Move many mods to Deprecated folder, fix spelling

This commit is contained in:
NotAKidoS 2025-04-03 02:57:35 -05:00
parent 5e822cec8d
commit 0042590aa6
539 changed files with 7475 additions and 3120 deletions

View file

@ -4,19 +4,19 @@ using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components;
using NAK.OriginShift;
namespace NAK.OriginShiftMod.Integrations
namespace NAK.OriginShiftMod.Integrations;
public static partial class BtkUiAddon
{
public static partial class BtkUiAddon
private static Category _ourCategory;
private static Button _ourMainButton;
private static bool _isForcedMode;
private static ToggleButton _ourToggle;
private static void Setup_OriginShiftModCategory(Page page)
{
private static Category _ourCategory;
private static Button _ourMainButton;
private static bool _isForcedMode;
private static ToggleButton _ourToggle;
private static void Setup_OriginShiftModCategory(Page page)
{
// dear category
_ourCategory = page.AddCategory(ModSettings.OSM_SettingsCategory, ModSettings.ModName, true, true, false);
@ -38,21 +38,21 @@ namespace NAK.OriginShiftMod.Integrations
debugToggle.OnValueUpdated += OnDebugToggle;
}
#region Category Actions
#region Category Actions
private static void UpdateCategoryModUserCount()
{
private static void UpdateCategoryModUserCount()
{
int modUsers = 1; // we are always here :3
int playerCount = CVRPlayerManager.Instance.NetworkPlayers.Count + 1; // +1 for us :3
_ourCategory.CategoryName = $"{ModSettings.OSM_SettingsCategory} ({modUsers}/{playerCount})";
}
#endregion Category Actions
#endregion Category Actions
#region Button Actions
#region Button Actions
private static void SetButtonState(OriginShiftManager.OriginShiftState state)
{
private static void SetButtonState(OriginShiftManager.OriginShiftState state)
{
switch (state)
{
default:
@ -74,8 +74,8 @@ namespace NAK.OriginShiftMod.Integrations
}
}
private static void OnMainButtonClick()
{
private static void OnMainButtonClick()
{
// if active, return as world is using Origin Shift
if (OriginShiftManager.Instance.CurrentState
is OriginShiftManager.OriginShiftState.Active)
@ -97,19 +97,19 @@ namespace NAK.OriginShiftMod.Integrations
}
}
private static void OnOriginShiftStateChanged(OriginShiftManager.OriginShiftState state)
{
private static void OnOriginShiftStateChanged(OriginShiftManager.OriginShiftState state)
{
_isForcedMode = state == OriginShiftManager.OriginShiftState.Forced;
SetButtonState(state);
SetToggleLocked(_isForcedMode);
}
#endregion Button Actions
#endregion Button Actions
#region Toggle Actions
#region Toggle Actions
private static void SetToggleLocked(bool value)
{
private static void SetToggleLocked(bool value)
{
if (value)
{
// lock the toggle
@ -126,20 +126,19 @@ namespace NAK.OriginShiftMod.Integrations
}
}
private static void OnCompatibilityModeToggle(bool value)
{
private static void OnCompatibilityModeToggle(bool value)
{
ModSettings.EntryCompatibilityMode.Value = value;
}
#endregion Toggle Actions
#endregion Toggle Actions
#region Debug Toggle Actions
#region Debug Toggle Actions
private static void OnDebugToggle(bool value)
{
private static void OnDebugToggle(bool value)
{
OriginShiftManager.Instance.ToggleDebugOverlay(value);
}
#endregion Debug Toggle Actions
}
#endregion Debug Toggle Actions
}