using System; using System.IO; using System.Reflection; using BTKUILib.UIObjects; using BTKUILib.UIObjects.Components; namespace ml_ppu { static class ModUi { enum UiIndex { Enabled = 0, FriendsOnly, VelocityMultiplier } readonly static string ms_namespace = typeof(ModUi).Namespace; static Page ms_page = null; static Category ms_category = null; static ToggleButton ms_enabledToggle = null; static ToggleButton ms_friendsOnlyToggle = null; static SliderFloat ms_velocityMultiplierSlider = null; internal static void Init() { BTKUILib.QuickMenuAPI.PrepareIcon("PlayerPickUp", "PPU-Person", GetIconStream("person.png")); ms_page = new Page("PlayerPickUp", "MainPage", true, "PPU-Person"); ms_page.MenuTitle = "Player Pick Up"; ms_page.MenuSubtitle = "Let people pick you up and carry you around"; ms_category = ms_page.AddCategory("Settings"); ms_enabledToggle = ms_category.AddToggle("Enabled", "Set mod's activity as enabled or disabled", Settings.Enabled); ms_enabledToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.Enabled, state); ms_friendsOnlyToggle = ms_category.AddToggle("Friends only", "Allow only friends to pick you up", Settings.FriendsOnly); ms_friendsOnlyToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FriendsOnly, state); ms_velocityMultiplierSlider = ms_category.AddSlider("Velocity multiplier", "Velocity multiplier upon drop", Settings.VelocityMultiplier, 0f, 50f); ms_velocityMultiplierSlider.OnValueUpdated += (value) => OnSliderUpdate(UiIndex.VelocityMultiplier, value); } static void OnToggleUpdate(UiIndex p_index, bool p_state) { try { switch(p_index) { case UiIndex.Enabled: Settings.SetSetting(Settings.ModSetting.Enabled, p_state); break; case UiIndex.FriendsOnly: Settings.SetSetting(Settings.ModSetting.FriendsOnly, p_state); break; } } catch(Exception e) { MelonLoader.MelonLogger.Error(e); } } static void OnSliderUpdate(UiIndex p_index, float p_value) { try { switch(p_index) { case UiIndex.VelocityMultiplier: Settings.SetSetting(Settings.ModSetting.VelocityMultiplier, p_value); break; } } catch(Exception e) { MelonLoader.MelonLogger.Error(e); } } static Stream GetIconStream(string p_name) => Assembly.GetExecutingAssembly().GetManifestResourceStream(ms_namespace + ".resources." + p_name); } }