Move many mods to Deprecated folder, fix spelling

This commit is contained in:
NotAKidoS 2025-04-03 02:57:35 -05:00
parent 5e822cec8d
commit 0042590aa6
539 changed files with 7475 additions and 3120 deletions

View file

@ -196,6 +196,18 @@
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<Private>False</Private>
</Reference>
<Reference Include="Pico.Spatializer">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Pico.Spatializer.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Pico.Spatializer.Example">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Pico.Spatializer.Example.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PICO.TobSupport">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.TobSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PWCommon3DLL">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PWCommon3DLL.dll</HintPath>
<Private>False</Private>
@ -396,6 +408,10 @@
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<Private>False</Private>
</Reference>
<Reference Include="Unity.InputSystem.ForUI">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.InputSystem.ForUI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.InternalAPIEngineBridge.002">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.InternalAPIEngineBridge.002.dll</HintPath>
<Private>False</Private>
@ -584,6 +600,10 @@
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Hands.Samples.VisualizerSample.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.Interaction.Toolkit">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Interaction.Toolkit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.Management">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Management.dll</HintPath>
<Private>False</Private>
@ -616,16 +636,12 @@
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.OculusQuestSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.OpenXR.Features.PICOSupport">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.PICOSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.OpenXR.Features.RuntimeDebugger">
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<Private>False</Private>
</Reference>
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<Reference Include="Unity.XR.PICO">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.PICO.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AccessibilityModule">