mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 06:19:22 +00:00
Move many mods to Deprecated folder, fix spelling
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5e822cec8d
commit
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539 changed files with 7475 additions and 3120 deletions
6
.Deprecated/FuckVivox/FuckVivox.csproj
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6
.Deprecated/FuckVivox/FuckVivox.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>FuckMLA</RootNamespace>
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</PropertyGroup>
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</Project>
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142
.Deprecated/FuckVivox/HarmonyPatches.cs
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142
.Deprecated/FuckVivox/HarmonyPatches.cs
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using System.ComponentModel;
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using ABI_RC.Core.Networking;
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using ABI_RC.Systems.Communications;
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using DarkRift.Client;
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using FuckMLA;
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using HarmonyLib;
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using UnityEngine;
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using Unity.Services.Vivox;
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using ABI_RC.Core.Player;
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using ABI_RC.Core;
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namespace NAK.FuckVivox.HarmonyPatches;
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internal class VivoxServiceInternalPatches
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{
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// This is to catch some dumb issue where channel might not exist. There is no return even though the error is logged... -_-
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[HarmonyPrefix]
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[HarmonyPatch(typeof(VivoxServiceInternal), nameof(VivoxServiceInternal.Set3DPosition),
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typeof(Vector3), typeof(Vector3), typeof(Vector3),
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typeof(Vector3), typeof(string), typeof(bool))]
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private static void Prefix_VivoxServiceInternal_Set3DPosition(
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Vector3 speakerPos, Vector3 listenerPos, Vector3 listenerAtOrient, Vector3 listenerUpOrient,
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string channelName, bool allowPanning,
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ref ILoginSession ___m_LoginSession,
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ref bool __runOriginal)
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{
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__runOriginal = true;
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try
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{
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IChannelSession channelSession = ___m_LoginSession.ChannelSessions.FirstOrDefault(channel =>
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channel.Channel.Type == ChannelType.Positional && channel.Channel.Name == channelName);
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if (channelSession != null)
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return; // no~ fuck you
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__runOriginal = false;
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FuckVivox.Logger.Msg("Caught an unhandled VivoxServiceInternal error.");
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}
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catch (Exception e)
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{
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FuckVivox.Logger.Error(e.ToString());
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__runOriginal = false;
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}
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}
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// This is to prevent a race condition between OnLoggedOut and OnConnectionFailedToRecover
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[HarmonyPrefix]
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[HarmonyPatch(typeof(VivoxServiceManager), nameof(VivoxServiceManager.OnConnectionFailedToRecover))]
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private static void Prefix_VivoxServiceInternal_OnConnectionFailedToRecover(ref bool __runOriginal)
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{
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__runOriginal = false;
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FuckVivox.Logger.Msg("(OnConnectionFailedToRecover) Possibly prevented a double re-login attempt!");
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}
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// This is to log us out until our connection stabilizes
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[HarmonyPrefix]
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[HarmonyPatch(typeof(NetworkManager), nameof(NetworkManager.ReconnectToGameServer))]
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private static void Prefix_NetworkManager_ReconnectToGameServer()
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{
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//FuckVivox.Logger.Msg("CONNECTION UNSTABLE, PANIC LOGOUT!!!");
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//VivoxHelpers.AttemptLogout();
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(NetworkManager), nameof(NetworkManager.OnGameNetworkConnected))]
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private static void Prefix_NetworkManager_OnGameNetworkConnected()
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{
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if (VivoxServiceManager.Instance.IsLoggedIn())
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return;
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//FuckVivox.Logger.Msg("(OnGameNetworkConnected) Not logged into Vivox. Connection is potentially stable now, so attempting to login.");
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//VivoxHelpers.AttemptLogin();
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}
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// This is to potentially fix an issue where on quick restart, we are in a channel before the bind attempts to add it???
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[HarmonyPrefix]
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[HarmonyPatch(typeof(VivoxServiceInternal), nameof(VivoxServiceInternal.OnChannelPropertyChanged))]
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private static void Prefix_VivoxServiceInternal_OnChannelPropertyChanged(
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object sender, PropertyChangedEventArgs args,
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ref VivoxServiceInternal __instance,
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ref bool __runOriginal)
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{
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__runOriginal = true;
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IChannelSession channelSession = (IChannelSession)sender;
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if (args.PropertyName != "ChannelState" || channelSession.ChannelState != ConnectionState.Connected)
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return;
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if (!__instance.m_ActiveChannels.ContainsKey(channelSession.Channel.Name))
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return;
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FuckVivox.Logger.Warning($"Active Channel already contains key! :: + {channelSession.Channel.Name}");
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__runOriginal = false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(InputManager), nameof(InputManager.OnApplicationFocus))]
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private static void Prefix_InputManager_OnApplicationFocus(bool hasFocus)
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{
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FuckVivox.Logger.Msg("OnApplicationFocus: " + hasFocus);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(RootLogic), nameof(RootLogic.CursorLock))]
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private static void Prefix_RootLogic_CursorLock(bool value)
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{
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FuckVivox.Logger.Msg("CursorLock:" + value);
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}
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private static bool _isFocused = false;
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[HarmonyPrefix]
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[HarmonyPatch(typeof(InputManager), nameof(InputManager.LateUpdate))]
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private static void Prefix_InputManager_LateUpdate()
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{
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if (Application.isFocused == _isFocused)
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return;
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_isFocused = Application.isFocused;
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FuckVivox.Logger.Msg("Application.isFocused Updated!: " + _isFocused);
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(InputManager), nameof(InputManager.Start))]
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private static void Prefix_InputManager_Start()
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{
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Application.focusChanged += Test;
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}
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private static void Test(bool value)
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{
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FuckVivox.Logger.Msg("Application.focusChanged! " + value);
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}
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}
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43
.Deprecated/FuckVivox/Main.cs
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43
.Deprecated/FuckVivox/Main.cs
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using FuckMLA;
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using MelonLoader;
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using UnityEngine.Windows;
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namespace NAK.FuckVivox;
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public class FuckVivox : MelonMod
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{
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internal static MelonLogger.Instance Logger;
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public override void OnInitializeMelon()
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{
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Logger = LoggerInstance;
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ApplyPatches(typeof(HarmonyPatches.VivoxServiceInternalPatches));
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WindowFocusManager.OnFocusStateChanged += OnFocusChanged;
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}
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private void OnFocusChanged(bool value)
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{
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Logger.Msg("WindowFocusManager.OnFocusStateChanged " + value);
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}
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public override void OnUpdate()
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{
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WindowFocusManager.CheckWindowFocusedState();
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if (UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode.F11))
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VivoxHelpers.PleaseReLoginThankYou();
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}
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private void ApplyPatches(Type type)
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{
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try
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{
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HarmonyInstance.PatchAll(type);
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}
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catch (Exception e)
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{
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LoggerInstance.Msg($"Failed while patching {type.Name}!");
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LoggerInstance.Error(e);
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}
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}
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}
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32
.Deprecated/FuckVivox/Properties/AssemblyInfo.cs
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32
.Deprecated/FuckVivox/Properties/AssemblyInfo.cs
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using MelonLoader;
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using NAK.FuckVivox.Properties;
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using System.Reflection;
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[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyTitle(nameof(NAK.FuckVivox))]
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[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
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[assembly: AssemblyProduct(nameof(NAK.FuckVivox))]
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[assembly: MelonInfo(
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typeof(NAK.FuckVivox.FuckVivox),
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nameof(NAK.FuckVivox),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/FuckVivox"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 155, 89, 182)]
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[assembly: MelonAuthorColor(255, 158, 21, 32)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.FuckVivox.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.0";
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public const string Author = "NotAKidoS";
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}
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38
.Deprecated/FuckVivox/VivoxHelpers.cs
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38
.Deprecated/FuckVivox/VivoxHelpers.cs
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using ABI_RC.Core.IO;
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using ABI_RC.Core.Networking;
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using ABI_RC.Core.Savior;
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using ABI_RC.Systems.Communications;
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using NAK.FuckVivox;
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namespace FuckMLA;
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public static class VivoxHelpers
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{
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public static void AttemptLogin()
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{
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if (!AuthManager.IsAuthenticated)
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{
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FuckVivox.Logger.Msg("Attempted to log in without being authenticated!");
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return;
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}
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VivoxServiceManager.Instance.Login(MetaPort.Instance.ownerId, MetaPort.Instance.blockedUserIds);
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}
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public static void AttemptLogout()
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{
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if (!VivoxServiceManager.Instance.IsLoggedIn())
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{
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FuckVivox.Logger.Msg("Attempted to log out when not logged in.");
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return;
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}
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VivoxServiceManager.Instance.Logout();
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}
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public static void PleaseReLoginThankYou()
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{
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FuckVivox.Logger.Msg("PleaseReLoginThankYou!!!");
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AttemptLogout();
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SchedulerSystem.AddJob(AttemptLogin, 3f, 1, 1);
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}
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}
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51
.Deprecated/FuckVivox/WindowFocusManager.cs
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51
.Deprecated/FuckVivox/WindowFocusManager.cs
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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namespace FuckMLA;
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// We are manually checking if the window is focused because Unity is cool:
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// Application.isFocused is true on startup, even when launched in background
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// Application.focusChanged & MonoBehaviour.OnApplicationFocus is only called on second focus
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// :)))))))))))))))
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public static class WindowFocusManager
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{
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[DllImport("user32.dll")]
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private static extern IntPtr GetForegroundWindow();
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// [DllImport("user32.dll", SetLastError = true)] // detected melon console, that is stinky >:(
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// private static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
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private static bool lastFocusState;
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private static IntPtr mainWindowHandle;
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public static Action<bool> OnFocusStateChanged;
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static WindowFocusManager()
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{
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Initialize();
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}
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private static async void Initialize()
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{
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//await Task.Delay(1000); // delay to ensure the main window handle is available
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Process process = Process.GetCurrentProcess();
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mainWindowHandle = process.MainWindowHandle;
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lastFocusState = IsWindowFocused();
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}
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private static bool IsWindowFocused()
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{
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IntPtr foregroundWindow = GetForegroundWindow();
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return foregroundWindow == mainWindowHandle;
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}
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public static void CheckWindowFocusedState()
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{
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bool currentFocusState = IsWindowFocused();
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if (currentFocusState == lastFocusState)
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return;
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lastFocusState = currentFocusState;
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OnFocusStateChanged?.Invoke(currentFocusState);
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}
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}
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22
.Deprecated/FuckVivox/format.json
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22
.Deprecated/FuckVivox/format.json
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{
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"_id": -1,
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"name": "FuckMLA",
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"modversion": "1.0.0",
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"gameversion": "2023r172",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "A simple mod that does three basic things:\n\n- Destroys MOUSELOCKALPHA, the script that locks your mouse on startup.\n- Forces mouse to be initially unlocked when launching the game in VR.\n- Fixes mouse rotating player when cursor is unlocked.",
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"searchtags": [
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"mouse",
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"lock",
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"no",
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"bad"
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],
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"requirements": [
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],
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r21/FuckMLA.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/FuckMLA/",
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"changelog": "- Initial CVRMG release",
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"embedcolor": "#ffc800"
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}
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