Move many mods to Deprecated folder, fix spelling

This commit is contained in:
NotAKidoS 2025-04-03 02:57:35 -05:00
parent 5e822cec8d
commit 0042590aa6
539 changed files with 7475 additions and 3120 deletions

View file

@ -1,4 +1,6 @@
using ABI_RC.Core;
using ABI_RC.Core.EventSystem;
using ABI_RC.Core.Savior;
using MelonLoader;
using UnityEngine;
@ -15,17 +17,17 @@ public class AvatarCloneTestMod : MelonMod
Category.CreateEntry("use_avatar_clone_test", true,
"Use Avatar Clone", description: "Uses the Avatar Clone setup for the local avatar.");
// internal static readonly MelonPreferences_Entry<bool> EntryCopyBlendShapes =
// Category.CreateEntry("copy_blend_shapes", true,
// "Copy Blend Shapes", description: "Copies the blend shapes from the original avatar to the clone.");
//
// internal static readonly MelonPreferences_Entry<bool> EntryCopyMaterials =
// Category.CreateEntry("copy_materials", true,
// "Copy Materials", description: "Copies the materials from the original avatar to the clone.");
//
// internal static readonly MelonPreferences_Entry<bool> EntryCopyMeshes =
// Category.CreateEntry("copy_meshes", true,
// "Copy Meshes", description: "Copies the meshes from the original avatar to the clone.");
internal static readonly MelonPreferences_Entry<bool> EntryCloneMeshRenderers =
Category.CreateEntry("clone_mesh_renderers", false,
"Clone Mesh Renderers", description: "Clones the mesh renderers from the original avatar to the clone.");
internal static readonly MelonPreferences_Entry<bool> EntryCopyBlendShapes =
Category.CreateEntry("copy_blend_shapes", true,
"Copy Blend Shapes", description: "Copies the blend shapes from the original avatar to the clone.");
internal static readonly MelonPreferences_Entry<bool> EntryCopyMaterials =
Category.CreateEntry("copy_materials", true,
"Copy Materials", description: "Copies the materials from the original avatar to the clone.");
#endregion Melon Preferences
@ -49,6 +51,13 @@ public class AvatarCloneTestMod : MelonMod
}
}
}
// if pressing ctrl + r, reload avatar
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.R))
{
var player = MetaPort.Instance.currentAvatarGuid;
AssetManagement.Instance.LoadLocalAvatar(player);
}
}
#endregion Melon Events