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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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Move many mods to Deprecated folder, fix spelling
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539 changed files with 7475 additions and 3120 deletions
63
.Deprecated/Blackout/Integrations/BTKUIAddon.cs
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63
.Deprecated/Blackout/Integrations/BTKUIAddon.cs
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using BTKUILib;
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using BTKUILib.UIObjects;
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using System.Runtime.CompilerServices;
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namespace NAK.Blackout;
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public static class BTKUIAddon
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{
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[MethodImpl(MethodImplOptions.NoInlining)]
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public static void Init()
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{
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//Add myself to the Misc Menu
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Page miscPage = QuickMenuAPI.MiscTabPage;
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Category miscCategory = miscPage.AddCategory(Blackout.SettingsCategory);
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AddMelonToggle(ref miscCategory, Blackout.EntryEnabled);
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//Add my own page to not clog up Misc Menu
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Page blackoutPage = miscCategory.AddPage("Blackout Settings", "", "Configure the settings for Blackout.", "Blackout");
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blackoutPage.MenuTitle = "Blackout Settings";
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blackoutPage.MenuSubtitle = "Dim screen after set time of sitting still, or configure with manual control. Should be nice for VR sleeping.";
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Category blackoutCategory = blackoutPage.AddCategory("Blackout");
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AddMelonToggle(ref blackoutCategory, Blackout.EntryEnabled);
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//manual state changing
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var state_Awake = blackoutCategory.AddButton("Awake State", null, "Enter the Awake State.");
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state_Awake.OnPress += () => BlackoutController.Instance?.ChangeBlackoutState(BlackoutController.BlackoutState.Awake);
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var state_Drowsy = blackoutCategory.AddButton("Drowsy State", null, "Enter the Drowsy State.");
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state_Drowsy.OnPress += () => BlackoutController.Instance?.ChangeBlackoutState(BlackoutController.BlackoutState.Drowsy);
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var state_Sleeping = blackoutCategory.AddButton("Sleeping State", null, "Enter the Sleeping State.");
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state_Sleeping.OnPress += () => BlackoutController.Instance?.ChangeBlackoutState(BlackoutController.BlackoutState.Sleeping);
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//dimming strength
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AddMelonSlider(ref blackoutPage, Blackout.EntryDrowsyDimStrength, 0f, 1f);
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//velocity dim multiplier
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AddMelonToggle(ref blackoutCategory, Blackout.EntryDrowsyVelocityMultiplier);
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//hud messages
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AddMelonToggle(ref blackoutCategory, Blackout.EntryHudMessages);
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//lower fps while sleep (desktop)
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AddMelonToggle(ref blackoutCategory, Blackout.EntryDropFPSOnSleep);
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//auto sleep state
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AddMelonToggle(ref blackoutCategory, Blackout.EntryAutoSleepState);
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//i will add the rest of the settings once BTKUILib supports int input
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}
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private static void AddMelonToggle(ref Category category, MelonLoader.MelonPreferences_Entry<bool> entry)
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{
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category.AddToggle(entry.DisplayName, entry.Description, entry.Value).OnValueUpdated += b => entry.Value = b;
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}
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private static void AddMelonSlider(ref Page page, MelonLoader.MelonPreferences_Entry<float> entry, float min, float max)
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{
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page.AddSlider(entry.DisplayName, entry.Description, entry.Value, min, max).OnValueUpdated += f => entry.Value = f;
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}
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}
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