > 0); } public static void ClearFluidVolumes(this PhysicsInfluencer p_instance) { (ms_influencerTouchingVolumes.GetValue(p_instance) as List)?.Clear(); (ms_influencerSubmergedColliders.GetValue(p_instance) as Dictionary)?.Clear(); } } }