Move many mods to Deprecated folder, fix spelling

This commit is contained in:
NotAKidoS 2025-04-03 02:57:35 -05:00
parent 5e822cec8d
commit 0042590aa6
539 changed files with 7475 additions and 3120 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RootNamespace>LoadedObjectHack</RootNamespace>
</PropertyGroup>
</Project>

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using System.Reflection;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using HarmonyLib;
using MelonLoader;
namespace NAK.HeadLookLockingInputFix;
public class HeadLookLockingInputFixMod : MelonMod
{
public override void OnInitializeMelon()
{
HarmonyInstance.Patch(
typeof(InputManager).GetMethod(nameof(InputManager.HandleMenuHeadLook),
BindingFlags.NonPublic | BindingFlags.Instance),
prefix: new HarmonyMethod(typeof(HeadLookLockingInputFixMod).GetMethod(nameof(OnPreHandleMenuHeadLook),
BindingFlags.NonPublic | BindingFlags.Static))
);
}
private static bool OnPreHandleMenuHeadLook()
=> !MetaPort.Instance.isUsingVr; // only execute in Desktop
}

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using MelonLoader;
using NAK.HeadLookLockingInputFix.Properties;
using System.Reflection;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(NAK.HeadLookLockingInputFix))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(NAK.HeadLookLockingInputFix))]
[assembly: MelonInfo(
typeof(NAK.HeadLookLockingInputFix.HeadLookLockingInputFixMod),
nameof(NAK.HeadLookLockingInputFix),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/HeadLookLockingInputFix"
)]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
[assembly: MelonColor(255, 246, 25, 99)] // red-pink
[assembly: MelonAuthorColor(255, 158, 21, 32)] // red
[assembly: HarmonyDontPatchAll]
namespace NAK.HeadLookLockingInputFix.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "1.0.0";
public const string Author = "NotAKidoS";
}

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# HeadLookLockingInputFix
Fixes a bug where pressing the independent head look key (ALT) while in VR with the game window focused and a menu open would disable input and soft-lock you.
---
Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI.
https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
> This mod is an independent creation not affiliated with, supported by, or approved by Alpha Blend Interactive.
> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.

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{
"_id": 224,
"name": "HeadLookLockingInputFix",
"modversion": "1.0.0",
"gameversion": "2024r175",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Fixes a bug where pressing the independent head look key (ALT) while in VR with the game window focused and a menu open would disable input and soft-lock you.",
"searchtags": [
"input",
"locked",
"vr",
"fix",
"meow"
],
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r34/HeadLookLockingInputFix.dll",
"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/HeadLookLockingInputFix/",
"changelog": "- Initial release",
"embedcolor": "#f61963"
}